Player Matchup

Janus
Janus
DavGio
Janus
Level 140
God Stats
1W - 0L
1,611 SR
Queue Stats
22W - 34L
1,676 Elo+
Party 2
Atlas
Atlas
Jabeann
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 59L
1,411 Elo+
Party 2
Izanami
Izanami
OHMagic
Izanami
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Odin
Odin
ROKNESS77
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Nu Wa
Nu Wa
S A B E A N O
Nu Wa
Level 128
God Stats
6W - 6L
1,753 SR
Queue Stats
315W - 360L
1,399 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,358 Elo+

VS

Team Averages
Level 59
1,374 SR
1,389 Elo+
Zhong Kui
Zhong Kui
Drvgscope
Zhong Kui
Level 26
God Stats
3W - 4L
1,182 SR
Queue Stats
27W - 28L
1,398 Elo+
Party 1
Raijin
Raijin
Mellow1103
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Pnewskittles
Izanami
Level 100
God Stats
18W - 24L
1,475 SR
Queue Stats
133W - 148L
1,425 Elo+
Party 1
Arachne
Arachne
Slayyytergodexx
Arachne
Level 46
God Stats
51W - 55L
1,502 SR
Queue Stats
550W - 633L
1,392 Elo+
Solo
Osiris
Osiris
slickerry
Osiris
Level 120
God Stats
0W - 2L
1,211 SR
Queue Stats
5W - 14L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DavGio
Janus
19
3 / 4 / 16
12,720
748
15,987
12,703
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Jabeann
Atlas
20
7 / 5 / 10
13,487
793
14,394
19,362
15,230
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
OHMagic
Izanami
18
5 / 10 / 6
12,009
706
12,583
16,401
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
19
7 / 4 / 14
12,375
728
9,362
14,016
17,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 2 / 13
13,197
776
23,899
15,033
6,291
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drvgscope
Zhong Kui
18
2 / 6 / 7
11,422
672
11,213
18,571
12,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Mellow1103
Raijin
15
1 / 10 / 9
10,154
597
5,508
17,145
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pnewskittles
Izanami
20
12 / 1 / 5
13,519
795
12,735
16,299
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 8 / 3
12,052
709
17,006
22,136
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
slickerry
Osiris
19
3 / 3 / 10
11,850
697
12,112
22,388
25,779
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
28
Kills
24
25
Deaths
28
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
DavGio
Janus
3
4
16
2.75
L
Zhong Kui
Drvgscope
Zhong Kui
2
6
7
0.92
W
Atlas
Jabeann
Atlas
7
5
10
2.4
L
Raijin
Mellow1103
Raijin
1
10
9
0.55
W
Izanami
OHMagic
Izanami
5
10
6
0.8
L
Izanami
Pnewskittles
Izanami
12
1
5
14.5
W
Odin
7
4
14
3.5
W
6
2
13
6.25
L
6
8
3
0.94
L
Osiris
slickerry
Osiris
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,225
Damage
58,574
77,515
Taken
96,539
49,993
Mitigated
59,994
12,857
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DavGio
Janus
15,987
1,943
365
293
12,703
4,614
3,689
2,854
9,849
44,864
0
L
Zhong Kui
Drvgscope
Zhong Kui
11,213
690
0
3,509
18,571
12,025
0
11,423
6,884
31,878
0
W
Atlas
Jabeann
Atlas
14,394
5,769
1,487
1,826
19,362
15,230
2,474
3,674
15,688
40,066
0
L
Raijin
Mellow1103
Raijin
5,508
1,037
85
665
17,145
6,874
0
11,101
5,951
10,940
0
W
Izanami
OHMagic
Izanami
12,583
6,850
0
1,852
16,401
5,984
822
3,364
13,037
0
44,982
L
Izanami
Pnewskittles
Izanami
12,735
8,457
0
6,563
16,299
6,749
0
10,533
5,560
0
77,482
W
Odin
9,362
1,906
0
1,187
14,016
17,874
64
3,236
10,780
4,268
21,110
W
23,899
6,850
333
5,514
15,033
6,291
2,814
3,593
11,440
65,477
0
L
17,006
7,906
0
4,606
22,136
8,567
0
13,382
8,451
0
44,151
L
Osiris
slickerry
Osiris
12,112
2,448
0
500
22,388
25,779
0
9,240
12,687
0
35,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,788
Gold Earned
58,997
281
Minions Killed
272
0
Camps Cleared
0
1,636,759
Distance Traveled
1,390,624
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,720
748
79
5
0
339,646
2
L
Zhong Kui
11,422
672
35
2
0
297,662
2
W
Atlas
13,487
793
40
2
0
341,996
3
L
Raijin
10,154
597
9
1
0
182,198
1
W
Izanami
12,009
706
51
3
0
300,176
1
L
Izanami
13,519
795
135
8
0
312,515
6
W
Odin
12,375
728
20
1
0
344,093
1
W
Nu Wa
13,197
776
91
5
0
310,848
0
L
Arachne
12,052
709
54
3
0
268,763
0
L
Osiris
11,850
697
39
2
0
329,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role