Player Matchup

Da Ji
Da Ji
II RELATED II
Da Ji
Level 18
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Ra
Ra
NotPiano1209
Ra
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 15L
1,478 Elo+
Party 2
Fenrir
Fenrir
Notjusfer
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 2
Susano
Susano
Skyknight34
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
ζesbian
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,202 Elo+
Solo
Team Averages
Level 43
1,477 SR
1,314 Elo+

VS

Team Averages
Level 89
1,471 SR
1,451 Elo+
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
PY3tti
Horus
Level 141
God Stats
6W - 3L
1,609 SR
Queue Stats
246W - 249L
1,398 Elo+
Party 1
Discordia
Discordia
Xyoxes
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 63L
1,440 Elo+
Party 3
Sobek
Sobek
ZenMythos
Sobek
Level 109
God Stats
2W - 0L
1,245 SR
Queue Stats
52W - 54L
1,450 Elo+
Party 3
Ne Zha
Ne Zha
iFeed3190
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
8,904
742
8,930
12,625
6,244
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 6
9,048
754
17,066
12,307
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Notjusfer
Fenrir
12
1 / 7 / 5
7,871
656
7,128
12,346
6,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
13
2 / 9 / 6
8,160
680
8,958
16,974
14,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 6
8,379
698
11,485
15,146
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 2 / 14
9,752
813
9,642
16,797
10,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
PY3tti
Horus
16
5 / 2 / 19
9,460
788
7,850
9,508
9,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Xyoxes
Discordia
17
5 / 2 / 18
9,901
825
14,067
6,165
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
ZenMythos
Sobek
16
5 / 2 / 18
10,647
887
14,959
27,890
29,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
iFeed3190
Ne Zha
16
10 / 4 / 12
10,115
843
15,746
12,867
10,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
10
Kills
30
30
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
14
6
L
3
5
5
1.1
L
3
4
6
1.5
L
Fenrir
Notjusfer
Fenrir
1
7
5
0.5
W
Horus
PY3tti
Horus
5
2
19
7.25
L
Susano
2
9
6
0.56
W
Discordia
Xyoxes
Discordia
5
2
18
7
W
Sobek
ZenMythos
Sobek
5
2
18
7
W
Ne Zha
iFeed3190
Ne Zha
10
4
12
4
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,567
Damage
62,264
69,398
Taken
73,227
47,593
Mitigated
62,695
21,918
Healing
35,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,642
4,787
1,325
7,760
16,797
10,501
443
7,846
8,821
0
21,205
L
8,930
1,783
1,572
886
12,625
6,244
0
6,682
5,943
0
11,943
L
17,066
2,537
5,942
6,181
12,307
5,385
0
5,796
6,511
34,091
0
L
Fenrir
Notjusfer
Fenrir
7,128
1,338
1,181
1,201
12,346
6,347
0
4,911
7,435
0
8,216
W
Horus
PY3tti
Horus
7,850
3,715
2,435
2,315
9,508
9,928
204
2,750
6,688
0
11,622
L
Susano
8,958
2,187
523
2,535
16,974
14,426
0
5,971
11,003
0
18,152
W
Discordia
Xyoxes
Discordia
14,067
1,845
826
833
6,165
2,550
471
2,212
3,875
25,079
0
W
Sobek
ZenMythos
Sobek
14,959
1,794
1,085
15,503
27,890
29,184
294
10,283
17,410
27,844
0
W
Ne Zha
iFeed3190
Ne Zha
15,746
6,474
531
3,094
12,867
10,532
1,915
5,460
7,142
0
26,730
L
11,485
2,089
621
1,276
15,146
15,191
0
5,666
9,480
22,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
49,875
82
Minions Killed
98
0
Camps Cleared
0
944,302
Distance Traveled
1,138,571
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,752
813
25
2
0
253,623
2
L
Da Ji
8,904
742
13
1
0
211,978
0
L
Ra
9,048
754
35
3
0
208,965
1
L
Fenrir
7,871
656
5
0
0
159,467
1
W
Horus
9,460
788
7
1
0
217,990
0
L
Susano
8,160
680
13
1
0
184,088
5
W
Discordia
9,901
825
29
2
0
233,548
0
W
Sobek
10,647
887
14
1
0
224,980
1
W
Ne Zha
10,115
843
23
2
0
208,430
0
L
Geb
8,379
698
16
1
0
179,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role