Player Matchup

Tyr
Tyr
Ishimora
Tyr
Level 129
God Stats
3W - 2L
1,275 SR
Queue Stats
302W - 312L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
PandaJahammer
Sylvanus
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,377 Elo+
Party 1
Eset
Eset
SirAnubisMax
Eset
Level 110
God Stats
1W - 2L
1,301 SR
Queue Stats
178W - 182L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Stormreaver1977
Nu Wa
Level 109
God Stats
48W - 41L
1,591 SR
Queue Stats
92W - 107L
1,438 Elo+
Solo
Hachiman
Hachiman
zackattack3786
Hachiman
Level 147
God Stats
20W - 18L
1,599 SR
Queue Stats
425W - 417L
1,564 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,484 Elo+

VS

Team Averages
Level 105
1,583 SR
1,441 Elo+
Baron Samedi
Baron Samedi
AphroOrTroll
Baron Samedi
Level 126
God Stats
26W - 29L
1,609 SR
Queue Stats
396W - 409L
1,443 Elo+
Solo
Jing Wei
Jing Wei
Luferks
Jing Wei
Level 129
God Stats
2W - 3L
1,771 SR
Queue Stats
127W - 129L
1,443 Elo+
Party 2
Hercules
Hercules
NotGame990
Hercules
Level 106
God Stats
4W - 3L
1,734 SR
Queue Stats
279W - 277L
1,406 Elo+
Solo
Tyr
Tyr
fabriciuuus
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 228L
1,453 Elo+
Solo
Ra
Ra
tiago_tyr
Ra
Level 64
God Stats
4W - 12L
1,301 SR
Queue Stats
290W - 328L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,032
565
8,915
11,383
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
PandaJahammer
Sylvanus
12
0 / 1 / 6
7,259
454
1,735
6,647
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 4
9,811
613
7,161
9,673
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 3
8,971
561
12,023
7,166
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
3 / 0 / 1
9,830
614
7,536
9,510
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AphroOrTroll
Baron Samedi
13
2 / 2 / 2
7,494
468
4,652
11,443
4,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Luferks
Jing Wei
11
1 / 3 / 0
7,264
454
4,676
9,230
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
NotGame990
Hercules
14
3 / 1 / 0
8,097
506
6,503
13,558
7,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 5
7,631
477
5,453
11,927
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
7,753
485
3,295
8,874
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
9
9
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AphroOrTroll
Baron Samedi
2
2
2
1.5
W
5
1
1
5.5
L
Jing Wei
Luferks
Jing Wei
1
3
0
0.33
L
Hercules
NotGame990
Hercules
3
1
0
3
W
Sylvanus
PandaJahammer
Sylvanus
0
1
6
3
W
3
4
4
1.25
W
1
3
3
0.83
L
2
2
5
2.25
L
1
4
2
0.5
W
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
24,579
44,379
Taken
55,032
19,589
Mitigated
22,850
18,853
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AphroOrTroll
Baron Samedi
4,652
47
171
4,044
11,443
4,651
162
4,249
7,050
38,960
0
W
8,915
469
0
5,548
11,383
5,578
0
1,463
9,920
0
54,925
L
Jing Wei
Luferks
Jing Wei
4,676
2,134
0
2,711
9,230
1,621
160
1,312
7,918
0
39,523
L
Hercules
NotGame990
Hercules
6,503
959
0
5,210
13,558
7,649
0
7,951
5,607
0
54,429
W
Sylvanus
PandaJahammer
Sylvanus
1,735
950
986
2,729
6,647
5,010
0
2,015
4,632
12,079
6,021
W
7,161
863
483
1,941
9,673
3,583
203
4,136
5,537
78,518
0
W
12,023
3,224
0
2,430
7,166
2,140
313
0
7,166
58,606
0
L
5,453
461
0
3,923
11,927
5,927
0
2,771
9,104
0
37,791
L
3,295
124
317
3,330
8,874
3,002
495
3,784
4,886
61,022
0
W
Hachiman
7,536
3,055
0
4,736
9,510
3,278
0
506
9,004
0
85,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
38,239
532
Minions Killed
489
0
Camps Cleared
0
1,598,110
Distance Traveled
1,522,449
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,494
468
72
5
0
281,956
1
W
Tyr
9,032
565
104
7
0
384,596
6
L
Jing Wei
7,264
454
96
6
0
318,659
8
L
Hercules
8,097
506
122
8
0
305,580
1
W
Sylvanus
7,259
454
36
2
0
308,234
4
W
Eset
9,811
613
147
9
0
303,194
4
W
Nu Wa
8,971
561
99
6
0
292,251
4
L
Tyr
7,631
477
81
5
0
361,706
1
L
Ra
7,753
485
118
7
0
254,548
3
W
Hachiman
9,830
614
146
9
0
309,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role