Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DAB7784
Sun Wukong
Level 48
God Stats
2W - 2L
1,651 SR
Queue Stats
26W - 28L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
DiVine_Reaps
Erlang Shen
Level 18
God Stats
2W - 8L
1,159 SR
Queue Stats
13W - 32L
1,303 Elo+
Party 2
Chronos
Chronos
lexuskratos
Chronos
Level 68
God Stats
100W - 92L
1,392 SR
Queue Stats
354W - 381L
1,348 Elo+
Solo
Susano
Susano
vISmxsheRR-
Susano
Level 55
God Stats
13W - 22L
1,465 SR
Queue Stats
30W - 45L
1,367 Elo+
Party 2
Team Averages
Level 62
1,433 SR
1,378 Elo+

VS

Team Averages
Level 89
1,388 SR
1,368 Elo+
Janus
Janus
Calamity-Legion
Janus
Level 152
God Stats
2W - 2L
1,280 SR
Queue Stats
119W - 144L
1,444 Elo+
Party 1
Artemis
Artemis
GirBrahmus
Artemis
Level 62
God Stats
13W - 6L
1,539 SR
Queue Stats
100W - 105L
1,306 Elo+
Party 3
Nemesis
Nemesis
Hero_Killer_Sam
Nemesis
Level 49
God Stats
8W - 10L
1,170 SR
Queue Stats
58W - 67L
1,384 Elo+
Party 1
Odin
Odin
JeffBorSan
Odin
Level 62
God Stats
3W - 1L
1,399 SR
Queue Stats
102W - 105L
1,352 Elo+
Party 3
Zhong Kui
Zhong Kui
TILLHOX
Zhong Kui
Level 122
God Stats
4W - 1L
1,552 SR
Queue Stats
171W - 171L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
4,619
330
565
1,328
169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DAB7784
Sun Wukong
7
0 / 2 / 1
5,177
370
2,666
6,657
2,278
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DiVine_Reaps
Erlang Shen
10
0 / 4 / 0
5,850
418
4,798
8,163
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
lexuskratos
Chronos
11
1 / 7 / 1
6,748
482
4,105
12,047
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
13
2 / 4 / 0
7,088
506
4,191
9,699
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,189
656
7,029
4,737
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
GirBrahmus
Artemis
11
1 / 2 / 3
6,883
492
5,090
7,729
2,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 4
8,213
587
4,924
7,404
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
6,666
476
1,827
8,441
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
TILLHOX
Zhong Kui
14
4 / 0 / 4
8,797
628
7,466
9,904
9,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
7
0
3
8.5
L
Sun Wukong
DAB7784
Sun Wukong
0
2
1
0.25
L
Erlang Shen
DiVine_Reaps
Erlang Shen
0
4
0
0
W
Artemis
GirBrahmus
Artemis
1
2
3
1.25
W
5
1
4
7
W
1
0
3
2.5
W
Zhong Kui
TILLHOX
Zhong Kui
4
0
4
6
L
Chronos
lexuskratos
Chronos
1
7
1
0.21
L
Susano
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
26,336
37,894
Taken
38,215
12,655
Mitigated
19,994
6,454
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
565
195
0
200
1,328
169
0
0
1,305
0
3,372
W
7,029
339
0
2,032
4,737
1,574
1,775
266
4,471
61,414
0
L
Sun Wukong
DAB7784
Sun Wukong
2,666
139
0
357
6,657
2,278
0
2,262
4,260
0
14,177
L
Erlang Shen
DiVine_Reaps
Erlang Shen
4,798
2,544
0
2,140
8,163
3,932
0
5,190
2,940
0
27,032
W
Artemis
GirBrahmus
Artemis
5,090
2,658
449
2,978
7,729
2,301
1,598
1,392
6,337
0
37,833
W
4,924
1,270
0
2,737
7,404
2,633
91
1,383
6,021
0
39,073
W
1,827
500
137
1,121
8,441
4,399
350
228
7,783
0
20,490
W
Zhong Kui
TILLHOX
Zhong Kui
7,466
463
0
5,143
9,904
9,087
1,532
836
9,068
47,337
0
L
Chronos
lexuskratos
Chronos
4,105
1,447
0
1,080
12,047
3,244
0
4,116
7,895
41,306
0
L
Susano
4,191
235
0
2,677
9,699
3,032
0
2,927
6,711
0
43,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
39,748
244
Minions Killed
409
0
Camps Cleared
0
1,131,996
Distance Traveled
1,469,273
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,619
330
7
1
0
118,899
3
W
Janus
9,189
656
124
9
0
311,948
2
L
Sun Wukong
5,177
370
23
2
0
233,590
0
L
Erlang Shen
5,850
418
47
3
0
226,123
1
W
Artemis
6,883
492
72
5
0
249,257
0
W
Nemesis
8,213
587
71
5
0
354,560
1
W
Odin
6,666
476
27
2
0
298,984
0
W
Zhong Kui
8,797
628
115
8
0
254,524
3
L
Chronos
6,748
482
80
6
0
244,115
0
L
Susano
7,088
506
87
6
0
309,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role