Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
NeithBodyPillow
Athena
Level 133
God Stats
4W - 5L
1,451 SR
Queue Stats
450W - 426L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Syblyx
Amaterasu
Level 123
God Stats
2W - 0L
1,807 SR
Queue Stats
100W - 65L
1,561 Elo+
Solo
Artemis
Artemis
Toxic_Driift_
Artemis
Level 106
God Stats
16W - 17L
1,487 SR
Queue Stats
533W - 506L
1,520 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,517 Elo+

VS

Team Averages
Level 95
1,484 SR
1,514 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
K1TTYSTOMP3R
Anubis
Level 63
God Stats
2W - 4L
1,457 SR
Queue Stats
393W - 382L
1,515 Elo+
Party 2
Geb
Geb
LlamaNoLife
Geb
Level 83
God Stats
37W - 33L
1,591 SR
Queue Stats
246W - 256L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealBigTuna7
Ao Kuang
Level 96
God Stats
1W - 3L
1,317 SR
Queue Stats
153W - 148L
1,504 Elo+
Party 2
Neith
Neith
baltazzar87
Neith
Level 131
God Stats
150W - 141L
1,553 SR
Queue Stats
191W - 202L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
9 / 0 / 5
8,438
603
9,618
10,417
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
 
Baron Samedi
12
2 / 4 / 9
7,401
529
6,129
8,354
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 9
7,980
570
6,251
11,237
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Syblyx
Amaterasu
13
0 / 4 / 3
7,953
568
4,191
12,244
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
13
3 / 2 / 7
7,756
554
8,738
8,336
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 5 / 1
7,085
506
6,706
10,513
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
2 / 5 / 4
7,350
525
7,742
9,016
4,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 5
6,178
441
5,355
11,533
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
13
4 / 4 / 1
7,544
539
5,603
10,325
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 3 / 2
9,146
653
9,120
7,354
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
11
11
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
5
11.5
W
Baron Samedi
 
Baron Samedi
2
4
9
1.63
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Anubis
2
5
4
0.8
L
0
4
5
0.63
W
6
1
9
10.5
W
Amaterasu
Syblyx
Amaterasu
0
4
3
0.38
L
Ao Kuang
4
4
1
1.13
W
Artemis
3
2
7
3.25
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
34,526
50,588
Taken
48,741
30,462
Mitigated
20,065
16,272
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,618
2,709
0
4,713
10,417
4,071
0
3,824
6,593
55,976
0
W
Baron Samedi
 
Baron Samedi
6,129
530
330
1,442
8,354
2,461
98
6,424
1,930
31,675
0
L
Heimdallr
 
Heimdallr
6,706
3,896
0
2,646
10,513
2,644
69
3,635
6,868
0
42,376
L
Anubis
7,742
751
0
2,614
9,016
4,119
0
6,069
2,650
48,027
0
L
5,355
730
0
1,638
11,533
7,612
0
5,322
6,050
15,723
0
W
6,251
2,042
0
2,172
11,237
9,959
0
4,835
6,402
22,322
0
W
Amaterasu
Syblyx
Amaterasu
4,191
1,872
0
4,948
12,244
10,782
198
2,188
10,056
0
48,992
L
Ao Kuang
5,603
1,298
0
4,043
10,325
3,287
0
5,300
4,951
35,364
0
W
Artemis
8,738
4,265
0
2,667
8,336
3,189
528
1,429
6,907
0
53,994
L
9,120
2,452
0
2,265
7,354
2,403
397
1,261
6,093
0
58,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
37,303
384
Minions Killed
384
0
Camps Cleared
0
1,418,481
Distance Traveled
1,283,539
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,438
603
86
6
0
308,809
5
W
Baron Samedi
7,401
529
56
4
0
269,202
5
L
Heimdallr
7,085
506
74
5
0
248,474
1
L
Anubis
7,350
525
88
6
0
235,058
6
L
Geb
6,178
441
19
1
0
256,465
2
W
Athena
7,980
570
28
2
0
275,509
5
W
Amaterasu
7,953
568
122
9
0
270,856
2
L
Ao Kuang
7,544
539
78
6
0
291,711
3
W
Artemis
7,756
554
92
7
0
294,105
3
L
Neith
9,146
653
125
9
0
251,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role