Player Matchup

Danzaburou
Danzaburou
Conker016
Danzaburou
Level 66
God Stats
0W - 1L
1,915 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 2
Ymir
Ymir
Drewsei
Ymir
Level 10
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 2L
1,824 Elo+
Party 2
Arachne
Arachne
KD_WACK
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,467 Elo+
Party 2
Persephone
Persephone
ZekyW
Persephone
Level 86
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 9L
1,444 Elo+
Party 2
Mulan
Mulan
jackamcrazyfish
Mulan
Level 48
God Stats
4W - 3L
1,558 SR
Queue Stats
9W - 12L
1,354 Elo+
Party 2
Team Averages
Level 66
1,687 SR
1,540 Elo+

VS

Team Averages
Level 69
1,501 SR
1,412 Elo+
Anubis
Anubis
AyalaGamer12
Anubis
Level 123
God Stats
20W - 22L
1,270 SR
Queue Stats
284W - 310L
1,226 Elo+
Party 1
Neith
Neith
SicilianAccuracy
Neith
Level 39
God Stats
22W - 19L
1,609 SR
Queue Stats
133W - 109L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
Venas68
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,137 Elo+
Party 1
Gilgamesh
Gilgamesh
Weeds53
Gilgamesh
Level 95
God Stats
30W - 24L
1,551 SR
Queue Stats
284W - 286L
1,570 Elo+
Party 3
Shiva
Shiva
XxBEASTLYxX_56
Shiva
Level 46
God Stats
5W - 2L
1,576 SR
Queue Stats
168W - 156L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Conker016
Danzaburou
12
0 / 6 / 1
7,314
385
8,797
14,585
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Drewsei
Ymir
13
1 / 3 / 2
7,480
394
2,909
12,743
5,863
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
KD_WACK
Arachne
15
5 / 5 / 3
9,514
501
13,740
19,709
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
ZekyW
Persephone
12
0 / 5 / 0
7,512
395
5,018
10,810
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,123
428
5,919
13,866
11,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 1 / 3
12,332
649
13,205
14,628
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 3
10,555
556
11,180
10,868
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Venas68
Cthulhu
14
0 / 1 / 4
9,620
506
9,299
15,321
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Weeds53
Gilgamesh
15
5 / 5 / 3
9,985
526
11,556
17,157
9,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 1 / 2
12,703
669
10,315
11,936
14,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
24
24
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
3
8.5
L
Danzaburou
Conker016
Danzaburou
0
6
1
0.08
L
Ymir
Drewsei
Ymir
1
3
2
0.67
L
Arachne
KD_WACK
Arachne
5
5
3
1.3
W
5
1
3
6.5
W
Cthulhu
Venas68
Cthulhu
0
1
4
2
W
Gilgamesh
Weeds53
Gilgamesh
5
5
3
1.3
W
7
1
2
8
L
Persephone
ZekyW
Persephone
0
5
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
55,555
71,713
Taken
69,910
29,273
Mitigated
52,233
19,277
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,205
842
0
9,975
14,628
8,255
1,415
1,939
12,689
94,652
0
L
Danzaburou
Conker016
Danzaburou
8,797
4,288
393
4,393
14,585
3,542
0
4,434
10,151
0
53,593
L
Ymir
Drewsei
Ymir
2,909
930
221
1,169
12,743
5,863
0
6,511
6,232
21,447
0
L
Arachne
KD_WACK
Arachne
13,740
9,862
0
9,378
19,709
6,150
0
4,933
14,776
0
46,624
W
11,180
3,612
0
4,463
10,868
4,552
2,294
276
10,592
0
77,830
W
Cthulhu
Venas68
Cthulhu
9,299
369
398
3,595
15,321
16,260
116
2,612
12,709
37,284
0
W
Gilgamesh
Weeds53
Gilgamesh
11,556
3,972
0
959
17,157
9,146
0
1,385
15,772
0
68,628
W
10,315
2,131
18
4,809
11,936
14,020
2,362
1,715
10,221
40
84,983
L
Persephone
ZekyW
Persephone
5,018
357
0
2,062
10,810
2,439
0
4,919
5,886
40,106
0
L
5,919
842
0
1,661
13,866
11,279
0
1,745
12,121
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
55,195
350
Minions Killed
657
0
Camps Cleared
0
1,679,229
Distance Traveled
1,746,174
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,332
649
187
10
0
325,146
5
L
Danzaburou
7,314
385
93
5
0
324,851
3
L
Ymir
7,480
394
32
2
0
333,807
0
L
Arachne
9,514
501
74
4
0
387,037
9
W
Neith
10,555
556
138
7
0
339,951
2
W
Cthulhu
9,620
506
55
3
0
377,133
5
W
Gilgamesh
9,985
526
99
5
0
338,181
5
W
Shiva
12,703
669
178
9
0
365,763
3
L
Persephone
7,512
395
75
4
0
291,412
0
L
Mulan
8,123
428
76
4
0
342,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role