Player Matchup

Thanatos
Thanatos
BlurXxEclipse
Thanatos
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,185 Elo+
Party 2
Jormungandr
Jormungandr
Doxions
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Thoth
Thoth
NumbNuts12
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 2
Izanami
Izanami
bossneynay
Izanami
Level 36
God Stats
87W - 70L
1,357 SR
Queue Stats
203W - 211L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
northsideheady
Amaterasu
Level 46
God Stats
12W - 19L
1,452 SR
Queue Stats
202W - 219L
1,315 Elo+
Party 1
Team Averages
Level 35
1,462 SR
1,321 Elo+

VS

Team Averages
Level 77
1,486 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aleksandr2565
Chernobog
Level 59
God Stats
67W - 61L
1,539 SR
Queue Stats
189W - 202L
1,483 Elo+
Solo
Achilles
Achilles
xXSZNZXx
Achilles
Level 44
God Stats
23W - 42L
1,392 SR
Queue Stats
242W - 263L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlurXxEclipse
Thanatos
15
7 / 7 / 2
10,388
577
9,133
13,413
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Doxions
Jormungandr
13
2 / 6 / 2
8,602
478
6,598
13,391
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
10
0 / 7 / 2
6,803
378
4,780
9,563
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bossneynay
Izanami
14
1 / 5 / 2
8,555
475
4,661
8,915
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
northsideheady
Amaterasu
14
0 / 6 / 4
8,819
490
10,520
18,087
16,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
13 / 2 / 5
11,705
650
13,144
9,769
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
16
11 / 1 / 10
10,610
589
12,290
14,617
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
 
Athena
13
0 / 2 / 17
8,859
492
5,230
14,099
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Aleksandr2565
Chernobog
15
6 / 2 / 7
9,259
514
9,003
8,474
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Achilles
xXSZNZXx
Achilles
15
1 / 3 / 3
9,043
502
6,466
13,750
9,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
10
Kills
31
31
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
2
5
7.75
W
Nemesis
 
Nemesis
11
1
10
16
W
Athena
 
Athena
0
2
17
4.25
W
Chernobog
Aleksandr2565
Chernobog
6
2
7
4.75
L
Thanatos
BlurXxEclipse
Thanatos
7
7
2
1.14
L
Jormungandr
Doxions
Jormungandr
2
6
2
0.5
L
Thoth
0
7
2
0.14
L
Izanami
bossneynay
Izanami
1
5
2
0.4
L
Amaterasu
northsideheady
Amaterasu
0
6
4
0.33
W
Achilles
xXSZNZXx
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,692
Damage
46,133
63,369
Taken
60,709
35,226
Mitigated
35,272
18,125
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,144
2,730
0
2,965
9,769
3,847
1,218
2,073
7,696
87,281
0
W
Nemesis
 
Nemesis
12,290
6,300
0
2,716
14,617
6,514
767
1,830
12,787
0
60,435
W
Athena
 
Athena
5,230
1,639
503
3,294
14,099
12,512
675
5,895
8,204
16,479
3,934
W
Chernobog
Aleksandr2565
Chernobog
9,003
5,473
0
1,865
8,474
2,880
1,480
1,436
7,038
0
51,973
L
Thanatos
BlurXxEclipse
Thanatos
9,133
1,586
0
7,968
13,413
5,081
0
3,393
10,020
0
50,606
L
Jormungandr
Doxions
Jormungandr
6,598
2,327
134
969
13,391
8,337
332
5,825
7,566
28,549
0
L
Thoth
4,780
669
0
250
9,563
2,055
0
3,642
5,921
26,233
0
L
Izanami
bossneynay
Izanami
4,661
2,667
471
2,350
8,915
3,236
144
2,862
6,053
0
65,827
L
Amaterasu
northsideheady
Amaterasu
10,520
4,772
0
5,983
18,087
16,517
0
3,211
14,876
0
48,943
W
Achilles
xXSZNZXx
Achilles
6,466
1,384
0
2,157
13,750
9,519
0
772
12,978
6,018
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
49,476
397
Minions Killed
460
0
Camps Cleared
0
1,514,087
Distance Traveled
1,828,469
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,705
650
145
8
0
341,235
5
W
Nemesis
10,610
589
95
5
0
405,086
1
W
Athena
8,859
492
32
2
0
359,552
4
W
Chernobog
9,259
514
85
5
0
357,381
1
L
Thanatos
10,388
577
84
5
0
327,331
0
L
Jormungandr
8,602
478
54
3
0
319,728
1
L
Thoth
6,803
378
42
2
0
279,948
1
L
Izanami
8,555
475
117
7
0
277,818
1
L
Amaterasu
8,819
490
100
6
0
309,262
2
W
Achilles
9,043
502
103
6
0
365,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role