Player Matchup

Tiamat
Tiamat
Araz2002
Tiamat
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 206L
1,582 Elo+
Solo
Bacchus
Bacchus
Jeppaz
Bacchus
Level 86
God Stats
15W - 16L
1,479 SR
Queue Stats
130W - 130L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qzick
Morgan Le Fay
Level 157
God Stats
2W - 5L
1,700 SR
Queue Stats
85W - 100L
1,419 Elo+
Party 1
Medusa
Medusa
byDaniieL
Medusa
Level 128
God Stats
0W - 1L
1,368 SR
Queue Stats
82W - 97L
1,519 Elo+
Solo
Pele
Pele
sofasamuria
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,445 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,477 Elo+

VS

Team Averages
Level 104
1,627 SR
1,568 Elo+
Danzaburou
Danzaburou
Firisius
Danzaburou
Level 105
God Stats
7W - 1L
1,625 SR
Queue Stats
286W - 266L
1,554 Elo+
Solo
Bellona
Bellona
OoByadigeoO
Bellona
Level 117
God Stats
24W - 28L
1,404 SR
Queue Stats
444W - 477L
1,400 Elo+
Solo
Aphrodite
Aphrodite
SeaWitchCalypso
Aphrodite
Level 104
God Stats
28W - 19L
1,573 SR
Queue Stats
518W - 490L
1,496 Elo+
Solo
Thanatos
Thanatos
Volxcity
Thanatos
Level 53
God Stats
5W - 5L
1,807 SR
Queue Stats
109W - 98L
1,831 Elo+
Solo
Raijin
Raijin
matadorfcp
Raijin
Level 141
God Stats
1W - 0L
1,727 SR
Queue Stats
30W - 28L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Araz2002
Tiamat
11
0 / 2 / 0
6,108
611
1,840
5,036
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
Jeppaz
Bacchus
8
1 / 3 / 4
5,170
517
2,841
8,536
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Qzick
Morgan Le Fay
9
3 / 6 / 2
5,963
596
4,337
6,983
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
byDaniieL
Medusa
10
4 / 2 / 5
5,971
597
6,447
8,346
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 1 / 2
5,790
579
3,205
6,404
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firisius
Danzaburou
9
1 / 4 / 5
5,891
589
4,025
7,067
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OoByadigeoO
Bellona
9
2 / 3 / 3
5,375
538
4,423
8,438
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
SeaWitchCalypso
Aphrodite
11
2 / 0 / 0
6,275
628
2,152
3,884
2,346
Breastplate

Breastplate

+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Volxcity
Thanatos
12
6 / 3 / 5
7,003
700
7,515
7,280
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
matadorfcp
Raijin
11
3 / 3 / 4
6,419
642
3,977
5,711
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
13
Kills
14
14
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Araz2002
Tiamat
0
2
0
0
W
Danzaburou
Firisius
Danzaburou
1
4
5
0.88
L
Bacchus
Jeppaz
Bacchus
1
3
4
1
W
Bellona
OoByadigeoO
Bellona
2
3
3
1.17
L
Morgan Le Fay
Qzick
Morgan Le Fay
3
6
2
0.67
W
Aphrodite
SeaWitchCalypso
Aphrodite
2
0
0
2
W
Thanatos
Volxcity
Thanatos
6
3
5
2.83
L
Medusa
byDaniieL
Medusa
4
2
5
3.25
W
Raijin
matadorfcp
Raijin
3
3
4
1.67
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
22,092
35,305
Taken
32,380
13,149
Mitigated
12,847
8,414
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Araz2002
Tiamat
1,840
83
0
1,172
5,036
3,295
0
2,152
2,884
36,317
0
W
Danzaburou
Firisius
Danzaburou
4,025
1,752
0
2,160
7,067
1,843
0
889
6,178
0
24,634
L
Bacchus
Jeppaz
Bacchus
2,841
396
0
975
8,536
5,025
0
625
7,911
11,444
0
W
Bellona
OoByadigeoO
Bellona
4,423
1,538
0
1,434
8,438
4,420
260
1,459
6,979
0
17,493
L
Morgan Le Fay
Qzick
Morgan Le Fay
4,337
145
0
1,116
6,983
1,480
406
2,073
4,910
32,771
0
W
Aphrodite
SeaWitchCalypso
Aphrodite
2,152
139
207
2,931
3,884
2,346
0
1,840
2,044
36,710
0
W
Thanatos
Volxcity
Thanatos
7,515
2,559
0
5,822
7,280
2,669
0
2,341
4,939
0
38,909
L
Medusa
byDaniieL
Medusa
6,447
3,752
0
2,638
8,346
2,053
210
0
8,346
0
30,204
W
Raijin
matadorfcp
Raijin
3,977
272
0
1,392
5,711
1,569
138
2,489
3,222
38,100
0
L
3,205
966
0
2,513
6,404
1,296
50
1,279
5,125
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
30,963
263
Minions Killed
300
0
Camps Cleared
0
950,799
Distance Traveled
997,806
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,108
611
94
9
0
194,110
4
W
Danzaburou
5,891
589
44
4
0
196,234
3
L
Bacchus
5,170
517
23
2
0
190,900
1
W
Bellona
5,375
538
34
3
0
208,616
1
L
Morgan Le Fay
5,963
596
58
6
0
179,153
4
W
Aphrodite
6,275
628
89
9
0
192,454
3
W
Thanatos
7,003
700
66
7
0
228,706
3
L
Medusa
5,971
597
44
4
0
191,577
0
W
Raijin
6,419
642
67
7
0
171,796
1
L
Pele
5,790
579
44
4
0
195,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role