Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Angriberen
Cupid
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,656 Elo+
Solo
Yu Huang
Yu Huang
Gozzah
Yu Huang
Level 149
God Stats
2W - 1L
1,523 SR
Queue Stats
93W - 47L
1,645 Elo+
Party 1
Ymir
Ymir
LoyalSaiyan
Ymir
Level 160
God Stats
6W - 1L
1,683 SR
Queue Stats
191W - 127L
1,568 Elo+
Party 1
Chaac
Chaac
aluwatunde
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,449 Elo+
Party 1
Team Averages
Level 110
1,541 SR
1,564 Elo+

VS

Team Averages
Level 68
1,563 SR
1,460 Elo+
Da Ji
Da Ji
JPEGMAFIA
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 3
Chaac
Chaac
KryKumicho
Chaac
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 52L
1,446 Elo+
Party 3
Odin
Odin
PPinho1234
Odin
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 6L
1,647 Elo+
Party 2
Ao Kuang
Ao Kuang
Pokepinho
Ao Kuang
Level 89
God Stats
0W - 1L
1,765 SR
Queue Stats
191W - 214L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Zangetsu0909
Baron Samedi
Level 79
God Stats
0W - 2L
1,322 SR
Queue Stats
36W - 54L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 20
9,247
841
5,740
12,944
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
16
7 / 1 / 13
9,422
857
16,052
8,003
3,494
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Gozzah
Yu Huang
16
8 / 3 / 12
9,851
896
12,041
9,885
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 16
9,832
894
10,444
15,820
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
14
4 / 2 / 14
8,825
802
9,226
19,706
17,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JPEGMAFIA
Da Ji
7
1 / 6 / 2
6,417
583
2,006
6,497
1,695
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
16
2 / 3 / 4
8,853
805
13,980
17,722
21,476
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 5 / 3
7,574
689
3,733
14,330
12,989
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Pokepinho
Ao Kuang
14
3 / 4 / 4
8,366
761
13,436
13,847
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Zangetsu0909
Baron Samedi
14
3 / 5 / 0
7,915
720
14,753
8,703
3,670
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
23
Kills
9
9
Deaths
23
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
20
10
W
Cupid
7
1
13
13.5
W
Yu Huang
Gozzah
Yu Huang
8
3
12
4.67
L
Da Ji
JPEGMAFIA
Da Ji
1
6
2
0.33
L
Chaac
2
3
4
1.33
W
4
2
16
6
L
0
5
3
0.3
L
Ao Kuang
Pokepinho
Ao Kuang
3
4
4
1.25
L
Baron Samedi
Zangetsu0909
Baron Samedi
3
5
0
0.6
W
Chaac
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,503
Damage
47,908
66,358
Taken
61,099
56,292
Mitigated
48,967
30,209
Healing
22,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,740
206
2,049
3,467
12,944
11,885
681
7,485
5,459
7,832
0
W
Cupid
16,052
7,674
5,569
2,924
8,003
3,494
1,316
2,861
5,142
0
21,033
W
Yu Huang
Gozzah
Yu Huang
12,041
2,108
984
1,735
9,885
5,409
2,088
3,703
6,182
32,512
0
L
Da Ji
JPEGMAFIA
Da Ji
2,006
241
167
160
6,497
1,695
0
2,655
3,842
0
2,848
L
Chaac
13,980
1,084
1,406
6,355
17,722
21,476
195
8,670
9,052
0
28,464
W
10,444
2,508
1,664
3,608
15,820
18,297
756
6,681
9,139
17,395
0
L
3,733
607
791
1,708
14,330
12,989
116
7,804
6,526
0
8,061
L
Ao Kuang
Pokepinho
Ao Kuang
13,436
2,498
1,296
4,414
13,847
9,137
633
5,320
8,527
23,282
0
L
Baron Samedi
Zangetsu0909
Baron Samedi
14,753
444
4,203
2,060
8,703
3,670
0
4,781
3,922
25,448
0
W
Chaac
9,226
1,714
567
7,642
19,706
17,207
83
7,459
12,247
2,352
13,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
39,125
88
Minions Killed
89
0
Camps Cleared
0
1,015,131
Distance Traveled
876,514
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,247
841
0
0
0
203,066
0
W
Cupid
9,422
857
9
1
0
227,118
1
W
Yu Huang
9,851
896
54
5
0
185,695
0
L
Da Ji
6,417
583
1
0
0
104,587
0
L
Chaac
8,853
805
28
3
0
208,977
2
W
Ymir
9,832
894
19
2
0
176,929
0
L
Odin
7,574
689
12
1
0
196,843
4
L
Ao Kuang
8,366
761
32
3
0
182,585
3
L
Baron Samedi
7,915
720
16
1
0
183,522
0
W
Chaac
8,825
802
6
1
0
222,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role