Player Matchup

Janus
Janus
DoubleTroubleDT
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
FreeformTea2
Jormungandr
Level 38
God Stats
3W - 3L
1,506 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 2
Izanami
Izanami
Lambo0628
Izanami
Level 59
God Stats
3W - 0L
1,676 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 2
Cliodhna
Cliodhna
RDxD34TH
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,400 Elo+
Party 2
Osiris
Osiris
Sasquatch394
Osiris
Level 29
God Stats
2W - 0L
1,815 SR
Queue Stats
3W - 2L
1,108 Elo+
Party 2
Team Averages
Level 62
1,600 SR
1,273 Elo+

VS

Team Averages
Level 100
1,580 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BaronOBeefDipp
Ganesha
Level 109
God Stats
2W - 1L
1,573 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
Kukulkan
Kukulkan
JodyC
Kukulkan
Level 125
God Stats
6W - 5L
1,569 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MasterPlaya117
Gilgamesh
Level 66
God Stats
16W - 17L
1,758 SR
Queue Stats
33W - 36L
1,414 Elo+
Solo
Ullr
Ullr
rapricon
Ullr
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
344W - 333L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
7,395
740
5,952
5,360
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
FreeformTea2
Jormungandr
8
2 / 0 / 3
5,126
513
3,693
5,675
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Lambo0628
Izanami
9
2 / 1 / 6
5,790
579
3,307
4,958
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RDxD34TH
Cliodhna
11
6 / 1 / 6
6,518
652
6,627
5,601
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
11
3 / 2 / 3
6,341
634
4,953
9,218
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 3 / 0
5,065
507
5,423
7,380
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 3
5,583
558
2,511
7,945
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
JodyC
Kukulkan
9
1 / 6 / 0
5,606
561
1,642
5,965
1,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MasterPlaya117
Gilgamesh
9
1 / 4 / 1
5,332
533
3,605
7,354
3,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
8
1 / 6 / 0
5,187
519
3,054
7,848
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
4
5
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
0
3
3
0.5
W
9
1
4
11
W
Jormungandr
FreeformTea2
Jormungandr
2
0
3
3.5
L
Kukulkan
JodyC
Kukulkan
1
6
0
0.17
W
Izanami
Lambo0628
Izanami
2
1
6
5
L
Gilgamesh
MasterPlaya117
Gilgamesh
1
4
1
0.38
W
Cliodhna
RDxD34TH
Cliodhna
6
1
6
9
W
Osiris
3
2
3
2.25
L
Ullr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
16,235
30,812
Taken
36,492
12,120
Mitigated
13,521
11,058
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,423
2,128
0
2,508
7,380
1,800
0
2,086
5,122
0
31,049
L
2,511
250
343
1,593
7,945
4,707
0
2,980
4,676
7,864
0
W
5,952
456
9
1,630
5,360
1,287
670
1,792
3,568
39,603
0
W
Jormungandr
FreeformTea2
Jormungandr
3,693
966
237
1,889
5,675
4,007
0
755
4,920
14,752
0
L
Kukulkan
JodyC
Kukulkan
1,642
0
0
273
5,965
1,689
0
1,922
3,895
21,821
0
W
Izanami
Lambo0628
Izanami
3,307
2,071
0
1,629
4,958
854
696
675
4,283
0
27,159
L
Gilgamesh
MasterPlaya117
Gilgamesh
3,605
1,139
0
1,305
7,354
3,309
0
0
7,354
0
19,453
W
Cliodhna
RDxD34TH
Cliodhna
6,627
593
0
1,441
5,601
1,726
561
931
4,670
0
28,666
W
Osiris
4,953
1,977
0
4,223
9,218
4,246
221
0
9,218
0
25,512
L
Ullr
3,054
1,652
0
1,731
7,848
2,016
0
1,930
5,800
0
14,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
26,773
263
Minions Killed
182
0
Camps Cleared
0
1,038,628
Distance Traveled
922,087
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,065
507
65
7
0
194,677
4
L
Ganesha
5,583
558
0
0
0
189,421
0
W
Janus
7,395
740
82
8
0
216,976
4
W
Jormungandr
5,126
513
21
2
0
193,819
0
L
Kukulkan
5,606
561
40
4
0
175,023
0
W
Izanami
5,790
579
61
6
0
199,528
0
L
Gilgamesh
5,332
533
44
4
0
175,516
1
W
Cliodhna
6,518
652
46
5
0
237,784
1
W
Osiris
6,341
634
53
5
0
190,521
2
L
Ullr
5,187
519
33
3
0
187,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role