Player Matchup

Cthulhu
Cthulhu
AlcoholicandHigh
Cthulhu
Level 108
God Stats
3W - 2L
1,929 SR
Queue Stats
29W - 29L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
Catafle
Jormungandr
Level 15
God Stats
4W - 2L
1,757 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 2
Atlas
Atlas
SeaworthyWisdom
Atlas
Level 68
God Stats
5W - 4L
1,681 SR
Queue Stats
182W - 102L
1,687 Elo+
Party 2
Team Averages
Level 64
1,789 SR
1,616 Elo+

VS

Team Averages
Level 64
1,246 SR
1,232 Elo+
Discordia
Discordia
En Claireity
Discordia
Level 99
God Stats
2W - 6L
1,216 SR
Queue Stats
166W - 195L
1,210 Elo+
Party 1
Da Ji
Da Ji
StandoffHail
Da Ji
Level 68
God Stats
2W - 3L
1,201 SR
Queue Stats
84W - 86L
1,243 Elo+
Party 1
Cerberus
Cerberus
o ROY AK47
Cerberus
Level 24
God Stats
13W - 13L
1,323 SR
Queue Stats
138W - 162L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
11,084
739
13,501
12,226
6,467
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Catafle
Jormungandr
14
0 / 1 / 5
9,955
664
7,195
8,177
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 6
10,866
724
11,968
14,186
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
En Claireity
Discordia
14
0 / 4 / 3
8,961
597
10,593
8,828
3,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 0
9,480
632
4,104
13,968
10,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
o ROY AK47
Cerberus
13
0 / 4 / 2
8,354
557
2,460
17,210
8,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Jormungandr
Catafle
Jormungandr
0
1
5
2.5
L
Discordia
En Claireity
Discordia
0
4
3
0.38
W
2
0
6
5
L
3
0
0
3
L
Cerberus
o ROY AK47
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
17,157
34,589
Taken
40,006
32,071
Mitigated
21,579
7,996
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
552
1,033
1,239
12,226
6,467
315
6,959
5,267
51,204
0
W
Jormungandr
Catafle
Jormungandr
7,195
1,436
0
922
8,177
8,645
632
2,636
5,541
30,189
0
L
Discordia
En Claireity
Discordia
10,593
496
0
2,270
8,828
3,094
0
7,283
1,545
48,776
0
W
11,968
4,003
0
4,802
14,186
16,959
285
4,181
10,005
31,335
0
L
4,104
500
10
2,368
13,968
10,147
0
12,094
1,874
0
9,140
L
Cerberus
o ROY AK47
Cerberus
2,460
28
0
5,847
17,210
8,338
0
14,390
2,820
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
26,795
159
Minions Killed
130
6
Camps Cleared
6
775,049
Distance Traveled
765,368
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,084
739
93
6
5
244,266
3
W
Jormungandr
9,955
664
43
3
0
263,301
2
L
Discordia
8,961
597
81
5
3
235,022
4
W
Atlas
10,866
724
23
2
1
267,482
1
L
Da Ji
9,480
632
11
1
1
280,229
4
L
Cerberus
8,354
557
38
3
2
250,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role