Player Matchup

Aphrodite
Aphrodite
beebz1
Aphrodite
Level 76
God Stats
0W - 1L
1,426 SR
Queue Stats
10W - 9L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
chaosblackdoom
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,017 Elo+
Party 1
Nike
Nike
derp158
Nike
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 17L
1,354 Elo+
Party 1
Team Averages
Level 72
1,547 SR
1,251 Elo+

VS

Team Averages
Level 68
1,500 SR
1,496 Elo+
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DrMataka
Hachiman
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,590 Elo+
Party 2
Discordia
Discordia
THICCC23
Discordia
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
beebz1
Aphrodite
18
4 / 2 / 11
12,685
604
11,137
16,860
9,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
chaosblackdoom
Danzaburou
17
9 / 5 / 6
13,961
665
21,909
23,613
8,067
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
derp158
Nike
16
2 / 7 / 12
12,045
574
14,071
22,429
23,717
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 4 / 10
14,231
678
7,583
26,086
42,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
DrMataka
Hachiman
17
4 / 10 / 7
13,865
660
14,451
18,630
6,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
THICCC23
Discordia
20
9 / 1 / 4
15,879
756
32,366
11,688
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
15
Kills
14
14
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
10
1.5
W
Hachiman
DrMataka
Hachiman
4
10
7
0.75
W
Discordia
THICCC23
Discordia
9
1
4
11
L
Aphrodite
beebz1
Aphrodite
4
2
11
4.75
L
Danzaburou
chaosblackdoom
Danzaburou
9
5
6
2.4
L
Nike
derp158
Nike
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,117
Damage
54,400
62,902
Taken
56,404
41,537
Mitigated
54,792
25,226
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,583
586
0
5,467
26,086
42,738
478
6,789
19,297
19,358
0
W
Hachiman
DrMataka
Hachiman
14,451
7,688
0
2,071
18,630
6,583
453
3,601
15,029
0
46,354
W
Discordia
THICCC23
Discordia
32,366
988
877
4,906
11,688
5,471
1,782
1,381
10,307
109,040
0
L
Aphrodite
beebz1
Aphrodite
11,137
1,882
10,197
9,757
16,860
9,753
72
13,666
3,194
29,918
0
L
Danzaburou
chaosblackdoom
Danzaburou
21,909
9,095
0
4,037
23,613
8,067
192
14,490
9,123
0
54,606
L
Nike
derp158
Nike
14,071
1,056
582
653
22,429
23,717
0
11,793
10,636
0
42,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
43,975
176
Minions Killed
215
0
Camps Cleared
7
1,041,321
Distance Traveled
1,065,927
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,231
678
22
1
0
375,650
2
W
Hachiman
13,865
660
57
3
0
303,273
0
W
Discordia
15,879
756
136
6
7
387,004
5
L
Aphrodite
12,685
604
60
3
0
362,788
0
L
Danzaburou
13,961
665
76
4
0
299,332
0
L
Nike
12,045
574
40
2
0
379,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role