Player Matchup

Cthulhu
Cthulhu
BlazyFang
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 2
Merlin
Merlin
Faykêr
Merlin
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Hou Yi
Hou Yi
Ugurzil
Hou Yi
Level 18
God Stats
2W - 4L
1,483 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Team Averages
Level 44
1,432 SR
1,297 Elo+

VS

Team Averages
Level 78
1,549 SR
1,276 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IvoryFalcon
Medusa
Level 49
God Stats
2W - 4L
1,369 SR
Queue Stats
13W - 31L
1,151 Elo+
Party 1
Terra
Terra
SheppardsBalls
Terra
Level 58
God Stats
1W - 0L
1,778 SR
Queue Stats
8W - 18L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazyFang
Cthulhu
13
0 / 8 / 4
9,027
564
17,401
21,832
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Faykêr
Merlin
15
3 / 5 / 1
10,350
647
21,505
12,434
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Ugurzil
Hou Yi
12
2 / 5 / 2
9,417
589
12,431
12,657
4,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 0 / 8
11,875
742
19,867
18,596
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
8 / 4 / 8
11,789
737
15,244
21,648
8,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 18
11,339
709
6,704
25,656
28,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
18
18
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
0
8
14
L
Cthulhu
BlazyFang
Cthulhu
0
8
4
0.25
L
Merlin
Faykêr
Merlin
3
5
1
0.7
W
Medusa
8
4
8
3
W
0
1
18
9
L
Hou Yi
Ugurzil
Hou Yi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
41,815
46,923
Taken
65,900
30,979
Mitigated
43,977
1,700
Healing
37,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,867
2,687
11,283
9,406
18,596
7,377
1,295
11,335
6,980
62,409
0
L
Cthulhu
BlazyFang
Cthulhu
17,401
1,176
80
532
21,832
21,851
78
12,365
9,467
35,657
0
L
Merlin
Faykêr
Merlin
21,505
583
0
250
12,434
4,555
37
7,119
5,315
53,064
0
W
Medusa
15,244
7,843
749
4,528
21,648
8,581
1,280
13,409
7,847
0
52,919
W
6,704
1,550
3,949
7,365
25,656
28,019
538
13,631
11,665
15,865
0
L
Hou Yi
Ugurzil
Hou Yi
12,431
6,240
0
838
12,657
4,573
368
7,495
5,162
0
26,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
35,003
144
Minions Killed
174
3
Camps Cleared
9
744,578
Distance Traveled
851,088
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,875
742
77
5
2
299,704
0
L
Cthulhu
9,027
564
32
2
1
261,906
4
L
Merlin
10,350
647
80
5
1
230,035
0
W
Medusa
11,789
737
83
5
6
256,081
7
W
Terra
11,339
709
14
1
1
295,303
1
L
Hou Yi
9,417
589
32
2
1
252,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role