Player Matchup

Bakasura
Bakasura
El_Draco949
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 2
Hades
Hades
GF_SkidMark
Hades
Level 30
God Stats
32W - 31L
1,455 SR
Queue Stats
174W - 238L
1,340 Elo+
Party 3
Ymir
Ymir
daedriclord97
Ymir
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 131L
1,403 Elo+
Solo
Izanami
Izanami
muppet_vibes
Izanami
Level 47
God Stats
42W - 45L
1,425 SR
Queue Stats
155W - 200L
1,388 Elo+
Party 3
Sun Wukong
Sun Wukong
purpleactaviz23
Sun Wukong
Level 11
God Stats
1W - 0L
1,368 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 2
Team Averages
Level 50
1,450 SR
1,400 Elo+

VS

Team Averages
Level 57
1,561 SR
1,371 Elo+
Hercules
Hercules
CrimsonRiot8168
Hercules
Level 48
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Pele
Pele
PUPDFRESH
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,355 Elo+
Solo
Poseidon
Poseidon
ZHMPhantom
Poseidon
Level 109
God Stats
6W - 5L
1,771 SR
Queue Stats
114W - 132L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
bristol0nt0p
Aphrodite
Level 37
God Stats
2W - 5L
1,516 SR
Queue Stats
34W - 49L
1,348 Elo+
Party 1
Geb
Geb
swimmerguyDJ
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El_Draco949
Bakasura
18
15 / 2 / 8
13,302
1,209
22,503
17,528
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 12
11,340
1,031
14,427
15,628
8,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 1 / 23
11,752
1,068
12,272
12,853
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
muppet_vibes
Izanami
17
1 / 4 / 14
10,992
999
14,580
13,034
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
purpleactaviz23
Sun Wukong
18
8 / 1 / 18
12,244
1,113
10,484
12,024
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

244

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
6 / 5 / 3
12,124
1,102
13,919
22,127
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
14
0 / 0 / 0
7,337
667
0
0
0
Poseidon
ZHMPhantom
Poseidon
17
3 / 6 / 6
11,365
1,033
24,576
14,021
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
bristol0nt0p
Aphrodite
17
0 / 10 / 9
11,428
1,039
12,403
19,349
17,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 6 / 6
11,241
1,022
12,267
24,591
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
27
Kills
10
10
Deaths
27
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
5
3
1.5
W
Bakasura
El_Draco949
Bakasura
15
2
8
9.5
W
2
2
12
4
L
Pele
0
0
0
0
L
Poseidon
ZHMPhantom
Poseidon
3
6
6
1
L
Aphrodite
bristol0nt0p
Aphrodite
0
10
9
0.45
W
1
1
23
12.5
W
Izanami
muppet_vibes
Izanami
1
4
14
2
W
Sun Wukong
purpleactaviz23
Sun Wukong
8
1
18
17
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,266
Damage
63,165
71,067
Taken
80,088
50,447
Mitigated
63,364
14,512
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
13,919
4,230
290
3,225
22,127
15,370
0
7,761
12,884
0
26,992
W
Bakasura
El_Draco949
Bakasura
22,503
12,991
165
3,058
17,528
7,893
0
14,140
3,248
0
30,990
W
14,427
819
507
3,538
15,628
8,472
0
10,007
5,293
39,991
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
ZHMPhantom
Poseidon
24,576
3,209
0
1,386
14,021
5,420
0
4,242
8,926
59,457
0
L
Aphrodite
bristol0nt0p
Aphrodite
12,403
1,754
2,164
4,501
19,349
17,171
0
5,586
12,535
35,798
0
W
12,272
3,010
0
795
12,853
15,968
0
9,324
3,489
22,809
0
W
Izanami
muppet_vibes
Izanami
14,580
11,652
390
2,690
13,034
5,364
0
6,760
6,049
0
34,792
W
Sun Wukong
purpleactaviz23
Sun Wukong
10,484
2,056
415
2,954
12,024
12,750
0
9,015
2,905
0
18,500
L
12,267
2,056
0
2,467
24,591
25,403
0
9,110
13,678
25,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,630
Gold Earned
53,495
167
Minions Killed
179
7
Camps Cleared
5
985,211
Distance Traveled
821,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,124
1,102
39
4
2
209,720
0
W
Bakasura
13,302
1,209
38
3
1
230,272
0
W
Hades
11,340
1,031
59
5
1
177,154
2
L
Pele
7,337
667
0
0
0
0
0
L
Poseidon
11,365
1,033
75
7
1
204,760
0
L
Aphrodite
11,428
1,039
39
4
1
191,845
1
W
Ymir
11,752
1,068
16
1
1
185,082
0
W
Izanami
10,992
999
40
4
4
169,202
0
W
Sun Wukong
12,244
1,113
14
1
0
223,501
0
L
Geb
11,241
1,022
26
2
1
214,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role