Player Matchup

Bacchus
Bacchus
Gold IV
OhYouThought-_-
Bacchus
Gold IV
Level 148
God Stats
16W - 18L
1,557 SR
Queue Stats
307W - 345L
1,479 MMR
Party 1
Discordia
Discordia
Gold V
mccrea95
Discordia
Gold V
Level 142
God Stats
3W - 4L
1,673 SR
Queue Stats
59W - 42L
1,616 MMR
Party 1
Chaac
Chaac
Silver II
uhh--Hello
Chaac
Silver II
Level 142
God Stats
25W - 29L
1,514 SR
Queue Stats
308W - 375L
971 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,582 SR
1,355 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,492 SR
1,154 MMR
Cupid
Cupid
Bronze II
ElusiveSpark364
Cupid
Bronze II
Level 60
God Stats
0W - 2L
1,541 SR
Queue Stats
9W - 23L
917 MMR
Solo
Artio
Artio
Silver II
Nevanii
Artio
Silver II
Level 120
God Stats
2W - 2L
1,512 SR
Queue Stats
23W - 32L
1,293 MMR
Solo
Ah Puch
Ah Puch
Silver I
RiskyCookie7
Ah Puch
Silver I
Level 109
God Stats
5W - 4L
1,423 SR
Queue Stats
90W - 120L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
10,425
745
7,827
15,489
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
mccrea95
Discordia
16
8 / 1 / 6
10,458
747
22,049
10,349
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
2 / 1 / 11
9,191
657
9,319
14,403
14,074
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasAh Muzen CabZeusAchillesBastet

VS

Bans
ThothShivaGilgameshMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,299
593
4,549
12,209
4,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Nevanii
Artio
12
0 / 5 / 2
8,346
596
10,984
24,409
20,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
RiskyCookie7
Ah Puch
14
2 / 2 / 0
9,428
673
16,312
9,307
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Artio
Nevanii
Artio
0
5
2
0.2
W
4
1
9
8.5
L
Ah Puch
RiskyCookie7
Ah Puch
2
2
0
1
W
Discordia
mccrea95
Discordia
8
1
6
11
W
Chaac
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
31,845
40,241
Taken
45,925
39,131
Mitigated
28,458
13,572
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,549
1,851
570
1,871
12,209
4,339
307
6,935
4,561
0
9,762
L
Artio
Nevanii
Artio
10,984
803
917
8,601
24,409
20,928
0
15,518
7,790
22,157
0
W
7,827
1,171
707
4,719
15,489
20,755
0
8,960
6,093
21,489
0
L
Ah Puch
RiskyCookie7
Ah Puch
16,312
470
0
2,695
9,307
3,191
78
6,341
2,579
57,317
0
W
Discordia
mccrea95
Discordia
22,049
1,110
136
1,674
10,349
4,302
0
7,460
2,565
49,533
0
W
Chaac
9,319
1,773
0
6,336
14,403
14,074
76
9,906
4,128
0
27,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
26,073
149
Minions Killed
149
7
Camps Cleared
5
864,481
Distance Traveled
709,788
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,299
593
17
1
0
222,720
3
L
Artio
8,346
596
21
2
1
248,135
1
W
Bacchus
10,425
745
29
2
0
286,766
6
L
Ah Puch
9,428
673
111
8
4
238,933
3
W
Discordia
10,458
747
81
6
5
284,944
1
W
Chaac
9,191
657
39
3
2
292,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role