Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
VeGa Legacy7
Osiris
Level 49
God Stats
5W - 5L
1,244 SR
Queue Stats
89W - 110L
1,366 Elo+
Party 2
Bellona
Bellona
VeGaLegend
Bellona
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 63L
1,365 Elo+
Party 2
Team Averages
Level 45
1,415 SR
1,411 Elo+

VS

Team Averages
Level 42
1,432 SR
1,454 Elo+
Danzaburou
Danzaburou
Hail 2the StoRm
Danzaburou
Level 63
God Stats
3W - 5L
1,347 SR
Queue Stats
55W - 89L
1,284 Elo+
Party 1
Ra
Ra
ShadowGardevoir
Ra
Level 60
God Stats
2W - 4L
1,449 SR
Queue Stats
10W - 12L
1,453 Elo+
Solo
Ravana
Ravana
SunInExile
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 3 / 12
8,900
809
6,202
9,955
9,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
14
5 / 2 / 12
9,142
831
10,990
9,941
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
VeGaLegend
Bellona
13
8 / 1 / 7
9,441
858
9,144
9,489
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hail 2the StoRm
Danzaburou
12
3 / 4 / 2
8,409
764
5,133
7,616
2,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 3
7,742
704
5,452
10,802
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SunInExile
Ravana
11
0 / 6 / 4
6,928
630
1,219
9,378
4,244
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
12
3.33
L
Danzaburou
Hail 2the StoRm
Danzaburou
3
4
2
1
L
2
7
3
0.5
L
Ravana
SunInExile
Ravana
0
6
4
0.33
W
Osiris
5
2
12
5.5
W
Bellona
VeGaLegend
Bellona
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
11,804
29,385
Taken
27,796
27,822
Mitigated
10,001
1,333
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,202
191
261
613
9,955
9,499
112
1,973
7,982
24,659
0
L
Danzaburou
Hail 2the StoRm
Danzaburou
5,133
1,975
96
541
7,616
2,414
152
1,669
5,797
0
16,997
L
5,452
806
411
1,423
10,802
3,343
0
2,735
7,912
27,348
0
L
Ravana
SunInExile
Ravana
1,219
178
0
392
9,378
4,244
0
2,057
7,202
0
3,737
W
Osiris
10,990
2,886
0
0
9,941
7,564
483
1,795
8,146
0
24,316
W
Bellona
VeGaLegend
Bellona
9,144
2,105
0
459
9,489
10,759
1,010
2,797
6,692
0
27,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
23,079
120
Minions Killed
86
7
Camps Cleared
3
600,015
Distance Traveled
557,285
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,900
809
54
5
0
206,051
0
L
Danzaburou
8,409
764
31
3
2
181,190
3
L
Ra
7,742
704
47
4
1
171,646
1
L
Ravana
6,928
630
8
1
0
204,449
2
W
Osiris
9,142
831
32
3
0
198,911
0
W
Bellona
9,441
858
34
3
7
195,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role