Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NeoVendetta
Bacchus
Level 116
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 1
Kali
Kali
TejanoMano
Kali
Level 67
God Stats
36W - 35L
1,544 SR
Queue Stats
382W - 400L
1,428 Elo+
Solo
Sol
Sol
TheRealLin
Sol
Level 84
God Stats
12W - 8L
1,635 SR
Queue Stats
53W - 46L
1,468 Elo+
Party 1
Medusa
Medusa
naenaeman69
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,637 Elo+
Party 1
Team Averages
Level 90
1,493 SR
1,476 Elo+

VS

Team Averages
Level 42
1,454 SR
1,473 Elo+
Cerberus
Cerberus
PaoloRon
Cerberus
Level 29
God Stats
2W - 1L
1,279 SR
Queue Stats
33W - 31L
1,514 Elo+
Party 3
Ra
Ra
SugarPapi69
Ra
Level 27
God Stats
36W - 31L
1,449 SR
Queue Stats
209W - 266L
1,373 Elo+
Party 2
Ullr
Ullr
Toaster9000
Ullr
Level 57
God Stats
3W - 2L
1,717 SR
Queue Stats
40W - 37L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
Yeetdre3000
Amaterasu
Level 71
God Stats
80W - 70L
1,520 SR
Queue Stats
221W - 242L
1,486 Elo+
Party 2
Izanami
Izanami
akcolbert
Izanami
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 26L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 10 / 0
7,498
417
3,640
12,776
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
NeoVendetta
Bacchus
11
1 / 3 / 2
7,512
417
4,339
9,720
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 4 / 2
7,124
396
5,351
10,961
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
7,498
417
5,804
9,613
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
14
4 / 6 / 2
8,708
484
13,093
15,035
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PaoloRon
Cerberus
14
2 / 3 / 7
9,511
528
6,363
17,807
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 3
10,319
573
4,032
6,429
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 0 / 0
14,966
831
12,200
11,277
5,301
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
Yeetdre3000
Amaterasu
16
7 / 1 / 5
10,277
571
10,105
13,695
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
akcolbert
Izanami
17
3 / 2 / 5
10,588
588
8,803
11,349
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
27
27
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
0
0
L
Bacchus
NeoVendetta
Bacchus
1
3
2
0.67
W
Cerberus
PaoloRon
Cerberus
2
3
7
1.83
W
2
0
3
3.5
L
1
4
2
0.5
L
0
4
1
0.13
W
13
0
0
13
W
Amaterasu
Yeetdre3000
Amaterasu
7
1
5
9.5
W
Izanami
akcolbert
Izanami
3
2
5
2.75
L
Medusa
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
41,503
58,105
Taken
60,557
23,375
Mitigated
33,792
15,549
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,640
189
584
3,470
12,776
2,671
0
1,176
11,600
43,968
0
L
Bacchus
NeoVendetta
Bacchus
4,339
528
243
1,386
9,720
10,421
0
2,327
7,393
13,397
0
W
Cerberus
PaoloRon
Cerberus
6,363
335
0
5,005
17,807
13,354
173
3,868
13,875
29,550
0
W
4,032
276
2,407
3,701
6,429
2,697
1,606
2,813
3,616
65,659
0
L
5,351
2,088
0
1,761
10,961
3,404
0
2,562
8,399
0
30,981
L
5,804
863
0
3,499
9,613
2,510
0
986
8,627
50,484
0
W
12,200
7,381
0
7,229
11,277
5,301
5,545
2,030
8,985
0
145,107
W
Amaterasu
Yeetdre3000
Amaterasu
10,105
3,232
0
4,171
13,695
8,636
1,336
3,382
10,291
0
47,411
W
Izanami
akcolbert
Izanami
8,803
5,341
0
7,027
11,349
3,804
3,786
1,342
10,007
0
82,422
L
Medusa
13,093
6,117
0
4,606
15,035
4,369
0
3,344
11,691
0
70,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
55,661
395
Minions Killed
654
0
Camps Cleared
0
1,668,383
Distance Traveled
1,818,538
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,498
417
108
6
0
328,095
2
L
Bacchus
7,512
417
20
1
0
335,903
1
W
Cerberus
9,511
528
49
3
0
361,189
0
W
Ra
10,319
573
134
7
0
371,894
4
L
Kali
7,124
396
50
3
0
354,409
3
L
Sol
7,498
417
94
5
0
314,371
2
W
Ullr
14,966
831
257
14
0
365,419
5
W
Amaterasu
10,277
571
75
4
0
410,757
4
W
Izanami
10,588
588
139
8
0
309,279
4
L
Medusa
8,708
484
123
7
0
335,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role