Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CDizzle1
Yu Huang
Level 160
God Stats
6W - 9L
1,567 SR
Queue Stats
321W - 273L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
Flutenoises
Gilgamesh
Level 153
God Stats
11W - 12L
1,502 SR
Queue Stats
198W - 209L
1,482 Elo+
Solo
Chiron
Chiron
Swampthingthang
Chiron
Level 45
God Stats
3W - 0L
1,921 SR
Queue Stats
16W - 7L
1,723 Elo+
Party 2
Ravana
Ravana
ZealousTomato82
Ravana
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 66L
1,624 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,582 Elo+

VS

Team Averages
Level 95
1,480 SR
1,600 Elo+
Horus
Horus
Crashturd
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,756 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddyXanzz
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
UncleDrew434
Cliodhna
Level 127
God Stats
0W - 6L
1,269 SR
Queue Stats
163W - 136L
1,575 Elo+
Party 1
Sobek
Sobek
Woadington
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 63L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
cr12714n
Nu Wa
Level 45
God Stats
1W - 1L
1,629 SR
Queue Stats
8W - 9L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 13
8,133
813
4,847
8,804
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
CDizzle1
Yu Huang
15
7 / 0 / 12
8,749
875
10,639
7,204
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Flutenoises
Gilgamesh
15
2 / 1 / 12
8,544
854
7,093
10,002
8,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 2 / 9
9,113
911
11,122
9,268
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 12
8,749
875
11,000
10,733
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crashturd
Horus
12
1 / 4 / 2
6,457
646
5,339
10,036
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DaddyXanzz
Ah Muzen Cab
12
0 / 6 / 4
6,559
656
7,695
11,410
3,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
UncleDrew434
Cliodhna
14
3 / 6 / 1
7,392
739
10,392
10,562
3,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
12
0 / 6 / 1
6,767
677
4,921
14,969
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
cr12714n
Nu Wa
13
0 / 5 / 2
6,981
698
7,589
6,234
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
27
Kills
4
4
Deaths
27
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
13
9.5
W
Yu Huang
CDizzle1
Yu Huang
7
0
12
13
L
Horus
Crashturd
Horus
1
4
2
0.5
L
Ah Muzen Cab
DaddyXanzz
Ah Muzen Cab
0
6
4
0.33
W
Gilgamesh
Flutenoises
Gilgamesh
2
1
12
8
W
8
2
9
6.25
L
Cliodhna
UncleDrew434
Cliodhna
3
6
1
0.58
L
Sobek
0
6
1
0.08
W
7
0
12
13
L
Nu Wa
cr12714n
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
35,936
46,011
Taken
53,211
30,674
Mitigated
25,519
12,528
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,847
1,394
0
2,138
8,804
7,116
316
1,539
7,007
12,204
0
W
Yu Huang
CDizzle1
Yu Huang
10,639
1,516
0
1,278
7,204
2,814
1,643
3,194
3,838
30,169
0
L
Horus
Crashturd
Horus
5,339
1,784
601
1,768
10,036
5,285
33
3,339
6,368
0
11,416
L
Ah Muzen Cab
DaddyXanzz
Ah Muzen Cab
7,695
3,223
0
3,037
11,410
3,932
0
1,621
9,651
0
21,969
W
Gilgamesh
Flutenoises
Gilgamesh
7,093
1,897
1,570
1,868
10,002
8,026
1,042
1,885
7,947
0
26,424
W
11,122
4,668
370
3,093
9,268
3,992
541
2,534
6,622
0
36,412
L
Cliodhna
UncleDrew434
Cliodhna
10,392
1,320
0
803
10,562
3,604
0
3,596
6,612
0
25,363
L
Sobek
4,921
399
0
2,954
14,969
10,702
0
4,459
9,984
14,644
0
W
11,000
3,234
0
2,211
10,733
8,726
96
2,546
8,087
0
26,730
L
Nu Wa
cr12714n
Nu Wa
7,589
906
0
269
6,234
1,996
120
1,682
4,348
25,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
34,156
240
Minions Killed
164
0
Camps Cleared
0
1,064,488
Distance Traveled
878,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,133
813
16
2
0
227,243
2
W
Yu Huang
8,749
875
60
6
0
199,287
0
L
Horus
6,457
646
17
2
0
179,303
0
L
Ah Muzen Cab
6,559
656
27
3
0
164,109
1
W
Gilgamesh
8,544
854
44
4
0
208,088
0
W
Chiron
9,113
911
70
7
0
214,679
1
L
Cliodhna
7,392
739
52
5
0
191,838
1
L
Sobek
6,767
677
17
2
0
169,103
1
W
Ravana
8,749
875
50
5
0
215,191
3
L
Nu Wa
6,981
698
51
5
0
173,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role