Player Matchup

Atlas
Atlas
Archdefender49
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
Jormungundar
Cernunnos
Level 125
God Stats
7W - 2L
1,696 SR
Queue Stats
26W - 26L
1,503 Elo+
Party 2
Mulan
Mulan
KyloStabsFirst1
Mulan
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 39L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
gunloader27
Jormungandr
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 21L
1,549 Elo+
Party 2
Discordia
Discordia
xlNeBoKlx
Discordia
Level 84
God Stats
6W - 5L
1,668 SR
Queue Stats
40W - 38L
1,500 Elo+
Solo
Team Averages
Level 119
1,616 SR
1,526 Elo+

VS

Team Averages
Level 134
1,641 SR
1,518 Elo+
Achilles
Achilles
Cr8zyman-_-316
Achilles
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 125L
1,592 Elo+
Solo
Jormungandr
Jormungandr
Hey GG Fam
Jormungandr
Level 154
God Stats
143W - 84L
1,639 SR
Queue Stats
266W - 229L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
Level 147
God Stats
12W - 13L
1,597 SR
Queue Stats
389W - 364L
1,487 Elo+
Party 1
Shiva
Shiva
LetDarkRise
Shiva
Level 106
God Stats
17W - 6L
1,939 SR
Queue Stats
534W - 493L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
ReignBeauty
Nu Wa
Level 156
God Stats
61W - 56L
1,533 SR
Queue Stats
417W - 382L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 6
11,206
560
9,629
14,253
11,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Jormungundar
Cernunnos
19
13 / 1 / 7
12,859
643
23,871
14,843
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 8
11,304
565
13,752
19,559
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
gunloader27
Jormungandr
16
8 / 3 / 11
11,038
552
11,783
19,418
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
xlNeBoKlx
Discordia
18
5 / 3 / 5
10,804
540
10,667
11,181
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 3 / 2
10,535
527
9,712
17,460
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Hey GG Fam
Jormungandr
14
3 / 10 / 1
8,890
445
14,081
16,781
7,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
16
0 / 3 / 6
9,839
492
9,452
13,792
6,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 3
8,347
417
7,592
22,523
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 6 / 4
10,475
524
17,098
16,481
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
30
Kills
11
11
Deaths
30
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Achilles
6
3
2
2.33
L
Jormungandr
Hey GG Fam
Jormungandr
3
10
1
0.35
L
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
0
3
6
1
W
Cernunnos
Jormungundar
Cernunnos
13
1
7
16.5
W
4
2
8
4
L
0
8
3
0.19
L
2
6
4
0.67
W
Jormungandr
gunloader27
Jormungandr
8
3
11
4.5
W
Discordia
xlNeBoKlx
Discordia
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,702
Damage
57,935
79,254
Taken
87,037
51,003
Mitigated
46,640
22,846
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,629
2,295
0
3,952
14,253
11,899
370
4,432
9,821
68,286
0
L
Achilles
9,712
4,002
0
6,134
17,460
6,898
0
3,633
13,671
0
66,280
L
Jormungandr
Hey GG Fam
Jormungandr
14,081
4,016
0
600
16,781
7,691
126
5,489
11,256
51,443
0
L
Ah Muzen Cab
JinDanSaint
Ah Muzen Cab
9,452
4,110
0
4,049
13,792
6,792
725
5,064
8,222
0
66,212
W
Cernunnos
Jormungundar
Cernunnos
23,871
15,706
0
1,943
14,843
5,039
1,473
7,600
7,243
0
95,945
W
13,752
3,473
0
11,293
19,559
8,904
0
5,747
13,812
0
96,017
L
7,592
1,391
880
3,920
22,523
20,024
0
9,122
13,362
92
30,841
L
17,098
4,406
0
3,934
16,481
5,235
356
7,916
8,447
78,895
0
W
Jormungandr
gunloader27
Jormungandr
11,783
3,054
215
3,053
19,418
21,695
173
7,127
12,291
42,964
0
W
Discordia
xlNeBoKlx
Discordia
10,667
453
0
2,390
11,181
3,466
0
6,365
4,816
80,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
48,086
629
Minions Killed
485
0
Camps Cleared
0
1,918,750
Distance Traveled
1,786,602
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,206
560
150
8
0
377,591
2
L
Achilles
10,535
527
109
5
0
418,922
3
L
Jormungandr
8,890
445
74
4
0
334,248
0
L
Ah Muzen Cab
9,839
492
138
7
0
326,636
0
W
Cernunnos
12,859
643
151
8
0
374,233
4
W
Mulan
11,304
565
160
8
0
427,482
7
L
Shiva
8,347
417
42
2
0
381,784
2
L
Nu Wa
10,475
524
122
6
0
325,012
8
W
Jormungandr
11,038
552
54
3
0
347,797
0
W
Discordia
10,804
540
114
6
0
391,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role