Player Matchup

Gilgamesh
Gilgamesh
JCIR
Gilgamesh
Level 107
God Stats
4W - 6L
1,729 SR
Queue Stats
137W - 121L
1,523 Elo+
Party 1
Tyr
Tyr
WinterOwl226
Tyr
Level 120
God Stats
7W - 5L
1,732 SR
Queue Stats
120W - 91L
1,502 Elo+
Party 1
Tiamat
Tiamat
shadow_cat429
Tiamat
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 108L
1,523 Elo+
Party 1
Team Averages
Level 98
1,653 SR
1,516 Elo+

VS

Team Averages
Level 87
1,542 SR
1,434 Elo+
Chang'e
Chang'e
GracefulKumiho
Chang'e
Level 108
God Stats
30W - 27L
1,528 SR
Queue Stats
147W - 199L
1,427 Elo+
Party 2
Bastet
Bastet
VoidZero8
Bastet
Level 69
God Stats
19W - 19L
1,598 SR
Queue Stats
118W - 147L
1,455 Elo+
Party 2
Fafnir
Fafnir
isoLopi
Fafnir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1,244W - 1,379L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JCIR
Gilgamesh
10
0 / 4 / 3
6,381
638
5,749
9,293
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 4 / 0
7,159
716
6,443
8,830
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 5 / 1
6,228
623
4,193
6,595
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,095
810
6,865
7,160
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
VoidZero8
Bastet
13
6 / 1 / 5
8,309
831
9,300
6,369
2,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
isoLopi
Fafnir
11
1 / 1 / 12
8,143
814
3,708
11,692
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Gilgamesh
JCIR
Gilgamesh
0
4
3
0.38
W
Bastet
VoidZero8
Bastet
6
1
5
8.5
L
4
4
0
1
W
Fafnir
isoLopi
Fafnir
1
1
12
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
19,873
24,718
Taken
25,221
12,608
Mitigated
16,924
2,745
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,865
480
3,151
3,108
7,160
2,401
655
1,614
5,546
28,470
0
L
Gilgamesh
JCIR
Gilgamesh
5,749
1,298
0
610
9,293
5,775
90
3,308
5,985
0
14,326
W
Bastet
VoidZero8
Bastet
9,300
1,797
0
546
6,369
2,249
661
350
6,019
0
20,126
L
6,443
1,161
0
888
8,830
3,777
388
4,775
4,055
0
17,848
W
Fafnir
isoLopi
Fafnir
3,708
1,383
0
3,848
11,692
12,274
211
2,598
9,094
8,721
0
L
4,193
778
269
978
6,595
3,056
506
2,736
3,859
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,768
Gold Earned
24,547
82
Minions Killed
87
2
Camps Cleared
5
492,498
Distance Traveled
581,918
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,095
810
41
4
1
181,904
5
L
Gilgamesh
6,381
638
22
2
0
177,285
2
W
Bastet
8,309
831
39
4
2
212,239
3
L
Tyr
7,159
716
29
3
2
177,560
1
W
Fafnir
8,143
814
7
1
2
187,775
0
L
Tiamat
6,228
623
31
3
0
137,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role