Player Matchup

Sun Wukong
Sun Wukong
Ciupanezuu
Sun Wukong
Level 127
God Stats
5W - 0L
1,885 SR
Queue Stats
170W - 155L
1,492 Elo+
Solo
Aphrodite
Aphrodite
LionskaWurst
Aphrodite
Level 125
God Stats
1W - 0L
1,503 SR
Queue Stats
109W - 130L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Taren280564
Cu Chulainn
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 131L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
nhilsen
Zhong Kui
Level 126
God Stats
5W - 3L
1,764 SR
Queue Stats
333W - 344L
1,501 Elo+
Solo
Geb
Geb
stefan32rus
Geb
Level 85
God Stats
1W - 2L
1,263 SR
Queue Stats
41W - 52L
1,451 Elo+
Solo
Team Averages
Level 98
1,583 SR
1,446 Elo+

VS

Team Averages
Level 127
1,437 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SleepyH3adFTW
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,442 Elo+
Party 2
Izanami
Izanami
W-A-D-A-H-jor
Izanami
Level 160
God Stats
5W - 4L
1,400 SR
Queue Stats
625W - 697L
1,448 Elo+
Party 1
Achilles
Achilles
baderghanem86
Achilles
Level 89
God Stats
5W - 9L
1,283 SR
Queue Stats
304W - 333L
1,492 Elo+
Party 1
Merlin
Merlin
z MyHQ z
Merlin
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 49L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ciupanezuu
Sun Wukong
20
7 / 8 / 13
13,707
685
26,071
26,782
18,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LionskaWurst
Aphrodite
20
9 / 2 / 13
14,744
737
17,455
20,462
16,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Taren280564
Cu Chulainn
20
5 / 8 / 16
13,713
686
17,652
30,536
34,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
nhilsen
Zhong Kui
20
4 / 6 / 16
13,334
667
23,615
24,670
24,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 20
14,795
740
25,060
29,392
38,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 6 / 13
11,731
587
14,081
17,314
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 6 / 10
14,824
741
34,310
23,059
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
18
5 / 9 / 12
12,351
618
15,945
23,875
9,725
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
baderghanem86
Achilles
20
3 / 5 / 20
12,840
642
16,156
38,090
49,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
z MyHQ z
Merlin
20
5 / 4 / 17
14,437
722
30,041
18,431
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
100
30
Kills
28
28
Deaths
30
78
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
13
1.42
W
Sun Wukong
Ciupanezuu
Sun Wukong
7
8
13
1.69
W
Aphrodite
LionskaWurst
Aphrodite
9
2
13
7.75
L
13
6
10
3
W
Cu Chulainn
Taren280564
Cu Chulainn
5
8
16
1.63
L
Izanami
5
9
12
1.22
L
Achilles
baderghanem86
Achilles
3
5
20
2.6
W
Zhong Kui
nhilsen
Zhong Kui
4
6
16
2
W
5
4
20
3.75
L
Merlin
z MyHQ z
Merlin
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,853
Damage
110,533
131,842
Taken
120,769
131,961
Mitigated
83,921
58,420
Healing
61,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,081
1,030
15,145
6,371
17,314
7,406
736
10,793
6,521
24,600
0
W
Sun Wukong
Ciupanezuu
Sun Wukong
26,071
6,127
1,806
2,213
26,782
18,860
2,067
13,321
13,461
0
59,657
W
Aphrodite
LionskaWurst
Aphrodite
17,455
4,357
20,356
12,189
20,462
16,012
1,482
13,558
6,904
40,963
0
L
34,310
11,348
496
7,217
23,059
9,882
2,409
12,562
10,497
56,777
3,196
W
Cu Chulainn
Taren280564
Cu Chulainn
17,652
2,368
1,895
2,348
30,536
34,326
95
20,498
10,038
6,712
25,549
L
Izanami
15,945
10,660
1,627
5,036
23,875
9,725
352
13,972
9,903
0
31,433
L
Achilles
baderghanem86
Achilles
16,156
2,469
1,638
16,236
38,090
49,071
543
20,997
17,093
214
24,976
W
Zhong Kui
nhilsen
Zhong Kui
23,615
1,478
3,725
5,697
24,670
24,190
1,833
13,156
11,514
44,564
0
W
25,060
756
3,123
5,068
29,392
38,573
291
15,919
13,473
41,395
0
L
Merlin
z MyHQ z
Merlin
30,041
2,756
3,986
3,432
18,431
7,837
1,515
10,791
7,640
68,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,293
Gold Earned
66,183
206
Minions Killed
189
0
Camps Cleared
0
1,841,056
Distance Traveled
1,594,667
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,731
587
19
1
0
340,503
0
W
Sun Wukong
13,707
685
56
3
0
377,446
4
W
Aphrodite
14,744
737
63
3
0
350,432
5
L
Sol
14,824
741
59
3
0
283,016
0
W
Cu Chulainn
13,713
686
25
1
0
374,555
0
L
Izanami
12,351
618
32
2
0
277,593
0
L
Achilles
12,840
642
14
1
0
358,650
1
W
Zhong Kui
13,334
667
48
2
0
352,569
1
W
Geb
14,795
740
14
1
0
386,054
2
L
Merlin
14,437
722
65
3
0
334,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role