Player Matchup

Yu Huang
Yu Huang
Creesie
Yu Huang
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,533 Elo+
Solo
Camazotz
Camazotz
ThAbductor
Camazotz
Level 104
God Stats
2W - 2L
1,580 SR
Queue Stats
58W - 62L
1,480 Elo+
Solo
Shiva
Shiva
dino_mite_2
Shiva
Level 147
God Stats
14W - 15L
1,298 SR
Queue Stats
116W - 123L
1,428 Elo+
Party 2
Bacchus
Bacchus
lGlizzardWizardl
Bacchus
Level 148
God Stats
2W - 2L
1,303 SR
Queue Stats
136W - 147L
1,493 Elo+
Party 2
Nike
Nike
xHaywireDjx
Nike
Level 106
God Stats
17W - 10L
1,645 SR
Queue Stats
78W - 74L
1,557 Elo+
Solo
Team Averages
Level 133
1,465 SR
1,498 Elo+

VS

Team Averages
Level 98
1,632 SR
1,561 Elo+
Yu Huang
Yu Huang
DrthJarJar
Yu Huang
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 62L
1,513 Elo+
Solo
Thanatos
Thanatos
Hunky-Doby
Thanatos
Level 28
God Stats
2W - 1L
1,823 SR
Queue Stats
7W - 3L
1,673 Elo+
Solo
Yemoja
Yemoja
SquidPaws
Yemoja
Level 18
God Stats
3W - 1L
1,225 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Rama
Rama
Xavov
Rama
Level 129
God Stats
3W - 1L
1,893 SR
Queue Stats
37W - 30L
1,499 Elo+
Party 1
Achilles
Achilles
fatsteven
Achilles
Level 157
God Stats
0W - 2L
1,720 SR
Queue Stats
82W - 64L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Creesie
Yu Huang
19
2 / 5 / 6
12,923
718
10,543
14,050
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
ThAbductor
Camazotz
19
2 / 5 / 1
12,797
711
6,067
19,203
7,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 10
14,107
784
22,362
25,237
20,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 3 / 7
14,017
779
21,257
23,283
30,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 0 / 8
13,509
751
10,654
10,810
12,033
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DrthJarJar
Yu Huang
20
2 / 3 / 3
12,545
697
13,866
13,647
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hunky-Doby
Thanatos
17
1 / 8 / 2
11,021
612
5,224
15,799
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SquidPaws
Yemoja
19
1 / 0 / 7
12,561
698
4,054
7,451
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Xavov
Rama
19
4 / 9 / 8
12,668
704
19,677
22,440
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
fatsteven
Achilles
20
7 / 1 / 3
13,464
748
19,076
22,524
29,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
21
Kills
15
15
Deaths
21
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Creesie
Yu Huang
2
5
6
1
L
Yu Huang
DrthJarJar
Yu Huang
2
3
3
1.17
L
Thanatos
Hunky-Doby
Thanatos
1
8
2
0.25
L
Yemoja
SquidPaws
Yemoja
1
0
7
4.5
W
Camazotz
ThAbductor
Camazotz
2
5
1
0.5
L
Rama
Xavov
Rama
4
9
8
0.89
W
7
2
10
6
L
Achilles
fatsteven
Achilles
7
1
3
8.5
W
9
3
7
4.17
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,883
Damage
61,897
92,583
Taken
81,861
75,773
Mitigated
58,557
23,543
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Creesie
Yu Huang
10,543
445
0
680
14,050
5,712
958
2,038
11,986
45,921
0
L
Yu Huang
DrthJarJar
Yu Huang
13,866
1,708
0
689
13,647
5,492
0
6,645
6,824
66,809
0
L
Thanatos
Hunky-Doby
Thanatos
5,224
396
220
5,011
15,799
6,844
0
4,583
10,937
0
21,960
L
Yemoja
SquidPaws
Yemoja
4,054
976
5,584
2,628
7,451
6,972
0
3,880
3,445
13,747
0
W
Camazotz
ThAbductor
Camazotz
6,067
875
305
7,588
19,203
7,316
5,054
4,375
14,799
0
55,994
L
Rama
Xavov
Rama
19,677
7,604
0
1,352
22,440
9,934
0
9,159
13,091
0
53,676
W
22,362
3,624
1,503
7,532
25,237
20,253
0
7,122
18,051
51
57,278
L
Achilles
fatsteven
Achilles
19,076
5,341
0
7,133
22,524
29,315
971
7,584
14,616
339
54,560
W
21,257
1,741
771
3,021
23,283
30,459
948
3,899
19,269
39,934
0
W
10,654
579
381
1,762
10,810
12,033
1,591
710
9,964
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,353
Gold Earned
62,259
360
Minions Killed
301
0
Camps Cleared
0
1,983,186
Distance Traveled
1,683,228
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,923
718
52
3
0
349,867
0
L
Yu Huang
12,545
697
128
7
0
364,153
0
L
Thanatos
11,021
612
36
2
0
247,888
0
L
Yemoja
12,561
698
19
1
0
345,839
0
W
Camazotz
12,797
711
77
4
0
366,705
1
L
Rama
12,668
704
61
3
0
322,862
2
W
Shiva
14,107
784
80
4
0
425,096
2
L
Achilles
13,464
748
57
3
0
402,486
1
W
Bacchus
14,017
779
46
3
0
416,822
2
W
Nike
13,509
751
105
6
0
424,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role