Player Matchup

Ullr
Ullr
Gold I
ADLucaS
Ullr
Gold I
Level 88
God Stats
1W - 2L
1,194 SR
Queue Stats
183W - 190L
1,472 MMR
Solo
Scylla
Scylla
Gold III
Draigcorv
Scylla
Gold III
Level 160
God Stats
21W - 20L
1,534 SR
Queue Stats
122W - 129L
1,548 MMR
Solo
Arachne
Arachne
Gold IV
Emortex
Arachne
Gold IV
Level 107
God Stats
16W - 14L
1,692 SR
Queue Stats
50W - 49L
1,508 MMR
Solo
Geb
Geb
Silver II
Nature
Geb
Silver II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 43L
1,499 MMR
Solo
Sol
Sol
Gold II
TipsyDemon
Sol
Gold II
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
374W - 376L
1,507 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,484 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,478 SR
1,463 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Litlecatarian
Mulan
Silver II
Level 107
God Stats
0W - 1L
1,399 SR
Queue Stats
7W - 12L
1,413 MMR
Solo
Danzaburou
Danzaburou
Gold III
onlyonechar
Danzaburou
Gold III
Level 155
God Stats
2W - 2L
1,490 SR
Queue Stats
72W - 61L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ADLucaS
Ullr
15
1 / 1 / 3
8,712
622
7,679
9,817
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Draigcorv
Scylla
14
3 / 1 / 3
8,407
601
5,323
3,180
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Emortex
Arachne
14
7 / 3 / 1
8,646
618
7,650
11,142
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Nature
Geb
12
5 / 3 / 4
7,812
558
5,116
11,738
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 3
8,485
606
8,221
8,041
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AtlasCliodhnaThoth

VS

Bans
KaliShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 3
7,432
531
6,570
7,017
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
12
2 / 6 / 2
7,219
516
4,670
7,454
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
 
Ravana
10
1 / 3 / 3
6,223
445
3,276
9,496
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

10
0 / 5 / 1
6,128
438
5,397
11,277
6,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
onlyonechar
Danzaburou
12
2 / 3 / 0
7,293
521
8,078
9,808
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
8
8
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
1
3
4.5
L
Zeus
 
Zeus
2
6
2
0.5
L
Ravana
 
Ravana
1
3
3
0.83
W
Ullr
ADLucaS
Ullr
1
1
3
2.5
W
Scylla
Draigcorv
Scylla
3
1
3
4.5
W
Arachne
Emortex
Arachne
7
3
1
2.5
L
0
5
1
0.1
W
Geb
Nature
Geb
5
3
4
2.33
W
2
0
3
3.5
L
Danzaburou
onlyonechar
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
27,991
43,918
Taken
45,052
18,604
Mitigated
20,875
18,062
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,570
1,557
0
500
7,017
2,024
0
1,143
5,858
51,884
0
L
Zeus
 
Zeus
4,670
637
0
738
7,454
2,137
0
4,448
2,844
45,376
0
L
Ravana
 
Ravana
3,276
915
0
2,435
9,496
7,474
0
5,399
3,922
0
15,447
W
Ullr
ADLucaS
Ullr
7,679
3,289
0
3,514
9,817
3,977
246
1,075
8,742
0
61,278
W
Scylla
Draigcorv
Scylla
5,323
559
0
450
3,180
1,071
0
1,769
1,411
52,971
0
W
Arachne
Emortex
Arachne
7,650
4,471
0
5,675
11,142
4,564
0
3,638
7,504
0
66,145
L
5,397
802
0
2,762
11,277
6,017
0
158
11,119
0
29,601
W
Geb
Nature
Geb
5,116
654
1,613
2,658
11,738
7,007
0
4,528
7,210
17,625
5,759
W
8,221
3,118
0
4,152
8,041
1,985
876
230
7,811
56,216
8,803
L
Danzaburou
onlyonechar
Danzaburou
8,078
3,725
0
4,020
9,808
3,223
0
5,778
4,030
0
50,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
34,295
498
Minions Killed
396
0
Camps Cleared
0
1,426,161
Distance Traveled
1,295,982
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,432
531
102
7
0
294,204
4
L
Zeus
7,219
516
106
8
0
219,838
5
L
Ravana
6,223
445
39
3
0
287,080
4
W
Ullr
8,712
622
129
9
0
267,790
2
W
Scylla
8,407
601
129
9
0
261,578
7
W
Arachne
8,646
618
90
6
0
344,899
4
L
Mulan
6,128
438
56
4
0
255,875
7
W
Geb
7,812
558
24
2
0
296,077
2
W
Sol
8,485
606
126
9
0
255,817
4
L
Danzaburou
7,293
521
93
7
0
238,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role