Player Matchup

Pele
Pele
DA_BOSS1022
Pele
Level 48
God Stats
12W - 16L
1,306 SR
Queue Stats
66W - 69L
1,322 Elo+
Solo
Hera
Hera
Oenothea
Hera
Level 26
God Stats
0W - 4L
1,128 SR
Queue Stats
0W - 12L
1,077 Elo+
Party 1
Zeus
Zeus
TeeFazos
Zeus
Level 41
God Stats
1W - 2L
1,573 SR
Queue Stats
153W - 184L
1,402 Elo+
Party 3
Hou Yi
Hou Yi
TrippieSilk
Hou Yi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
309W - 352L
1,305 Elo+
Party 3
Jing Wei
Jing Wei
evildead6699
Jing Wei
Level 31
God Stats
0W - 4L
1,174 SR
Queue Stats
9W - 34L
1,077 Elo+
Party 1
Team Averages
Level 33
1,336 SR
1,237 Elo+

VS

Team Averages
Level 33
1,567 SR
1,374 Elo+
Heimdallr
Heimdallr
HousepetsFan
Heimdallr
Level 101
God Stats
4W - 4L
1,687 SR
Queue Stats
291W - 299L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
Killerops525
Jormungandr
Level 8
God Stats
12W - 9L
1,487 SR
Queue Stats
24W - 32L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
Leo_Lightshadow
Kukulkan
Level 44
God Stats
32W - 23L
1,448 SR
Queue Stats
108W - 103L
1,336 Elo+
Solo
Nemesis
Nemesis
Midnight5283
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 2
Bellona
Bellona
TheGhostlyW0LF
Bellona
Level 8
God Stats
16W - 10L
1,713 SR
Queue Stats
16W - 16L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,761
978
7,871
13,878
6,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
16
0 / 6 / 4
9,952
905
6,449
10,752
5,262
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
2 / 10 / 4
10,896
991
16,978
16,008
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
17
2 / 6 / 5
11,250
1,023
12,521
18,025
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
evildead6699
Jing Wei
16
2 / 10 / 2
10,629
966
11,947
19,489
6,560
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

30

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HousepetsFan
Heimdallr
19
10 / 1 / 18
13,264
1,206
24,137
12,936
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Killerops525
Jormungandr
18
7 / 3 / 19
12,548
1,141
11,290
14,185
15,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
19
10 / 0 / 12
13,868
1,261
19,542
7,584
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Midnight5283
Nemesis
18
4 / 4 / 14
11,022
1,002
7,233
10,744
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 0 / 22
13,391
1,217
11,883
15,895
16,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
8
Kills
35
35
Deaths
8
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Heimdallr
HousepetsFan
Heimdallr
10
1
18
19
W
Jormungandr
Killerops525
Jormungandr
7
3
19
5.5
W
Kukulkan
10
0
12
16
W
Nemesis
Midnight5283
Nemesis
4
4
14
2.75
L
Hera
0
6
4
0.33
L
Zeus
2
10
4
0.4
W
4
0
22
15
L
Hou Yi
2
6
5
0.75
L
Jing Wei
evildead6699
Jing Wei
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
74,085
78,152
Taken
61,344
28,444
Mitigated
45,398
2,886
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,871
1,478
422
983
13,878
6,177
0
5,460
8,418
0
28,685
W
Heimdallr
HousepetsFan
Heimdallr
24,137
8,634
0
0
12,936
5,469
0
3,936
8,835
0
41,411
W
Jormungandr
Killerops525
Jormungandr
11,290
2,391
0
270
14,185
15,977
0
4,674
9,211
27,836
0
W
Kukulkan
19,542
1,836
0
0
7,584
3,398
0
2,905
4,507
59,089
0
W
Nemesis
Midnight5283
Nemesis
7,233
1,551
0
262
10,744
4,201
0
3,986
6,372
0
13,755
L
Hera
6,449
2,692
0
0
10,752
5,262
0
5,511
5,241
18,853
0
L
Zeus
16,978
3,018
0
0
16,008
4,648
0
4,246
11,762
35,852
0
W
11,883
2,793
2,430
2,262
15,895
16,353
0
6,720
8,756
251
21,709
L
Hou Yi
12,521
4,817
0
947
18,025
5,797
0
6,369
11,656
0
20,046
L
Jing Wei
evildead6699
Jing Wei
11,947
11,123
0
534
19,489
6,560
0
9,375
10,114
0
19,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
64,093
160
Minions Killed
202
3
Camps Cleared
10
943,740
Distance Traveled
1,174,392
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,761
978
36
3
1
218,948
0
W
Heimdallr
13,264
1,206
37
3
3
246,061
0
W
Jormungandr
12,548
1,141
34
3
1
205,911
3
W
Kukulkan
13,868
1,261
100
9
5
211,157
7
W
Nemesis
11,022
1,002
16
1
0
252,006
0
L
Hera
9,952
905
27
2
0
121,953
0
L
Zeus
10,896
991
49
4
2
202,587
0
W
Bellona
13,391
1,217
15
1
1
259,257
0
L
Hou Yi
11,250
1,023
22
2
0
213,568
0
L
Jing Wei
10,629
966
26
2
0
186,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role