Player Matchup

Mercury
Mercury
HedgeTrimmer38
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,441 Elo+
Party 3
Tyr
Tyr
MisterE2010
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
TheGodOfZoom
Ah Puch
Level 148
God Stats
22W - 19L
1,728 SR
Queue Stats
119W - 131L
1,493 Elo+
Party 2
Ullr
Ullr
leafblower38
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,463 Elo+
Party 3
Atlas
Atlas
therealmanbow
Atlas
Level 21
God Stats
0W - 2L
1,192 SR
Queue Stats
2W - 12L
1,226 Elo+
Party 3
Team Averages
Level 55
1,484 SR
1,403 Elo+

VS

Team Averages
Level 75
1,617 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
SlowAndSteady24
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 148L
1,483 Elo+
Party 1
Hades
Hades
TheF8
Hades
Level 155
God Stats
13W - 11L
1,192 SR
Queue Stats
299W - 297L
1,426 Elo+
Solo
Bellona
Bellona
TooCoolFools
Bellona
Level 123
God Stats
2W - 2L
2,068 SR
Queue Stats
163W - 124L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
erican32
Baron Samedi
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 88L
1,426 Elo+
Solo
Horus
Horus
jon897
Horus
Level 32
God Stats
2W - 2L
1,826 SR
Queue Stats
34W - 36L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,323
484
2,281
7,105
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
4,711
428
1,849
7,640
3,142
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
TheGodOfZoom
Ah Puch
10
0 / 3 / 0
5,614
510
4,605
6,002
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,999
454
3,249
6,224
979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
5,010
455
3,127
8,523
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SlowAndSteady24
Ah Muzen Cab
11
5 / 0 / 2
6,351
577
7,996
3,242
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
TheF8
Hades
12
4 / 0 / 2
7,185
653
4,883
6,280
2,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TooCoolFools
Bellona
11
2 / 1 / 2
6,735
612
4,544
5,191
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
erican32
Baron Samedi
10
2 / 1 / 4
6,046
550
3,702
5,481
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
jon897
Horus
10
1 / 1 / 6
6,322
575
4,201
8,355
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
0
0
W
Ah Muzen Cab
SlowAndSteady24
Ah Muzen Cab
5
0
2
6
W
Hades
TheF8
Hades
4
0
2
5
L
Ah Puch
TheGodOfZoom
Ah Puch
0
3
0
0
W
Bellona
TooCoolFools
Bellona
2
1
2
3
W
Baron Samedi
erican32
Baron Samedi
2
1
4
4
W
Horus
jon897
Horus
1
1
6
4
L
1
4
1
0.38
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
25,326
35,494
Taken
28,549
10,383
Mitigated
13,706
5,448
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,281
1,317
0
125
7,105
1,706
0
1,721
5,384
0
24,239
L
1,849
525
0
1,312
7,640
3,142
0
1,071
6,569
0
15,023
W
Ah Muzen Cab
SlowAndSteady24
Ah Muzen Cab
7,996
4,101
0
1,970
3,242
1,029
188
1,698
1,544
0
36,530
W
Hades
TheF8
Hades
4,883
0
183
4,962
6,280
2,721
108
2,639
3,641
40,274
0
L
Ah Puch
TheGodOfZoom
Ah Puch
4,605
106
0
1,022
6,002
1,327
0
4,098
1,904
38,727
0
W
Bellona
TooCoolFools
Bellona
4,544
1,565
0
2,364
5,191
3,835
1,186
779
4,412
0
37,616
W
Baron Samedi
erican32
Baron Samedi
3,702
110
223
967
5,481
1,900
0
1,264
4,217
32,513
0
W
Horus
jon897
Horus
4,201
2,110
144
3,165
8,355
4,221
0
1,704
6,651
0
22,850
L
3,249
1,939
0
918
6,224
979
0
1,294
4,930
0
24,348
L
3,127
1,577
55
2,016
8,523
3,229
0
401
8,122
14,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
32,639
249
Minions Killed
356
0
Camps Cleared
0
998,617
Distance Traveled
1,060,815
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,323
484
47
4
0
226,165
3
L
Tyr
4,711
428
34
3
0
198,140
0
W
Ah Muzen Cab
6,351
577
72
7
0
206,309
1
W
Hades
7,185
653
89
8
0
227,568
4
L
Ah Puch
5,614
510
85
8
0
206,198
4
W
Bellona
6,735
612
96
9
0
201,654
4
W
Baron Samedi
6,046
550
59
5
0
210,398
1
W
Horus
6,322
575
40
4
0
214,886
0
L
Ullr
4,999
454
59
5
0
180,209
3
L
Atlas
5,010
455
24
2
0
187,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role