Player Matchup

Charybdis
Charybdis
Dark Shy Guy247
Charybdis
Level 27
God Stats
45W - 42L
1,500 SR
Queue Stats
88W - 111L
1,375 Elo+
Party 3
Bellona
Bellona
DukeMaster010
Bellona
Level 50
God Stats
1W - 1L
1,420 SR
Queue Stats
90W - 83L
1,454 Elo+
Party 2
Arachne
Arachne
Ironcladpopo
Arachne
Level 29
God Stats
2W - 1L
1,657 SR
Queue Stats
39W - 41L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
Seven016
Sylvanus
Level 81
God Stats
61W - 65L
1,456 SR
Queue Stats
240W - 269L
1,358 Elo+
Party 3
Merlin
Merlin
alex_02_07
Merlin
Level 47
God Stats
18W - 16L
1,512 SR
Queue Stats
91W - 91L
1,421 Elo+
Solo
Team Averages
Level 47
1,509 SR
1,404 Elo+

VS

Team Averages
Level 37
1,538 SR
1,437 Elo+
Ymir
Ymir
AdmiralBurt24
Ymir
Level 46
God Stats
2W - 4L
1,492 SR
Queue Stats
58W - 73L
1,416 Elo+
Solo
Poseidon
Poseidon
Alpha20baby
Poseidon
Level 43
God Stats
24W - 33L
1,523 SR
Queue Stats
26W - 36L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
Ch1mpo
Hun Batz
Level 49
God Stats
6W - 4L
1,660 SR
Queue Stats
73W - 70L
1,428 Elo+
Solo
Chaac
Chaac
Pgrewal_01
Chaac
Level 34
God Stats
22W - 21L
1,513 SR
Queue Stats
128W - 137L
1,391 Elo+
Solo
Neith
Neith
Suavic
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dark Shy Guy247
Charybdis
18
15 / 3 / 14
13,606
567
19,729
19,768
10,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
20
9 / 1 / 14
13,741
573
18,417
22,289
26,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Ironcladpopo
Arachne
18
8 / 3 / 11
12,341
514
12,882
15,767
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Seven016
Sylvanus
16
5 / 5 / 22
12,800
533
8,983
26,373
40,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
alex_02_07
Merlin
19
4 / 3 / 12
13,131
547
18,549
10,912
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
10,720
447
8,441
28,559
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Alpha20baby
Poseidon
17
3 / 4 / 5
11,523
480
11,069
13,576
10,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Ch1mpo
Hun Batz
18
6 / 9 / 0
11,874
495
15,199
22,232
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
14
0 / 8 / 1
8,873
370
13,179
20,196
13,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Suavic
Neith
15
2 / 10 / 3
9,638
402
13,697
16,469
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
41
Kills
14
15
Deaths
41
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
Poseidon
Alpha20baby
Poseidon
3
4
5
1.38
L
Hun Batz
Ch1mpo
Hun Batz
6
9
0
0.67
W
Charybdis
Dark Shy Guy247
Charybdis
15
3
14
7.33
W
Bellona
9
1
14
16
W
Arachne
Ironcladpopo
Arachne
8
3
11
4.5
L
Chaac
0
8
1
0.06
W
Sylvanus
Seven016
Sylvanus
5
5
22
3.2
L
Neith
Suavic
Neith
2
10
3
0.35
W
Merlin
alex_02_07
Merlin
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,560
Damage
61,585
95,109
Taken
101,032
91,166
Mitigated
67,796
36,283
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,441
1,507
512
3,085
28,559
29,174
0
4,870
23,689
32,062
0
L
Poseidon
Alpha20baby
Poseidon
11,069
1,726
0
2,022
13,576
10,236
117
6,031
7,545
66,461
0
L
Hun Batz
Ch1mpo
Hun Batz
15,199
3,809
0
1,214
22,232
8,475
0
5,727
16,505
0
81,200
W
Charybdis
Dark Shy Guy247
Charybdis
19,729
13,756
661
7,065
19,768
10,091
6,556
4,027
15,577
0
91,818
W
Bellona
18,417
6,506
0
10,305
22,289
26,539
1,441
3,924
18,057
0
78,799
W
Arachne
Ironcladpopo
Arachne
12,882
8,943
0
6,856
15,767
8,394
312
2,335
13,300
0
81,512
L
Chaac
13,179
2,117
393
6,528
20,196
13,363
360
4,541
15,655
0
46,994
W
Sylvanus
Seven016
Sylvanus
8,983
1,912
2,527
7,301
26,373
40,286
1,100
7,374
18,291
25,517
0
L
Neith
Suavic
Neith
13,697
3,177
0
2,831
16,469
6,548
1,813
6,363
10,106
0
66,560
W
Merlin
alex_02_07
Merlin
18,549
872
0
1,568
10,912
5,856
4,382
1,533
9,167
97,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,619
Gold Earned
52,628
544
Minions Killed
512
0
Camps Cleared
0
2,203,040
Distance Traveled
1,919,664
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,720
447
35
1
0
348,671
7
L
Poseidon
11,523
480
145
6
0
462,727
4
L
Hun Batz
11,874
495
123
5
0
402,065
5
W
Charybdis
13,606
567
115
5
0
422,036
0
W
Bellona
13,741
573
132
6
0
431,413
5
W
Arachne
12,341
514
102
4
0
544,945
4
L
Chaac
8,873
370
91
4
0
328,527
1
W
Sylvanus
12,800
533
34
1
0
399,802
0
L
Neith
9,638
402
118
5
0
377,674
3
W
Merlin
13,131
547
161
7
0
404,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role