Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Arthas94
Tiamat
Level 62
God Stats
0W - 2L
1,316 SR
Queue Stats
67W - 90L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
BlastNEO
Danzaburou
Level 73
God Stats
5W - 6L
1,497 SR
Queue Stats
98W - 124L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cucuc95
Ah Muzen Cab
Level 81
God Stats
30W - 26L
1,545 SR
Queue Stats
116W - 144L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
peru8819
Cthulhu
Level 151
God Stats
75W - 75L
1,568 SR
Queue Stats
350W - 373L
1,537 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,480 Elo+

VS

Team Averages
Level 119
1,476 SR
1,550 Elo+
Chronos
Chronos
Borchax
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,470 Elo+
Party 4
Shiva
Shiva
Corbyngetout
Shiva
Level 98
God Stats
4W - 3L
1,372 SR
Queue Stats
64W - 78L
1,434 Elo+
Solo
Hou Yi
Hou Yi
GonzaleitorNC
Hou Yi
Level 118
God Stats
3W - 3L
1,540 SR
Queue Stats
39W - 29L
1,536 Elo+
Party 4
Cernunnos
Cernunnos
INTELFROGGY
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,648 Elo+
Party 3
Hades
Hades
VldN08
Hades
Level 146
God Stats
1W - 0L
1,466 SR
Queue Stats
25W - 13L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 5 / 5
9,202
767
15,080
17,019
16,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Arthas94
Tiamat
14
0 / 4 / 5
7,972
664
5,232
12,296
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
BlastNEO
Danzaburou
15
2 / 3 / 8
9,140
762
6,342
9,423
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
cucuc95
Ah Muzen Cab
15
4 / 2 / 5
8,844
737
10,690
7,847
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
peru8819
Cthulhu
15
1 / 3 / 7
8,706
726
10,186
15,272
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Borchax
Chronos
18
1 / 0 / 8
9,662
805
8,256
9,335
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 4 / 8
8,601
717
12,559
13,007
10,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 2
9,737
811
11,938
8,381
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
INTELFROGGY
Cernunnos
16
3 / 2 / 6
9,112
759
10,879
11,077
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
VldN08
Hades
16
3 / 5 / 6
9,271
773
9,112
15,393
8,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
13
Kills
17
17
Deaths
13
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
5
5
1.7
L
Tiamat
Arthas94
Tiamat
0
4
5
0.63
L
Danzaburou
BlastNEO
Danzaburou
2
3
8
2
W
Chronos
Borchax
Chronos
1
0
8
5
W
2
4
8
1.5
W
8
2
2
4.5
W
Cernunnos
INTELFROGGY
Cernunnos
3
2
6
3
W
Hades
VldN08
Hades
3
5
6
1.2
L
Ah Muzen Cab
cucuc95
Ah Muzen Cab
4
2
5
3.25
L
Cthulhu
peru8819
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
52,744
61,857
Taken
57,193
41,787
Mitigated
29,554
13,499
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,080
2,195
128
3,421
17,019
16,574
0
5,478
11,541
111
31,433
L
Tiamat
Arthas94
Tiamat
5,232
589
307
2,181
12,296
5,054
8
3,437
8,859
23,487
0
L
Danzaburou
BlastNEO
Danzaburou
6,342
1,805
0
1,914
9,423
2,836
0
2,729
6,694
0
22,224
W
Chronos
Borchax
Chronos
8,256
2,038
0
2,909
9,335
3,789
404
1,920
7,272
54,220
0
W
12,559
1,370
968
2,534
13,007
10,445
70
3,784
9,066
0
20,335
W
11,938
5,097
0
230
8,381
2,990
824
2,970
5,276
0
30,301
W
Cernunnos
INTELFROGGY
Cernunnos
10,879
5,459
0
3,198
11,077
3,966
160
4,030
6,876
0
39,193
W
Hades
VldN08
Hades
9,112
1,285
527
5,586
15,393
8,364
0
2,825
12,245
25,342
0
L
Ah Muzen Cab
cucuc95
Ah Muzen Cab
10,690
3,266
0
1,945
7,847
2,701
0
2,129
5,718
0
30,230
L
Cthulhu
peru8819
Cthulhu
10,186
556
427
3,176
15,272
14,622
0
3,595
11,677
28,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
46,383
184
Minions Killed
316
0
Camps Cleared
0
1,227,016
Distance Traveled
1,343,046
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,202
767
36
3
0
252,648
0
L
Tiamat
7,972
664
43
4
0
229,407
3
L
Danzaburou
9,140
762
27
2
0
256,324
0
W
Chronos
9,662
805
111
9
0
290,201
2
W
Shiva
8,601
717
24
2
0
274,610
0
W
Hou Yi
9,737
811
67
6
0
266,361
3
W
Cernunnos
9,112
759
66
6
0
237,502
0
W
Hades
9,271
773
48
4
0
274,372
3
L
Ah Muzen Cab
8,844
737
30
3
0
247,235
0
L
Cthulhu
8,706
726
48
4
0
241,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role