Player Matchup

Gilgamesh
Gilgamesh
AyeYo Willis
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,290 Elo+
Party 3
Anubis
Anubis
ChaoticGamer988
Anubis
Level 98
God Stats
5W - 4L
1,472 SR
Queue Stats
225W - 233L
1,363 Elo+
Party 2
Yemoja
Yemoja
Gr33kChiCa__
Yemoja
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Skadi
Skadi
SenpaiSplash31
Skadi
Level 68
God Stats
22W - 28L
1,488 SR
Queue Stats
150W - 155L
1,306 Elo+
Party 2
Bellona
Bellona
lllBeckylll
Bellona
Level 86
God Stats
92W - 105L
1,379 SR
Queue Stats
357W - 402L
1,261 Elo+
Party 2
Team Averages
Level 63
1,468 SR
1,344 Elo+

VS

Team Averages
Level 113
1,492 SR
1,293 Elo+
Atlas
Atlas
ARCHANGEL212
Atlas
Level 145
God Stats
7W - 7L
1,512 SR
Queue Stats
139W - 167L
1,245 Elo+
Party 1
Bellona
Bellona
Daveinski
Bellona
Level 130
God Stats
12W - 7L
1,845 SR
Queue Stats
314W - 329L
1,367 Elo+
Solo
Ullr
Ullr
ForgottenRituaL
Ullr
Level 100
God Stats
13W - 17L
1,400 SR
Queue Stats
957W - 1,022L
1,308 Elo+
Solo
Nox
Nox
Scuttlebottom
Nox
Level 128
God Stats
0W - 1L
1,298 SR
Queue Stats
145W - 160L
1,231 Elo+
Party 1
Fenrir
Fenrir
tobirama_kin1
Fenrir
Level 64
God Stats
6W - 8L
1,403 SR
Queue Stats
404W - 429L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyeYo Willis
Gilgamesh
9
0 / 3 / 0
5,472
421
1,464
6,000
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 0 / 1
7,702
592
8,499
6,239
2,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
0 / 0 / 0
5,965
459
1,556
4,345
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 3
6,942
534
4,410
6,143
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
lllBeckylll
Bellona
10
1 / 0 / 1
6,095
469
1,777
5,620
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,729
441
2,838
7,365
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Daveinski
Bellona
13
3 / 0 / 0
7,552
581
5,280
5,434
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 3 / 1
5,098
392
1,213
6,576
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
6,432
495
2,518
5,679
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
5,820
448
1,228
8,457
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
AyeYo Willis
Gilgamesh
0
3
0
0
W
7
0
1
7.5
L
Bellona
Daveinski
Bellona
3
0
0
3
L
0
3
1
0.17
W
Yemoja
0
0
0
0
L
1
2
0
0.5
W
1
1
3
2.5
W
Bellona
lllBeckylll
Bellona
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
13,077
28,347
Taken
33,511
13,265
Mitigated
13,311
8,291
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
1,153
0
1,012
7,365
3,025
0
3,780
3,585
16,646
0
W
Gilgamesh
AyeYo Willis
Gilgamesh
1,464
404
0
324
6,000
3,542
0
0
6,000
0
18,011
W
8,499
571
0
3,921
6,239
2,719
1,849
2,989
3,057
44,103
0
L
Bellona
Daveinski
Bellona
5,280
1,920
0
2,689
5,434
5,130
0
982
4,160
0
41,618
L
1,213
705
0
1,037
6,576
1,315
0
1,936
4,640
0
19,066
W
Yemoja
1,556
602
734
915
4,345
2,745
78
336
4,009
13,383
0
L
2,518
439
0
966
5,679
1,433
240
2,790
2,889
33,465
0
W
4,410
2,088
0
1,562
6,143
1,574
2,372
1,409
4,314
0
42,427
W
Bellona
lllBeckylll
Bellona
1,777
521
0
835
5,620
2,685
0
622
4,998
0
28,913
L
1,228
43
0
4,134
8,457
2,408
0
567
7,858
0
26,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
30,631
288
Minions Killed
288
0
Camps Cleared
0
1,187,255
Distance Traveled
1,162,794
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,729
441
24
2
0
245,494
7
W
Gilgamesh
5,472
421
55
4
0
228,905
2
W
Anubis
7,702
592
77
6
0
221,093
1
L
Bellona
7,552
581
93
7
0
241,840
3
L
Ullr
5,098
392
35
3
0
177,671
1
W
Yemoja
5,965
459
16
1
0
209,311
0
L
Nox
6,432
495
71
5
0
230,117
1
W
Skadi
6,942
534
90
7
0
242,024
0
W
Bellona
6,095
469
50
4
0
285,922
0
L
Fenrir
5,820
448
65
5
0
267,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role