Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RokenHur
Janus
Level 109
God Stats
19W - 18L
1,594 SR
Queue Stats
503W - 444L
1,518 Elo+
Solo
Cliodhna
Cliodhna
Toch1n
Cliodhna
Level 68
God Stats
9W - 7L
1,555 SR
Queue Stats
174W - 183L
1,393 Elo+
Solo
Anhur
Anhur
azizgasmi
Anhur
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
138W - 150L
1,249 Elo+
Party 1
Ymir
Ymir
laboutyy
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,249 Elo+
Party 1
Team Averages
Level 82
1,530 SR
1,382 Elo+

VS

Team Averages
Level 40
1,499 SR
1,430 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Alex_fm_
Arachne
Level 29
God Stats
10W - 8L
1,579 SR
Queue Stats
119W - 121L
1,446 Elo+
Party 2
Poseidon
Poseidon
guillermo_cl_10
Poseidon
Level 48
God Stats
5W - 8L
1,424 SR
Queue Stats
46W - 46L
1,461 Elo+
Party 2
Ullr
Ullr
knallgrimm
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
vvtca
Kumbhakarna
Level 58
God Stats
0W - 2L
1,492 SR
Queue Stats
34W - 34L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 6 / 1
6,479
589
2,377
6,878
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
RokenHur
Janus
13
3 / 2 / 2
7,382
671
4,228
5,033
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Toch1n
Cliodhna
11
2 / 3 / 3
6,454
587
3,387
7,749
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
azizgasmi
Anhur
12
5 / 0 / 2
7,144
649
8,654
6,563
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
3 / 0 / 4
7,064
642
1,870
3,552
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 3 / 2
8,015
729
9,346
9,069
3,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Alex_fm_
Arachne
9
2 / 3 / 0
5,589
508
1,748
5,971
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
11
1 / 4 / 0
5,965
542
2,055
5,258
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 3 / 0
3,780
344
722
2,208
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
vvtca
Kumbhakarna
8
0 / 2 / 0
4,729
430
1,467
8,049
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
11
11
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
6
1
0.42
L
Loki
 
Loki
8
3
2
3
L
Arachne
Alex_fm_
Arachne
2
3
0
0.67
W
Janus
RokenHur
Janus
3
2
2
2
W
Cliodhna
Toch1n
Cliodhna
2
3
3
1.17
W
Anhur
azizgasmi
Anhur
5
0
2
6
L
Poseidon
1
4
0
0.25
L
0
3
0
0
W
Ymir
3
0
4
5
L
Kumbhakarna
vvtca
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
15,338
29,775
Taken
30,555
9,409
Mitigated
9,442
12,266
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,377
1,034
0
1,224
6,878
1,575
1,846
0
6,878
23,713
0
L
Loki
 
Loki
9,346
2,045
0
1,695
9,069
3,238
0
3,965
5,104
0
47,371
L
Arachne
Alex_fm_
Arachne
1,748
909
0
1,250
5,971
1,998
146
1,010
4,961
0
21,573
W
Janus
RokenHur
Janus
4,228
279
0
500
5,033
1,479
0
919
4,114
49,793
0
W
Cliodhna
Toch1n
Cliodhna
3,387
780
0
3,701
7,749
2,448
0
890
6,859
0
28,525
W
Anhur
azizgasmi
Anhur
8,654
5,102
0
4,996
6,563
2,012
225
787
5,776
0
47,554
L
Poseidon
2,055
207
0
0
5,258
1,712
686
2,456
2,802
35,349
0
L
722
173
0
65
2,208
155
0
337
1,871
0
2,943
W
Ymir
1,870
195
212
1,633
3,552
1,895
269
926
2,626
12,087
0
L
Kumbhakarna
vvtca
Kumbhakarna
1,467
178
44
1,838
8,049
2,339
0
707
7,342
10,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
28,078
320
Minions Killed
228
0
Camps Cleared
0
1,019,894
Distance Traveled
884,263
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,479
589
44
4
0
190,662
6
L
Loki
8,015
729
86
8
0
217,007
1
L
Arachne
5,589
508
42
4
0
243,539
2
W
Janus
7,382
671
100
9
0
229,441
4
W
Cliodhna
6,454
587
66
6
0
234,359
2
W
Anhur
7,144
649
85
8
0
171,969
0
L
Poseidon
5,965
542
75
7
0
190,885
1
L
Ullr
3,780
344
9
1
0
55,934
0
W
Ymir
7,064
642
25
2
0
193,463
1
L
Kumbhakarna
4,729
430
16
1
0
176,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role