Player Matchup

Tyr
Tyr
IJoeCool2968
Tyr
Level 29
God Stats
10W - 17L
1,522 SR
Queue Stats
572W - 771L
1,364 Elo+
Party 1
Izanami
Izanami
LeandForce
Izanami
Level 37
God Stats
2W - 1L
1,688 SR
Queue Stats
163W - 184L
1,351 Elo+
Party 1
Zeus
Zeus
julius15930
Zeus
Level 106
God Stats
8W - 4L
1,479 SR
Queue Stats
44W - 53L
1,387 Elo+
Solo
Team Averages
Level 57
1,563 SR
1,367 Elo+

VS

Team Averages
Level 130
1,491 SR
1,584 Elo+
Nu Wa
Nu Wa
Master Tubb
Nu Wa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,577 Elo+
Solo
Yemoja
Yemoja
Ryoh212
Yemoja
Level 128
God Stats
0W - 2L
1,264 SR
Queue Stats
48W - 37L
1,529 Elo+
Party 2
Mulan
Mulan
ossamness
Mulan
Level 143
God Stats
5W - 2L
1,709 SR
Queue Stats
83W - 58L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 6
17,538
566
11,762
44,485
54,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
LeandForce
Izanami
20
1 / 9 / 8
18,452
595
21,014
30,497
14,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 2
21,650
698
37,440
22,742
10,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
16,285
525
8,854
12,888
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ryoh212
Yemoja
20
4 / 2 / 14
19,933
643
21,740
24,920
31,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
ossamness
Mulan
20
14 / 3 / 5
21,898
706
50,320
46,157
61,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
19
19
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
8
6
0.63
W
Izanami
LeandForce
Izanami
1
9
8
0.56
L
1
8
7
0.56
L
Yemoja
Ryoh212
Yemoja
4
2
14
5.5
W
10
2
2
5.5
L
Mulan
ossamness
Mulan
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,216
Damage
80,914
97,724
Taken
83,965
79,936
Mitigated
98,443
22,286
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,762
2,566
0
13,856
44,485
54,833
764
13,535
29,725
0
44,363
W
Izanami
LeandForce
Izanami
21,014
10,884
0
3,722
30,497
14,605
516
9,834
19,903
0
119,638
L
8,854
1,085
0
315
12,888
5,048
288
6,664
5,993
51,779
0
L
Yemoja
Ryoh212
Yemoja
21,740
2,429
8,452
6,519
24,920
31,771
552
12,606
11,944
56,098
0
W
37,440
2,118
0
4,708
22,742
10,498
859
8,042
14,338
126,187
0
L
Mulan
ossamness
Mulan
50,320
11,458
0
6,833
46,157
61,624
1,840
18,626
26,714
694
113,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,640
Gold Earned
58,116
335
Minions Killed
287
7
Camps Cleared
14
1,500,200
Distance Traveled
1,333,843
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,538
566
44
1
0
497,671
12
W
Izanami
18,452
595
120
4
4
466,605
3
L
Nu Wa
16,285
525
100
3
2
273,880
2
L
Yemoja
19,933
643
60
2
1
502,174
3
W
Zeus
21,650
698
171
6
3
535,924
4
L
Mulan
21,898
706
127
4
11
557,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role