Player Matchup

Aphrodite
Aphrodite
BelamosGilTyrus
Aphrodite
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 3
Cthulhu
Cthulhu
Eokaun
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,334 Elo+
Party 3
Achilles
Achilles
Keneor
Achilles
Level 18
God Stats
1W - 3L
1,197 SR
Queue Stats
10W - 17L
1,357 Elo+
Party 3
Raijin
Raijin
hitsters
Raijin
Level 26
God Stats
1W - 3L
1,139 SR
Queue Stats
21W - 24L
1,258 Elo+
Party 3
Heimdallr
Heimdallr
saroumanot
Heimdallr
Level 27
God Stats
1W - 3L
1,361 SR
Queue Stats
15W - 14L
1,357 Elo+
Party 3
Team Averages
Level 23
1,339 SR
1,330 Elo+

VS

Team Averages
Level 91
1,471 SR
1,422 Elo+
Bellona
Bellona
ArtoriaAkemi
Bellona
Level 131
God Stats
4W - 11L
1,317 SR
Queue Stats
112W - 166L
1,366 Elo+
Party 2
Hachiman
Hachiman
Demostin
Hachiman
Level 151
God Stats
4W - 2L
1,577 SR
Queue Stats
120W - 130L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Devil Chao
Kukulkan
Level 65
God Stats
5W - 7L
1,460 SR
Queue Stats
96W - 147L
1,342 Elo+
Party 2
Pele
Pele
ItsNukNuk
Pele
Level 83
God Stats
12W - 11L
1,503 SR
Queue Stats
160W - 206L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
SenTeX95
Nu Wa
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 139L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelamosGilTyrus
Aphrodite
16
0 / 3 / 8
9,041
646
3,601
12,833
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Eokaun
Cthulhu
15
3 / 6 / 7
9,315
665
8,884
18,860
14,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Keneor
Achilles
16
4 / 4 / 6
9,812
701
8,811
15,456
15,961
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
hitsters
Raijin
17
3 / 6 / 6
10,132
724
11,403
15,508
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
saroumanot
Heimdallr
17
3 / 3 / 5
9,876
705
8,811
13,866
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtoriaAkemi
Bellona
17
3 / 2 / 15
10,919
780
8,725
15,511
18,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Demostin
Hachiman
19
7 / 1 / 9
11,724
837
13,978
7,757
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Devil Chao
Kukulkan
17
6 / 2 / 10
10,732
767
17,059
7,005
3,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
17
5 / 7 / 12
10,472
748
15,047
16,429
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
SenTeX95
Nu Wa
17
1 / 1 / 13
10,201
729
13,113
8,674
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
13
Kills
22
22
Deaths
13
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArtoriaAkemi
Bellona
3
2
15
5.25
L
Aphrodite
BelamosGilTyrus
Aphrodite
0
3
8
1.33
W
Hachiman
Demostin
Hachiman
7
1
9
11.5
W
Kukulkan
Devil Chao
Kukulkan
6
2
10
5.5
L
Cthulhu
Eokaun
Cthulhu
3
6
7
1.08
W
Pele
5
7
12
1.57
L
Achilles
Keneor
Achilles
4
4
6
1.75
W
Nu Wa
SenTeX95
Nu Wa
1
1
13
7.5
L
Raijin
hitsters
Raijin
3
6
6
1
L
Heimdallr
saroumanot
Heimdallr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
67,922
76,523
Taken
55,376
50,203
Mitigated
34,323
24,261
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArtoriaAkemi
Bellona
8,725
1,551
570
2,827
15,511
18,553
1,164
5,710
9,526
0
22,078
L
Aphrodite
BelamosGilTyrus
Aphrodite
3,601
408
5,652
6,556
12,833
8,898
29
3,464
8,896
24,525
0
W
Hachiman
Demostin
Hachiman
13,978
7,601
0
3,536
7,757
3,364
3,090
4,170
3,454
0
63,911
W
Kukulkan
Devil Chao
Kukulkan
17,059
611
0
1,114
7,005
3,166
2,080
4,117
2,778
37,970
0
L
Cthulhu
Eokaun
Cthulhu
8,884
244
860
4,047
18,860
14,351
0
8,928
8,953
21,261
0
W
Pele
15,047
2,449
0
3,432
16,429
6,142
52
5,425
10,797
0
29,463
L
Achilles
Keneor
Achilles
8,811
903
0
406
15,456
15,961
0
5,271
9,418
0
25,006
W
Nu Wa
SenTeX95
Nu Wa
13,113
3,352
111
1,320
8,674
3,098
2,931
3,698
4,933
36,357
0
L
Raijin
hitsters
Raijin
11,403
749
156
3,631
15,508
5,688
31
5,485
9,440
39,902
0
L
Heimdallr
saroumanot
Heimdallr
8,811
4,715
0
2,953
13,866
5,305
1,019
4,201
9,148
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
54,048
239
Minions Killed
241
0
Camps Cleared
0
1,355,675
Distance Traveled
1,526,088
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,919
780
20
1
0
337,282
0
L
Aphrodite
9,041
646
54
4
0
280,522
0
W
Hachiman
11,724
837
96
7
0
282,063
0
W
Kukulkan
10,732
767
58
4
0
294,863
3
L
Cthulhu
9,315
665
25
2
0
246,148
1
W
Pele
10,472
748
30
2
0
345,139
1
L
Achilles
9,812
701
30
2
0
297,975
1
W
Nu Wa
10,201
729
37
3
0
266,741
2
L
Raijin
10,132
724
61
4
0
257,466
3
L
Heimdallr
9,876
705
69
5
0
273,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role