Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze I
 
Bastet
Bronze I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
IzzyV03
Kumbhakarna
Bronze I
Level 108
God Stats
20W - 17L
1,524 SR
Queue Stats
286W - 294L
235 MMR
Solo
Awilix
Awilix
Silver III
gringo453
Awilix
Silver III
Level 124
God Stats
4W - 6L
1,430 SR
Queue Stats
162W - 182L
876 MMR
Solo
Medusa
Medusa
Silver IV
xxxEVERxxx
Medusa
Silver IV
Level 144
God Stats
8W - 1L
1,883 SR
Queue Stats
99W - 117L
866 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,567 SR
995 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,401 SR
670 MMR
Odin
Odin
Bronze I
GodSlayerKZ
Odin
Bronze I
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 130L
401 MMR
Solo
He Bo
He Bo
Silver IV
Sinaranian
He Bo
Silver IV
Level 101
God Stats
2W - 9L
1,267 SR
Queue Stats
224W - 243L
712 MMR
Solo
Hades
Hades
Silver V
SouthAtlantaGoon
Hades
Silver V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
941 MMR
Solo
Jing Wei
Jing Wei
Silver II
Viiking
Jing Wei
Silver II
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
249W - 264L
1,021 MMR
Solo
Jormungandr
Jormungandr
Bronze II
juanlopezlmL
Jormungandr
Bronze II
Level 109
God Stats
4W - 9L
1,240 SR
Queue Stats
21W - 52L
276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 0 / 0
6,794
618
3,880
3,340
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
10
1 / 3 / 3
5,945
540
3,040
8,075
2,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
IzzyV03
Kumbhakarna
10
0 / 0 / 3
5,927
539
1,011
4,127
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
gringo453
Awilix
11
3 / 1 / 4
6,497
591
5,771
7,358
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xxxEVERxxx
Medusa
11
0 / 1 / 1
6,097
554
3,467
5,695
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
IzanamiShivaArachneAgniGilgamesh

VS

Bans
CliodhnaAthenaThothThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,369
488
2,037
6,877
2,870
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
11
0 / 3 / 2
6,276
571
3,206
6,064
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,864
351
674
1,844
483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Viiking
Jing Wei
11
1 / 1 / 0
6,460
587
3,983
6,534
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
juanlopezlmL
Jormungandr
12
4 / 2 / 0
7,279
662
6,107
8,073
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
5
5
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
0
5
W
Bastet
 
Bastet
1
3
3
0.83
L
0
1
1
0.5
W
Kumbhakarna
IzzyV03
Kumbhakarna
0
0
3
1.5
L
He Bo
0
3
2
0.33
L
0
2
0
0
L
Jing Wei
Viiking
Jing Wei
1
1
0
1
W
Awilix
gringo453
Awilix
3
1
4
5
L
Jormungandr
juanlopezlmL
Jormungandr
4
2
0
2
W
Medusa
xxxEVERxxx
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
16,007
28,595
Taken
29,392
9,164
Mitigated
13,211
8,562
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,880
871
0
1,892
3,340
891
27
977
2,363
34,200
0
W
Bastet
 
Bastet
3,040
732
0
2,306
8,075
2,767
0
4,744
3,331
0
23,465
L
2,037
209
0
1,727
6,877
2,870
0
1,780
4,989
0
19,443
W
Kumbhakarna
IzzyV03
Kumbhakarna
1,011
0
0
1,959
4,127
1,589
0
282
3,845
13,275
0
L
He Bo
3,206
273
0
2,065
6,064
1,770
0
479
5,529
38,058
0
L
674
180
37
212
1,844
483
0
529
1,263
3,668
0
L
Jing Wei
Viiking
Jing Wei
3,983
2,567
0
3,466
6,534
1,890
342
868
5,612
0
42,808
W
Awilix
gringo453
Awilix
5,771
2,184
0
1,610
7,358
2,372
0
3,984
3,374
0
32,730
L
Jormungandr
juanlopezlmL
Jormungandr
6,107
2,143
0
1,000
8,073
6,198
0
841
7,108
41,273
0
W
Medusa
xxxEVERxxx
Medusa
3,467
1,616
0
795
5,695
1,545
0
0
5,695
0
40,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
29,248
271
Minions Killed
335
0
Camps Cleared
0
1,104,732
Distance Traveled
834,459
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,794
618
62
6
0
210,273
0
W
Bastet
5,945
540
53
5
0
222,348
1
L
Odin
5,369
488
41
4
0
210,009
0
W
Kumbhakarna
5,927
539
19
2
0
211,923
2
L
He Bo
6,276
571
86
8
0
187,276
2
L
Hades
3,864
351
7
1
0
52,750
0
L
Jing Wei
6,460
587
94
9
0
195,405
5
W
Awilix
6,497
591
56
5
0
256,137
0
L
Jormungandr
7,279
662
107
10
0
189,019
6
W
Medusa
6,097
554
81
7
0
204,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role