Player Matchup

Set
Set
Assassgatti
Set
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 10L
1,066 Elo+
Party 2
Jormungandr
Jormungandr
Dontaec4
Jormungandr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 73L
1,300 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 155
God Stats
277W - 281L
1,440 SR
Queue Stats
760W - 796L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
KingBuBu20
Sun Wukong
Level 7
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 17L
919 Elo+
Party 2
Janus
Janus
thisisstupid317
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
919 Elo+
Party 2
Team Averages
Level 49
1,442 SR
1,105 Elo+

VS

Team Averages
Level 49
1,315 SR
1,176 Elo+
Sun Wukong
Sun Wukong
Bugnxtdoor
Sun Wukong
Level 32
God Stats
58W - 59L
1,183 SR
Queue Stats
299W - 369L
1,102 Elo+
Party 1
Merlin
Merlin
MrTizal
Merlin
Level 22
God Stats
3W - 7L
1,353 SR
Queue Stats
358W - 419L
1,070 Elo+
Party 1
Cthulhu
Cthulhu
redskittle411
Cthulhu
Level 78
God Stats
1W - 0L
1,506 SR
Queue Stats
22W - 38L
1,343 Elo+
Solo
Arachne
Arachne
theoneyouforget
Arachne
Level 27
God Stats
1W - 7L
1,081 SR
Queue Stats
90W - 122L
1,083 Elo+
Party 1
Chiron
Chiron
zubara1
Chiron
Level 87
God Stats
24W - 20L
1,453 SR
Queue Stats
135W - 146L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,787
424
2,606
10,551
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Dontaec4
Jormungandr
11
3 / 6 / 0
6,879
430
6,702
10,455
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
12
0 / 1 / 1
6,873
430
6,640
9,271
2,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
KingBuBu20
Sun Wukong
10
0 / 5 / 1
6,550
409
4,949
12,962
5,731
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 9 / 0
6,993
437
8,942
10,063
2,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bugnxtdoor
Sun Wukong
16
8 / 1 / 1
9,487
593
9,940
10,501
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MrTizal
Merlin
13
4 / 3 / 3
7,943
496
6,766
9,041
2,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
14
4 / 1 / 3
8,940
559
7,502
11,489
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 2 / 2
8,124
508
4,149
11,914
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
zubara1
Chiron
13
4 / 0 / 3
8,258
516
5,773
11,220
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
26
27
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Sun Wukong
Bugnxtdoor
Sun Wukong
8
1
1
8.5
L
Jormungandr
Dontaec4
Jormungandr
3
6
0
0.5
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
0
1
1
0.5
L
Sun Wukong
KingBuBu20
Sun Wukong
0
5
1
0.1
W
Merlin
MrTizal
Merlin
4
3
3
1.83
W
Cthulhu
4
1
3
5.5
W
6
2
2
3.5
L
3
9
0
0.33
W
Chiron
zubara1
Chiron
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
34,130
53,302
Taken
54,165
18,379
Mitigated
26,496
5,472
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
1,198
0
294
10,551
4,101
323
0
10,551
0
26,599
W
Sun Wukong
Bugnxtdoor
Sun Wukong
9,940
3,368
0
1,909
10,501
4,981
0
0
10,501
0
54,152
L
Jormungandr
Dontaec4
Jormungandr
6,702
2,281
0
0
10,455
3,471
0
3,819
6,636
28,634
0
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
6,640
2,030
365
4,356
9,271
2,770
0
3,787
5,484
0
40,885
L
Sun Wukong
KingBuBu20
Sun Wukong
4,949
1,564
0
457
12,962
5,731
532
1,092
11,870
0
29,005
W
Merlin
MrTizal
Merlin
6,766
1,760
0
325
9,041
2,529
895
5,443
3,598
43,581
0
W
Cthulhu
7,502
238
0
3,419
11,489
11,818
234
1,999
9,490
35,966
0
W
4,149
3,466
0
4,421
11,914
3,652
1,351
5,861
6,053
0
23,810
L
8,942
1,803
0
0
10,063
2,306
138
5,570
4,493
38,267
0
W
Chiron
zubara1
Chiron
5,773
2,474
512
7,571
11,220
3,516
520
2,341
8,879
0
56,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
42,752
282
Minions Killed
400
0
Camps Cleared
0
1,465,274
Distance Traveled
1,584,441
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,787
424
52
3
0
308,346
0
W
Sun Wukong
9,487
593
94
6
0
318,348
0
L
Jormungandr
6,879
430
36
2
0
286,840
2
L
Ah Muzen Cab
6,873
430
79
5
0
332,113
3
L
Sun Wukong
6,550
409
50
3
0
296,316
0
W
Merlin
7,943
496
73
5
0
289,974
0
W
Cthulhu
8,940
559
79
5
0
318,130
4
W
Arachne
8,124
508
56
4
0
346,241
0
L
Janus
6,993
437
65
4
0
241,659
0
W
Chiron
8,258
516
98
6
0
311,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role