Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MarilynBabez
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 1
Khepri
Khepri
Themanparrot
Khepri
Level 157
God Stats
5W - 4L
1,599 SR
Queue Stats
443W - 240L
1,731 Elo+
Party 1
Team Averages
Level 112
1,533 SR
1,515 Elo+

VS

Team Averages
Level 52
1,458 SR
1,262 Elo+
Erlang Shen
Erlang Shen
FoolsGold999
Erlang Shen
Level 76
God Stats
1W - 2L
1,661 SR
Queue Stats
167W - 235L
1,263 Elo+
Party 2
Arachne
Arachne
lil_blount0608
Arachne
Level 27
God Stats
0W - 3L
1,212 SR
Queue Stats
31W - 57L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
runniiin
Hun Batz
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
5 / 0 / 7
9,446
787
12,268
6,193
2,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
8 / 0 / 7
9,976
831
11,710
8,557
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
14
2 / 0 / 13
10,036
836
7,725
5,164
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FoolsGold999
Erlang Shen
12
0 / 3 / 0
7,648
637
5,192
15,302
14,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 0
7,019
585
2,236
13,648
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
runniiin
Hun Batz
10
0 / 4 / 0
6,899
575
872
9,884
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
7
8.5
L
Erlang Shen
FoolsGold999
Erlang Shen
0
3
0
0
W
Vamana
8
0
7
11.5
W
Khepri
2
0
13
8.5
L
0
8
0
0
L
Hun Batz
runniiin
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,703
Damage
8,300
19,914
Taken
38,834
20,821
Mitigated
24,331
11,073
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,268
1,921
3,595
2,801
6,193
2,668
807
0
6,193
36,401
0
L
Erlang Shen
FoolsGold999
Erlang Shen
5,192
2,443
296
1,623
15,302
14,665
0
7,345
7,957
0
28,076
W
Vamana
11,710
5,272
0
2,599
8,557
10,862
1,733
89
8,468
0
41,205
W
Khepri
7,725
97
471
1,607
5,164
7,291
150
0
5,164
22,695
0
L
2,236
896
0
1,996
13,648
5,624
0
6,869
6,779
0
19,488
L
Hun Batz
runniiin
Hun Batz
872
214
0
0
9,884
4,042
0
6,059
3,825
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
21,566
168
Minions Killed
90
9
Camps Cleared
3
667,740
Distance Traveled
643,772
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,446
787
72
6
2
210,105
0
L
Erlang Shen
7,648
637
34
3
1
239,502
1
W
Vamana
9,976
831
61
5
7
236,800
1
W
Khepri
10,036
836
35
3
0
220,835
3
L
Arachne
7,019
585
33
3
2
234,603
0
L
Hun Batz
6,899
575
23
2
0
169,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role