Player Matchup

Tyr
Tyr
Jroydafatman
Tyr
Level 127
God Stats
0W - 3L
1,289 SR
Queue Stats
243W - 273L
1,492 Elo+
Party 2
Sobek
Sobek
Maser06011
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,414 Elo+
Party 4
Artemis
Artemis
Schweppzzz
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SelenO2730
Morgan Le Fay
Level 148
God Stats
5W - 8L
1,517 SR
Queue Stats
214W - 214L
1,539 Elo+
Party 2
Bakasura
Bakasura
Sinocolo
Bakasura
Level 84
God Stats
8W - 12L
1,463 SR
Queue Stats
211W - 217L
1,475 Elo+
Party 2
Team Averages
Level 115
1,454 SR
1,420 Elo+

VS

Team Averages
Level 124
1,480 SR
1,511 Elo+
Bellona
Bellona
BTLmatt
Bellona
Level 158
God Stats
2W - 7L
1,191 SR
Queue Stats
350W - 345L
1,491 Elo+
Party 3
Atlas
Atlas
Voohs
Atlas
Level 56
God Stats
9W - 5L
1,665 SR
Queue Stats
32W - 26L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
YANG_NINJA
Jormungandr
Level 118
God Stats
1W - 0L
1,430 SR
Queue Stats
8W - 3L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
Level 149
God Stats
4W - 3L
1,520 SR
Queue Stats
30W - 17L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
jumpn4killz
Ne Zha
Level 140
God Stats
12W - 5L
1,596 SR
Queue Stats
111W - 94L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,950
471
3,906
18,753
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
2 / 2 / 4
7,710
406
7,550
16,612
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Schweppzzz
Artemis
15
4 / 6 / 2
9,427
496
19,441
17,367
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
SelenO2730
Morgan Le Fay
17
6 / 4 / 2
10,820
569
16,113
12,049
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Sinocolo
Bakasura
16
0 / 2 / 1
8,806
463
2,754
11,943
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BTLmatt
Bellona
18
1 / 2 / 3
10,822
570
14,755
19,135
20,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Voohs
Atlas
15
2 / 1 / 11
10,180
536
10,887
18,095
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
YANG_NINJA
Jormungandr
14
3 / 5 / 7
9,403
495
9,413
17,794
12,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
blackvelvet_67
Morgan Le Fay
18
7 / 3 / 2
11,262
593
12,017
14,085
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
5 / 3 / 5
10,041
528
8,004
14,469
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
18
18
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
BTLmatt
Bellona
1
2
3
1.25
L
1
4
2
0.5
L
Sobek
2
2
4
2
L
Artemis
Schweppzzz
Artemis
4
6
2
0.83
L
Morgan Le Fay
SelenO2730
Morgan Le Fay
6
4
2
1.75
L
Bakasura
Sinocolo
Bakasura
0
2
1
0.25
W
Atlas
Voohs
Atlas
2
1
11
7.5
W
Jormungandr
YANG_NINJA
Jormungandr
3
5
7
1.3
W
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
7
3
2
2.67
W
Ne Zha
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,764
Damage
55,076
76,724
Taken
83,578
50,817
Mitigated
64,570
25,666
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BTLmatt
Bellona
14,755
6,218
0
7,903
19,135
20,538
295
3,490
14,720
0
98,286
L
3,906
883
0
10,199
18,753
10,133
0
5,155
13,598
0
56,242
L
Sobek
7,550
1,229
0
2,652
16,612
18,496
243
9,257
7,355
16,901
0
L
Artemis
Schweppzzz
Artemis
19,441
11,789
0
6,968
17,367
6,562
1,025
10,190
7,177
0
63,912
L
Morgan Le Fay
SelenO2730
Morgan Le Fay
16,113
1,345
0
1,514
12,049
4,720
168
7,374
4,675
74,534
0
L
Bakasura
Sinocolo
Bakasura
2,754
1,308
0
4,333
11,943
10,906
1,336
341
11,602
0
29,660
W
Atlas
Voohs
Atlas
10,887
4,590
0
2,624
18,095
18,430
196
5,785
12,096
38,488
0
W
Jormungandr
YANG_NINJA
Jormungandr
9,413
2,188
265
3,540
17,794
12,062
0
5,062
12,675
52,607
0
W
Morgan Le Fay
blackvelvet_67
Morgan Le Fay
12,017
1,632
0
4,927
14,085
6,306
1,048
5,611
8,198
87,808
0
W
Ne Zha
8,004
1,960
0
5,036
14,469
7,234
138
2,983
11,316
0
80,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
51,708
459
Minions Killed
573
0
Camps Cleared
0
1,827,569
Distance Traveled
1,910,103
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,822
570
186
10
0
385,496
4
L
Tyr
8,950
471
99
5
0
400,179
2
L
Sobek
7,710
406
20
1
0
350,658
5
L
Artemis
9,427
496
92
5
0
312,670
1
L
Morgan Le Fay
10,820
569
144
8
0
363,658
6
L
Bakasura
8,806
463
104
5
0
400,404
2
W
Atlas
10,180
536
33
2
0
401,109
6
W
Jormungandr
9,403
495
89
5
0
327,231
2
W
Morgan Le Fay
11,262
593
159
8
0
368,721
0
W
Ne Zha
10,041
528
106
6
0
427,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role