Player Matchup

Cliodhna
Cliodhna
BLMNT
Cliodhna
Level 106
God Stats
8W - 0L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Sol
Sol
Leozera7
Sol
Level 121
God Stats
8W - 2L
1,742 SR
Queue Stats
159W - 128L
1,551 Elo+
Party 1
Hades
Hades
Trolha_Imensa
Hades
Level 83
God Stats
7W - 7L
1,455 SR
Queue Stats
84W - 78L
1,463 Elo+
Solo
Bellona
Bellona
jhonatangomes70
Bellona
Level 160
God Stats
16W - 19L
1,581 SR
Queue Stats
333W - 385L
1,444 Elo+
Solo
Horus
Horus
nicobelmonte
Horus
Level 153
God Stats
6W - 4L
1,544 SR
Queue Stats
156W - 143L
1,564 Elo+
Party 1
Team Averages
Level 125
1,564 SR
1,504 Elo+

VS

Team Averages
Level 100
1,515 SR
1,493 Elo+
Thoth
Thoth
 
Thoth
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Itadori_Reis
Sol
Level 63
God Stats
6W - 7L
1,475 SR
Queue Stats
521W - 547L
1,516 Elo+
Solo
Guan Yu
Guan Yu
SushiPK
Guan Yu
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,488 Elo+
Solo
Susano
Susano
oAlexandreTrix
Susano
Level 102
God Stats
17W - 16L
1,602 SR
Queue Stats
405W - 414L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLMNT
Cliodhna
15
2 / 3 / 4
8,571
571
7,508
11,809
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 3
9,342
623
9,797
8,956
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 2
8,519
568
8,926
10,439
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 6
8,221
548
7,243
14,172
12,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 10
7,734
516
6,796
12,545
8,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 1 / 1
8,027
535
7,199
5,063
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
11
1 / 4 / 5
6,959
464
3,706
14,189
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 2
7,091
473
4,360
7,102
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
SushiPK
Guan Yu
14
4 / 2 / 4
8,323
555
12,297
14,705
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 4
7,374
492
8,676
13,929
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
14
Kills
12
12
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
1
1
4.5
L
Sylvanus
 
Sylvanus
1
4
5
0.88
W
Cliodhna
BLMNT
Cliodhna
2
3
4
1.33
L
1
2
2
1
W
6
1
3
7.5
L
Guan Yu
SushiPK
Guan Yu
4
2
4
3
W
4
3
2
1.67
W
2
4
6
1.25
W
0
1
10
5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
36,238
57,921
Taken
54,988
32,548
Mitigated
28,837
21,669
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,199
520
0
506
5,063
1,892
0
3,425
1,638
50,506
0
L
Sylvanus
 
Sylvanus
3,706
776
1,298
4,176
14,189
6,627
0
4,104
10,085
20,468
0
W
Cliodhna
BLMNT
Cliodhna
7,508
904
0
1,460
11,809
4,093
0
3,152
8,566
0
60,515
L
4,360
1,347
0
2,566
7,102
1,983
504
2,630
4,472
40,816
0
W
9,797
5,976
0
4,133
8,956
3,043
1,887
2,591
6,365
73,150
0
L
Guan Yu
SushiPK
Guan Yu
12,297
1,250
436
4,742
14,705
14,472
410
4,263
10,442
4,029
47,448
W
8,926
500
726
3,135
10,439
4,289
0
5,107
5,215
56,356
0
W
7,243
2,294
0
4,523
14,172
12,897
0
1,876
11,610
2,979
44,192
W
6,796
2,108
3,654
4,038
12,545
8,226
27
5,287
7,217
0
22,476
L
8,676
1,348
0
3,480
13,929
3,863
0
4,930
8,999
0
43,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
37,774
483
Minions Killed
382
0
Camps Cleared
0
1,456,059
Distance Traveled
1,421,840
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,027
535
110
7
0
299,829
8
L
Sylvanus
6,959
464
20
1
0
276,057
8
W
Cliodhna
8,571
571
113
8
0
311,711
5
L
Sol
7,091
473
77
5
0
236,316
0
W
Sol
9,342
623
122
8
0
283,118
1
L
Guan Yu
8,323
555
102
7
0
302,196
6
W
Hades
8,519
568
116
8
0
288,398
5
W
Bellona
8,221
548
100
7
0
252,266
3
W
Horus
7,734
516
32
2
0
320,566
4
L
Susano
7,374
492
73
5
0
307,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role