Player Matchup

Xing Tian
Xing Tian
Cr4zyGoat
Xing Tian
Level 155
God Stats
2W - 1L
1,834 SR
Queue Stats
105W - 101L
1,600 Elo+
Party 1
Da Ji
Da Ji
FinalSam123
Da Ji
Level 110
God Stats
3W - 3L
1,639 SR
Queue Stats
133W - 110L
1,613 Elo+
Party 3
Agni
Agni
SackaFlour
Agni
Level 69
God Stats
3W - 2L
1,545 SR
Queue Stats
57W - 49L
1,611 Elo+
Party 3
Ullr
Ullr
loganrk9
Ullr
Level 65
God Stats
1W - 4L
1,576 SR
Queue Stats
69W - 77L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
warBoss117
Gilgamesh
Level 127
God Stats
1W - 3L
1,273 SR
Queue Stats
60W - 55L
1,578 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,590 Elo+

VS

Team Averages
Level 129
1,593 SR
1,559 Elo+
Chaac
Chaac
BeefyMcNeckBeard
Chaac
Level 102
God Stats
1W - 1L
1,610 SR
Queue Stats
10W - 12L
1,496 Elo+
Solo
Anubis
Anubis
BuzzTakedown
Anubis
Level 82
God Stats
22W - 25L
1,574 SR
Queue Stats
53W - 61L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
Defurio
Heimdallr
Level 159
God Stats
3W - 7L
1,435 SR
Queue Stats
379W - 367L
1,620 Elo+
Party 2
Cliodhna
Cliodhna
angel27pr
Cliodhna
Level 160
God Stats
21W - 13L
1,489 SR
Queue Stats
278W - 281L
1,605 Elo+
Party 2
Fenrir
Fenrir
fritofeet
Fenrir
Level 141
God Stats
4W - 2L
1,857 SR
Queue Stats
236W - 233L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cr4zyGoat
Xing Tian
11
2 / 3 / 0
7,074
505
4,306
10,665
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 2
7,269
519
6,261
10,714
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
6,689
478
4,781
8,656
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
10
0 / 7 / 2
5,970
426
4,056
10,300
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
warBoss117
Gilgamesh
13
3 / 3 / 0
7,604
543
9,096
12,652
13,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,108
579
9,073
13,055
14,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
5 / 2 / 4
8,184
585
6,572
5,671
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Defurio
Heimdallr
15
6 / 0 / 2
8,642
617
8,908
8,139
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
angel27pr
Cliodhna
12
2 / 1 / 5
7,447
532
5,817
9,095
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
fritofeet
Fenrir
12
3 / 0 / 8
7,608
543
6,552
10,015
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
21
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
W
Anubis
5
2
4
3.5
L
Xing Tian
Cr4zyGoat
Xing Tian
2
3
0
0.67
W
Heimdallr
Defurio
Heimdallr
6
0
2
7
L
1
5
2
0.4
L
0
3
2
0.33
W
Cliodhna
angel27pr
Cliodhna
2
1
5
4.5
W
Fenrir
fritofeet
Fenrir
3
0
8
7
L
Ullr
0
7
2
0.14
L
Gilgamesh
warBoss117
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
36,922
52,987
Taken
45,975
26,304
Mitigated
28,728
11,921
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
4,065
0
5,330
13,055
14,812
0
0
13,055
0
46,680
W
Anubis
6,572
314
0
2,189
5,671
2,571
491
1,845
3,826
43,521
0
L
Xing Tian
Cr4zyGoat
Xing Tian
4,306
502
1,275
1,964
10,665
5,193
22
353
10,298
17,722
0
W
Heimdallr
Defurio
Heimdallr
8,908
3,717
0
3,362
8,139
2,933
686
2,738
5,401
0
69,769
L
6,261
1,181
0
4,054
10,714
3,280
0
2,700
8,014
0
47,832
L
4,781
257
0
694
8,656
2,594
0
1,580
7,076
41,036
0
W
Cliodhna
angel27pr
Cliodhna
5,817
199
0
4,416
9,095
3,029
0
1,060
8,035
0
53,780
W
Fenrir
fritofeet
Fenrir
6,552
1,148
0
3,975
10,015
5,383
250
3,444
6,571
329
23,808
L
Ullr
4,056
2,154
0
512
10,300
2,173
0
2,016
8,284
0
29,302
L
Gilgamesh
warBoss117
Gilgamesh
9,096
4,237
0
3,422
12,652
13,064
0
0
12,652
0
48,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
39,989
355
Minions Killed
450
0
Camps Cleared
0
1,360,498
Distance Traveled
1,363,350
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,108
579
103
7
0
265,943
1
W
Anubis
8,184
585
99
7
0
262,519
2
L
Xing Tian
7,074
505
24
2
0
315,495
1
W
Heimdallr
8,642
617
122
9
0
251,181
1
L
Da Ji
7,269
519
87
6
0
272,238
3
L
Agni
6,689
478
84
6
0
238,455
4
W
Cliodhna
7,447
532
92
7
0
302,992
4
W
Fenrir
7,608
543
34
2
0
280,715
4
L
Ullr
5,970
426
55
4
0
271,889
7
L
Gilgamesh
7,604
543
105
8
0
262,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role