Player Matchup

Odin
Odin
GHENERIIC07
Odin
Level 67
God Stats
1W - 0L
1,772 SR
Queue Stats
2W - 6L
1,120 Elo+
Solo
Anubis
Anubis
LeviticusMarcus
Anubis
Level 85
God Stats
34W - 36L
1,510 SR
Queue Stats
262W - 296L
1,378 Elo+
Solo
Ymir
Ymir
amrssh
Ymir
Level 124
God Stats
8W - 8L
1,293 SR
Queue Stats
33W - 36L
1,407 Elo+
Solo
Cthulhu
Cthulhu
dominate1000
Cthulhu
Level 76
God Stats
12W - 5L
1,482 SR
Queue Stats
254W - 271L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
lilmommy07
Danzaburou
Level 66
God Stats
21W - 19L
1,328 SR
Queue Stats
95W - 133L
1,316 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,311 Elo+

VS

Team Averages
Level 49
1,448 SR
1,316 Elo+
Merlin
Merlin
FardinJalal
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,217 Elo+
Party 3
Anubis
Anubis
LuisASF1102
Anubis
Level 79
God Stats
12W - 8L
1,537 SR
Queue Stats
164W - 161L
1,401 Elo+
Party 2
Atlas
Atlas
Peekazboo
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,398 Elo+
Solo
Susano
Susano
Primal_Mewtwo_X
Susano
Level 63
God Stats
0W - 2L
1,205 SR
Queue Stats
13W - 30L
1,217 Elo+
Party 3
Tyr
Tyr
wolfe197
Tyr
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 100L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,923
492
2,460
5,244
4,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,130
613
4,359
5,138
1,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
amrssh
Ymir
11
7 / 0 / 0
6,789
679
4,384
5,787
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
dominate1000
Cthulhu
9
0 / 0 / 3
5,440
544
3,999
5,839
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lilmommy07
Danzaburou
9
4 / 0 / 1
5,378
538
2,826
4,546
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 2 / 0
4,329
433
2,735
3,210
1,081
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
7
2 / 6 / 0
4,807
481
3,534
7,752
2,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Peekazboo
Atlas
7
0 / 2 / 0
4,521
452
2,709
6,206
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
4,933
493
1,930
6,758
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 0 / 0
4,963
496
2,160
5,661
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
W
0
0
0
0
W
1
2
3
1.25
L
Anubis
2
6
0
0.33
L
Atlas
Peekazboo
Atlas
0
2
0
0
L
0
2
1
0.25
W
Ymir
amrssh
Ymir
7
0
0
7
W
Cthulhu
dominate1000
Cthulhu
0
0
3
1.5
W
Danzaburou
lilmommy07
Danzaburou
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
13,068
26,554
Taken
29,587
12,861
Mitigated
10,984
9,142
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,735
188
54
410
3,210
1,081
0
1,929
1,281
17,800
0
W
2,460
820
0
1,980
5,244
4,254
256
0
5,244
0
17,327
W
4,359
137
53
2,831
5,138
1,671
250
2,873
2,265
33,162
1,059
L
Anubis
3,534
234
0
1,884
7,752
2,506
0
6,578
1,174
16,996
0
L
Atlas
Peekazboo
Atlas
2,709
1,176
67
780
6,206
2,473
84
2,070
4,136
12,459
0
L
1,930
464
0
3,399
6,758
1,788
0
2,110
4,648
0
22,875
W
Ymir
amrssh
Ymir
4,384
1,187
0
500
5,787
2,227
0
462
5,325
41,114
0
W
Cthulhu
dominate1000
Cthulhu
3,999
298
267
1,703
5,839
3,141
0
2,445
3,394
19,724
0
W
Danzaburou
lilmommy07
Danzaburou
2,826
1,004
0
1,808
4,546
1,568
0
3,198
1,348
0
18,484
L
2,160
721
0
1,098
5,661
3,136
0
0
5,661
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
23,553
227
Minions Killed
161
0
Camps Cleared
0
930,945
Distance Traveled
926,117
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,329
433
32
3
0
182,161
2
W
Odin
4,923
492
32
3
0
182,393
1
W
Anubis
6,130
613
68
7
0
182,481
3
L
Anubis
4,807
481
30
3
0
164,519
2
L
Atlas
4,521
452
19
2
0
175,686
1
L
Susano
4,933
493
48
5
0
209,266
0
W
Ymir
6,789
679
67
7
0
185,519
0
W
Cthulhu
5,440
544
22
2
0
206,621
3
W
Danzaburou
5,378
538
38
4
0
173,931
0
L
Tyr
4,963
496
32
3
0
194,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role