Player Matchup

Medusa
Medusa
Di3guitoo
Medusa
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
73W - 81L
1,416 Elo+
Solo
Bastet
Bastet
Munchkinn0903
Bastet
Level 21
God Stats
2W - 3L
1,281 SR
Queue Stats
52W - 57L
1,204 Elo+
Party 1
Hercules
Hercules
QCkeeper7
Hercules
Level 122
God Stats
12W - 33L
1,223 SR
Queue Stats
377W - 420L
1,386 Elo+
Solo
Yemoja
Yemoja
XenozillaLV426
Yemoja
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 66L
1,204 Elo+
Party 1
Nox
Nox
kidee_kat
Nox
Level 90
God Stats
29W - 31L
1,463 SR
Queue Stats
758W - 851L
1,279 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,298 Elo+

VS

Team Averages
Level 48
1,565 SR
1,335 Elo+
Nike
Nike
DarkmareSe
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 254L
1,306 Elo+
Party 2
Agni
Agni
Izero02
Agni
Level 62
God Stats
3W - 7L
1,490 SR
Queue Stats
240W - 225L
1,366 Elo+
Party 2
Awilix
Awilix
Luca031199
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,310 Elo+
Party 3
Bacchus
Bacchus
Yahya2016Gamer
Bacchus
Level 28
God Stats
1W - 1L
1,819 SR
Queue Stats
112W - 125L
1,385 Elo+
Party 2
Chiron
Chiron
hunterfighter99
Chiron
Level 50
God Stats
19W - 12L
1,515 SR
Queue Stats
48W - 49L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Di3guitoo
Medusa
16
3 / 0 / 2
9,022
501
9,447
9,508
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
8,237
458
4,717
11,993
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
QCkeeper7
Hercules
18
6 / 1 / 0
10,990
611
12,068
15,635
19,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 3
8,839
491
3,860
15,381
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 6
8,174
454
5,943
10,329
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,715
484
8,996
15,584
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Izero02
Agni
14
2 / 2 / 0
8,522
473
11,095
8,925
2,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Luca031199
Awilix
15
1 / 2 / 1
8,916
495
6,227
11,297
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 1
8,141
452
10,044
14,800
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 3
8,293
461
6,557
7,531
2,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Medusa
Di3guitoo
Medusa
3
0
2
4
L
Agni
Izero02
Agni
2
2
0
1
L
Awilix
Luca031199
Awilix
1
2
1
0.75
W
2
2
3
1.75
W
Hercules
QCkeeper7
Hercules
6
1
0
6
W
2
1
3
3.5
L
1
4
1
0.38
L
0
1
3
1.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
42,919
62,846
Taken
58,137
45,929
Mitigated
31,397
22,408
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
1,124
0
3,036
15,584
12,615
329
0
14,821
9,362
43,019
W
Medusa
Di3guitoo
Medusa
9,447
2,652
0
3,018
9,508
3,206
3,072
4,396
5,112
0
75,225
L
Agni
Izero02
Agni
11,095
328
0
2,770
8,925
2,952
878
4,109
4,598
47,500
0
L
Awilix
Luca031199
Awilix
6,227
2,539
263
4,521
11,297
3,788
0
912
10,241
0
47,630
W
4,717
2,148
0
1,678
11,993
5,065
178
3,623
8,274
0
36,386
W
Hercules
QCkeeper7
Hercules
12,068
5,951
0
6,338
15,635
19,141
1,808
2,331
12,317
0
78,959
W
3,860
2,075
3,851
4,346
15,381
14,969
134
7,621
7,760
15,463
0
L
10,044
1,582
0
5,804
14,800
9,792
468
2,940
11,792
36,204
0
L
6,557
1,265
1,002
4,588
7,531
2,250
62
1,448
6,053
0
53,382
W
5,943
1,295
401
2,776
10,329
3,548
1,836
5,719
4,610
50,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,262
Gold Earned
42,587
490
Minions Killed
408
0
Camps Cleared
0
1,712,721
Distance Traveled
1,703,155
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,715
484
95
5
0
338,201
1
W
Medusa
9,022
501
128
7
0
336,808
8
L
Agni
8,522
473
78
4
0
347,153
0
L
Awilix
8,916
495
92
5
0
381,234
5
W
Bastet
8,237
458
62
3
0
394,114
2
W
Hercules
10,990
611
163
9
0
324,496
2
W
Yemoja
8,839
491
28
2
0
308,682
0
L
Bacchus
8,141
452
51
3
0
331,748
0
L
Chiron
8,293
461
92
5
0
304,819
4
W
Nox
8,174
454
109
6
0
348,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role