Player Matchup

Pele
Pele
Antidote421
Pele
Level 53
God Stats
5W - 0L
1,500 SR
Queue Stats
73W - 43L
1,602 Elo+
Party 3
Cerberus
Cerberus
Grizzslay
Cerberus
Level 20
God Stats
2W - 0L
1,692 SR
Queue Stats
151W - 85L
1,679 Elo+
Party 3
Tiamat
Tiamat
Immmitate
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,492 Elo+
Party 3
Anhur
Anhur
Karmukaze
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,441 Elo+
Party 1
The Morrigan
The Morrigan
sleepytokki
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 1
Team Averages
Level 49
1,538 SR
1,588 Elo+

VS

Team Averages
Level 32
1,409 SR
1,551 Elo+
Yu Huang
Yu Huang
BrokenSeraph
Yu Huang
Level 69
God Stats
0W - 2L
1,335 SR
Queue Stats
17W - 9L
1,611 Elo+
Party 2
Janus
Janus
Dabombdotcomz
Janus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 52L
1,401 Elo+
Party 2
Merlin
Merlin
MobieFan5805
Merlin
Level 24
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 14L
1,512 Elo+
Solo
Ravana
Ravana
VicPiter666
Ravana
Level 27
God Stats
0W - 1L
1,441 SR
Queue Stats
24W - 25L
1,477 Elo+
Solo
Pele
Pele
int3rxysm
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
12,637
842
22,888
23,176
13,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Grizzslay
Cerberus
18
3 / 4 / 15
11,360
757
9,405
22,477
32,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Immmitate
Tiamat
19
4 / 3 / 14
11,145
743
12,429
16,489
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Karmukaze
Anhur
19
5 / 8 / 11
11,445
763
10,241
16,247
6,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
sleepytokki
The Morrigan
16
1 / 7 / 13
9,753
650
3,907
10,609
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrokenSeraph
Yu Huang
20
11 / 4 / 12
13,229
882
19,769
11,812
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 5 / 11
11,350
757
15,955
12,397
3,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
5 / 2 / 14
12,450
830
20,790
10,476
3,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
3 / 6 / 10
10,219
681
9,091
17,139
15,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
15
1 / 8 / 15
10,070
671
7,439
16,396
7,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
88
24
Kills
26
27
Deaths
25
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
11
5
10
3.2
L
Yu Huang
BrokenSeraph
Yu Huang
11
4
12
4.25
L
6
5
11
2.3
W
Cerberus
Grizzslay
Cerberus
3
4
15
2.63
W
Tiamat
Immmitate
Tiamat
4
3
14
3.67
W
Anhur
Karmukaze
Anhur
5
8
11
1.31
L
Merlin
5
2
14
6
L
Ravana
3
6
10
1.33
L
Pele
1
8
15
1.06
W
The Morrigan
sleepytokki
The Morrigan
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,870
Damage
73,044
88,998
Taken
68,220
65,168
Mitigated
34,066
33,325
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,888
3,666
1,532
9,143
23,176
13,037
1,589
13,117
10,059
0
43,815
L
Yu Huang
BrokenSeraph
Yu Huang
19,769
2,362
1,921
1,890
11,812
4,391
1,664
3,677
8,135
40,450
0
L
15,955
1,159
1,401
2,075
12,397
3,020
836
3,856
8,541
27,325
0
W
Cerberus
Grizzslay
Cerberus
9,405
425
1,509
4,929
22,477
32,789
221
10,157
12,320
21,628
0
W
Tiamat
Immmitate
Tiamat
12,429
346
3,074
7,959
16,489
8,804
946
11,624
4,865
31,681
0
W
Anhur
Karmukaze
Anhur
10,241
3,057
2,253
2,606
16,247
6,317
2,394
12,096
4,151
0
33,712
L
Merlin
20,790
686
3,081
3,129
10,476
3,411
1,357
6,946
3,530
55,221
0
L
Ravana
9,091
1,159
1,262
3,879
17,139
15,250
90
6,506
10,633
0
12,782
L
Pele
7,439
758
541
2,648
16,396
7,994
542
4,756
11,640
0
12,834
W
The Morrigan
sleepytokki
The Morrigan
3,907
662
78
242
10,609
4,221
723
9,107
1,087
6,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
57,318
145
Minions Killed
167
0
Camps Cleared
0
1,338,188
Distance Traveled
1,375,521
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,637
842
43
3
0
305,045
2
L
Yu Huang
13,229
882
42
3
0
265,563
3
L
Janus
11,350
757
31
2
0
269,378
0
W
Cerberus
11,360
757
27
2
0
281,451
0
W
Tiamat
11,145
743
38
3
0
293,912
1
W
Anhur
11,445
763
35
2
0
233,222
1
L
Merlin
12,450
830
77
5
0
271,096
5
L
Ravana
10,219
681
8
1
0
290,027
1
L
Pele
10,070
671
9
1
0
279,457
1
W
The Morrigan
9,753
650
2
0
0
224,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role