Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Vovanhik
Bastet
Level 132
God Stats
2W - 0L
1,705 SR
Queue Stats
281W - 329L
1,437 Elo+
Solo
Bacchus
Bacchus
W-A-D-A-H-jor
Bacchus
Level 160
God Stats
16W - 10L
1,531 SR
Queue Stats
625W - 697L
1,427 Elo+
Party 2
Nox
Nox
baderghanem86
Nox
Level 89
God Stats
1W - 4L
1,132 SR
Queue Stats
304W - 333L
1,473 Elo+
Party 2
Cerberus
Cerberus
jeffwyler1234
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,493 Elo+
Solo
Team Averages
Level 133
1,474 SR
1,466 Elo+

VS

Team Averages
Level 68
1,460 SR
1,427 Elo+
Anhur
Anhur
Guillensuita42
Anhur
Level 97
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 27L
1,381 Elo+
Party 1
Serqet
Serqet
ValDeMortis
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Nemesis
Nemesis
revientafriikiis
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
sunayreap2
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,381 Elo+
Party 1
Nox
Nox
zR3xMvN_
Nox
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 39L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
11 / 3 / 22
11,348
873
15,177
10,720
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Vovanhik
Bastet
17
9 / 5 / 21
10,953
843
10,869
11,852
5,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
17
10 / 4 / 21
11,665
897
7,591
14,432
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 22
10,508
808
12,857
7,857
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
jeffwyler1234
Cerberus
17
3 / 3 / 27
11,089
853
8,678
19,047
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
9,527
733
12,117
11,590
4,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
13
0 / 10 / 11
7,990
615
5,586
13,172
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 9 / 6
7,728
594
6,987
13,410
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
sunayreap2
Ao Kuang
15
2 / 8 / 6
9,008
693
4,166
13,046
4,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 4 / 5
10,712
824
12,780
9,841
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
47
38
Kills
13
16
Deaths
38
113
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
22
7.33
L
4
7
6
1
L
Serqet
0
10
11
0.55
W
Bastet
Vovanhik
Bastet
9
5
21
3.9
W
Bacchus
10
4
21
5.13
W
5
1
22
16
W
Cerberus
jeffwyler1234
Cerberus
3
3
27
5.5
L
0
9
6
0.33
L
Ao Kuang
sunayreap2
Ao Kuang
2
8
6
0.63
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
41,636
63,908
Taken
61,059
48,404
Mitigated
25,940
21,642
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,177
8,365
1,617
2,513
10,720
4,376
3,221
4,404
6,316
0
36,371
L
12,117
5,879
0
1,499
11,590
4,271
0
5,505
6,085
0
20,810
L
Serqet
5,586
1,241
0
635
13,172
7,717
0
5,895
7,277
0
6,219
W
Bastet
Vovanhik
Bastet
10,869
4,048
1,822
1,777
11,852
5,166
935
2,172
9,004
0
17,460
W
Bacchus
7,591
486
1,335
3,851
14,432
15,342
631
3,883
10,207
12,602
0
W
12,857
1,180
762
1,010
7,857
3,275
875
1,526
6,307
27,465
0
W
Cerberus
jeffwyler1234
Cerberus
8,678
392
1,264
5,691
19,047
20,245
146
4,961
13,162
26,932
0
L
6,987
1,455
0
1,557
13,410
5,005
0
6,736
6,674
0
12,777
L
Ao Kuang
sunayreap2
Ao Kuang
4,166
1,192
1,096
2,047
13,046
4,747
0
5,839
7,207
9,639
0
L
12,780
1,088
795
2,355
9,841
4,200
0
5,151
4,690
39,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
44,965
148
Minions Killed
101
0
Camps Cleared
0
1,231,594
Distance Traveled
1,136,944
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,348
873
43
3
0
205,789
0
L
Anhur
9,527
733
24
2
0
219,709
3
L
Serqet
7,990
615
2
0
0
195,252
1
W
Bastet
10,953
843
21
2
0
275,684
0
W
Bacchus
11,665
897
9
1
0
245,455
2
W
Nox
10,508
808
26
2
0
260,144
1
W
Cerberus
11,089
853
49
4
0
244,522
0
L
Nemesis
7,728
594
10
1
0
237,197
1
L
Ao Kuang
9,008
693
10
1
0
213,390
1
L
Nox
10,712
824
55
4
0
271,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role