Player Matchup

Poseidon
Poseidon
Fab289
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,341 Elo+
Party 1
Chang'e
Chang'e
Malkymouclion
Chang'e
Level 31
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 74L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skibakua
Morgan Le Fay
Level 152
God Stats
19W - 7L
1,865 SR
Queue Stats
139W - 115L
1,672 Elo+
Party 3
Neith
Neith
Squallout
Neith
Level 18
God Stats
1W - 2L
1,250 SR
Queue Stats
17W - 31L
1,284 Elo+
Party 1
Kali
Kali
SternDERDEINEN
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,587 Elo+
Party 3
Team Averages
Level 46
1,523 SR
1,445 Elo+

VS

Team Averages
Level 53
1,578 SR
1,555 Elo+
Ymir
Ymir
DiabloKurtWagner
Ymir
Level 42
God Stats
38W - 19L
1,694 SR
Queue Stats
141W - 128L
1,544 Elo+
Party 2
Nemesis
Nemesis
Jeeqaa
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 163L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
Meoohhy
Ne Zha
Level 29
God Stats
3W - 2L
1,282 SR
Queue Stats
83W - 65L
1,568 Elo+
Party 2
Anubis
Anubis
WallexMehd
Anubis
Level 64
God Stats
4W - 3L
1,890 SR
Queue Stats
62W - 59L
1,528 Elo+
Solo
Hachiman
Hachiman
rolapouf
Hachiman
Level 68
God Stats
7W - 6L
1,522 SR
Queue Stats
166W - 134L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fab289
Poseidon
10
1 / 5 / 1
5,652
514
2,834
5,607
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
9
1 / 3 / 0
5,428
493
4,479
9,439
5,474
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Skibakua
Morgan Le Fay
9
1 / 1 / 3
5,285
480
5,316
6,488
3,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Squallout
Neith
9
1 / 1 / 0
5,408
492
3,253
4,362
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
6,077
552
4,827
7,655
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,443
495
1,611
8,173
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Jeeqaa
Nemesis
12
3 / 1 / 1
6,761
615
7,772
8,447
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Meoohhy
Ne Zha
12
3 / 2 / 4
6,734
612
3,741
7,417
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
WallexMehd
Anubis
11
5 / 0 / 1
6,963
633
4,154
3,152
1,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
rolapouf
Hachiman
10
1 / 2 / 2
6,055
550
3,975
6,241
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Poseidon
Fab289
Poseidon
1
5
1
0.3
W
Nemesis
Jeeqaa
Nemesis
3
1
1
3.5
L
Chang'e
1
3
0
0.33
W
Ne Zha
Meoohhy
Ne Zha
3
2
4
2.5
L
Morgan Le Fay
Skibakua
Morgan Le Fay
1
1
3
2.5
L
Neith
Squallout
Neith
1
1
0
1
L
2
2
3
1.75
W
Anubis
WallexMehd
Anubis
5
0
1
5.5
W
Hachiman
rolapouf
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
21,253
33,551
Taken
33,430
13,667
Mitigated
13,173
10,847
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,611
608
0
2,452
8,173
3,518
177
3,235
4,938
12,615
0
L
Poseidon
Fab289
Poseidon
2,834
134
0
1,070
5,607
1,014
0
1,764
3,843
26,012
0
W
Nemesis
Jeeqaa
Nemesis
7,772
3,345
0
4,036
8,447
4,372
0
4,459
3,810
0
43,645
L
Chang'e
4,479
408
127
4,191
9,439
5,474
0
243
9,196
24,895
0
W
Ne Zha
Meoohhy
Ne Zha
3,741
1,092
0
1,601
7,417
2,395
0
1,588
5,829
0
36,733
L
Morgan Le Fay
Skibakua
Morgan Le Fay
5,316
590
348
1,774
6,488
3,837
0
2,264
4,224
23,723
0
L
Neith
Squallout
Neith
3,253
1,654
0
1,940
4,362
904
0
338
4,024
0
24,026
L
4,827
2,381
0
1,397
7,655
2,438
0
1,156
6,499
0
35,060
W
Anubis
WallexMehd
Anubis
4,154
208
0
1,486
3,152
1,347
371
1,255
1,897
37,299
0
W
Hachiman
rolapouf
Hachiman
3,975
1,816
0
2,196
6,241
1,541
0
1,914
4,327
0
40,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
31,956
258
Minions Killed
348
0
Camps Cleared
0
1,051,699
Distance Traveled
1,098,098
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,443
495
17
2
0
219,885
4
L
Poseidon
5,652
514
53
5
0
194,704
1
W
Nemesis
6,761
615
89
8
0
234,475
7
L
Chang'e
5,428
493
54
5
0
193,185
2
W
Ne Zha
6,734
612
76
7
0
238,813
1
L
Morgan Le Fay
5,285
480
28
3
0
221,796
2
L
Neith
5,408
492
60
5
0
194,630
3
L
Kali
6,077
552
63
6
0
247,384
1
W
Anubis
6,963
633
84
8
0
217,782
4
W
Hachiman
6,055
550
82
7
0
187,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role