Player Matchup

Artemis
Artemis
IllaVanilla
Artemis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,158 Elo+
Party 1
Chaac
Chaac
TurnDown7212
Chaac
Level 69
God Stats
9W - 4L
1,517 SR
Queue Stats
14W - 21L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
slendersnipe420
Kukulkan
Level 27
God Stats
7W - 6L
1,552 SR
Queue Stats
9W - 13L
1,033 Elo+
Party 1
Team Averages
Level 54
1,523 SR
1,123 Elo+

VS

Team Averages
Level 62
1,484 SR
1,204 Elo+
Khepri
Khepri
TheMutantMessiah
Khepri
Level 69
God Stats
0W - 1L
1,663 SR
Queue Stats
7W - 25L
1,127 Elo+
Party 2
Fenrir
Fenrir
The_mad_titan24
Fenrir
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 20L
1,155 Elo+
Party 2
Nu Wa
Nu Wa
TriedStarling36
Nu Wa
Level 75
God Stats
9W - 5L
1,501 SR
Queue Stats
49W - 59L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IllaVanilla
Artemis
17
5 / 2 / 13
12,270
767
18,338
10,489
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 12
12,185
762
11,890
16,605
11,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
7 / 2 / 8
11,885
743
11,153
8,527
3,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,965
623
6,082
18,262
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 8 / 0
10,360
648
8,393
17,417
13,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 2
9,445
590
9,791
13,851
6,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
5
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
IllaVanilla
Artemis
5
2
13
5.75
L
0
6
3
0.25
L
4
8
0
0.5
L
0
4
2
0.25
W
6
1
12
12
W
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,381
Damage
24,266
35,621
Taken
49,530
18,022
Mitigated
43,036
16,474
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
IllaVanilla
Artemis
18,338
10,122
518
4,155
10,489
3,567
1,949
5,292
5,197
0
67,233
L
6,082
157
370
1,628
18,262
22,584
0
3,282
14,980
26,107
0
L
8,393
1,645
0
1,654
17,417
13,776
0
4,580
12,837
0
28,464
L
9,791
4,383
250
2,893
13,851
6,676
0
3,979
9,872
49,065
0
W
11,890
3,357
721
8,270
16,605
11,339
1,121
7,761
8,844
0
44,034
W
Kukulkan
11,153
2,046
1,290
1,520
8,527
3,116
216
4,047
4,480
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
29,770
223
Minions Killed
144
7
Camps Cleared
5
830,983
Distance Traveled
716,496
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,270
767
96
6
0
272,761
2
L
Khepri
9,965
623
34
2
1
255,778
3
L
Fenrir
10,360
648
36
2
3
242,775
3
L
Nu Wa
9,445
590
74
5
1
217,943
4
W
Chaac
12,185
762
59
4
5
283,044
2
W
Kukulkan
11,885
743
68
4
2
275,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role