Player Matchup

Amaterasu
Amaterasu
GalaxyInRuins8
Amaterasu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,440 Elo+
Party 1
Discordia
Discordia
SaintVan_
Discordia
Level 89
God Stats
1W - 0L
1,249 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
axolotlbutisgod
Fenrir
Level 64
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 8L
1,324 Elo+
Party 1
Merlin
Merlin
taiydatruth
Merlin
Level 99
God Stats
1W - 0L
1,440 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
xking5223x
Chaac
Level 89
God Stats
1W - 0L
1,679 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Team Averages
Level 85
1,514 SR
1,453 Elo+

VS

Team Averages
Level 71
1,498 SR
1,397 Elo+
Cabrakan
Cabrakan
BuckitoIto
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CoopKush21
Sun Wukong
Level 159
God Stats
4W - 4L
1,490 SR
Queue Stats
451W - 507L
1,378 Elo+
Solo
Charybdis
Charybdis
FrostedDanks710
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 175L
1,436 Elo+
Solo
Pele
Pele
YNGxDoughboi
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 168L
1,420 Elo+
Party 3
Agni
Agni
Zoiinkss-
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 112L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GalaxyInRuins8
Amaterasu
17
13 / 3 / 12
11,144
929
9,777
16,174
15,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
SaintVan_
Discordia
17
3 / 2 / 22
10,199
850
20,410
6,777
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 11
9,761
813
10,578
12,193
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Merlin
17
3 / 3 / 18
10,477
873
10,856
8,613
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
8 / 4 / 16
10,915
910
16,382
14,583
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuckitoIto
Cabrakan
15
2 / 8 / 6
9,163
764
5,495
15,567
17,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
CoopKush21
Sun Wukong
14
3 / 6 / 5
8,340
695
9,195
24,738
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
FrostedDanks710
Charybdis
14
2 / 7 / 8
8,711
726
7,660
11,672
3,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 4
8,605
717
6,689
11,801
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
19
6 / 5 / 4
11,263
939
13,768
13,315
3,899
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
33
Kills
16
16
Deaths
33
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BuckitoIto
Cabrakan
2
8
6
0.63
L
Sun Wukong
CoopKush21
Sun Wukong
3
6
5
0.92
L
Charybdis
FrostedDanks710
Charybdis
2
7
8
0.86
W
Amaterasu
GalaxyInRuins8
Amaterasu
13
3
12
6.33
W
Discordia
SaintVan_
Discordia
3
2
22
7
L
3
7
4
0.71
L
Agni
6
5
4
1.6
W
6
4
11
2.88
W
Merlin
3
3
18
4
W
Chaac
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,003
Damage
42,807
58,340
Taken
77,093
36,696
Mitigated
41,607
24,740
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BuckitoIto
Cabrakan
5,495
286
0
1,579
15,567
17,057
91
3,694
11,286
12,930
0
L
Sun Wukong
CoopKush21
Sun Wukong
9,195
1,131
939
9,942
24,738
12,819
0
8,549
15,128
0
19,622
L
Charybdis
FrostedDanks710
Charybdis
7,660
4,663
1,129
1,800
11,672
3,248
0
4,600
6,507
0
12,342
W
Amaterasu
GalaxyInRuins8
Amaterasu
9,777
4,518
1,634
6,422
16,174
15,664
1,918
5,058
10,740
0
23,226
W
Discordia
SaintVan_
Discordia
20,410
1,623
0
1,345
6,777
2,411
343
2,148
4,322
30,963
0
L
6,689
1,483
610
1,499
11,801
4,584
44
6,307
4,977
0
13,434
L
Agni
13,768
610
599
3,887
13,315
3,899
0
5,422
7,262
34,415
0
W
10,578
2,530
968
2,827
12,193
6,661
264
2,339
9,580
0
16,342
W
Merlin
10,856
749
2,938
2,640
8,613
3,217
1,218
3,000
5,354
25,308
0
W
Chaac
16,382
4,460
538
5,428
14,583
8,743
2,549
6,718
7,628
0
32,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
46,082
115
Minions Killed
102
0
Camps Cleared
0
1,183,700
Distance Traveled
1,003,042
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,163
764
13
1
0
167,687
1
L
Sun Wukong
8,340
695
9
1
0
236,984
0
L
Charybdis
8,711
726
14
1
0
192,207
1
W
Amaterasu
11,144
929
16
1
0
247,560
2
W
Discordia
10,199
850
35
3
0
241,761
0
L
Pele
8,605
717
12
1
0
209,893
0
L
Agni
11,263
939
54
5
0
196,271
0
W
Fenrir
9,761
813
9
1
0
238,787
0
W
Merlin
10,477
873
29
2
0
215,273
0
W
Chaac
10,915
910
26
2
0
240,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role