Player Matchup

Cu Chulainn
Cu Chulainn
Hell0Kinky
Cu Chulainn
Level 145
God Stats
16W - 14L
1,516 SR
Queue Stats
451W - 398L
1,534 Elo+
Party 1
Nike
Nike
LeronLandry
Nike
Level 157
God Stats
2W - 1L
1,711 SR
Queue Stats
62W - 43L
1,880 Elo+
Party 3
Guan Yu
Guan Yu
MosquitoControl
Guan Yu
Level 102
God Stats
2W - 6L
1,714 SR
Queue Stats
312W - 280L
1,557 Elo+
Party 1
Cerberus
Cerberus
Weipus
Cerberus
Level 109
God Stats
1W - 1L
1,175 SR
Queue Stats
114W - 91L
1,410 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ajeh1337
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 42L
1,355 Elo+
Party 3
Team Averages
Level 132
1,523 SR
1,547 Elo+

VS

Team Averages
Level 92
1,500 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BoiteMortel
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,556 Elo+
Party 2
Yu Huang
Yu Huang
Denzelinho I
Yu Huang
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 36L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Generatii0nMelih
Zhong Kui
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 197L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hell0Kinky
Cu Chulainn
19
9 / 3 / 14
12,696
846
13,998
22,296
28,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 4 / 16
11,091
739
15,150
21,448
18,078
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 3 / 19
10,284
686
6,153
22,262
27,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Weipus
Cerberus
17
5 / 6 / 14
10,769
718
14,631
18,780
11,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ajeh1337
Ah Muzen Cab
20
6 / 1 / 14
11,581
772
14,572
9,392
4,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 6 / 10
10,209
681
7,933
19,056
24,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thor
 
Thor
16
4 / 5 / 5
9,732
649
16,621
12,835
11,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
BoiteMortel
Hachiman
17
7 / 6 / 5
10,240
683
20,617
14,426
6,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Denzelinho I
Yu Huang
16
0 / 4 / 7
9,045
603
15,423
9,875
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
18
3 / 5 / 9
10,419
695
18,162
12,789
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
26
Kills
17
17
Deaths
26
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
6
10
1.33
L
Thor
 
Thor
4
5
5
1.3
L
Hachiman
BoiteMortel
Hachiman
7
6
5
1.58
L
Yu Huang
Denzelinho I
Yu Huang
0
4
7
0.88
L
Zhong Kui
3
5
9
1.5
W
Cu Chulainn
Hell0Kinky
Cu Chulainn
9
3
14
5.33
W
5
4
16
3.25
W
1
3
19
3.5
W
Cerberus
Weipus
Cerberus
5
6
14
2
W
Ah Muzen Cab
ajeh1337
Ah Muzen Cab
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
78,756
94,178
Taken
68,981
90,160
Mitigated
55,781
37,664
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,933
2,169
3,163
3,205
19,056
24,040
0
4,900
14,156
12,783
0
L
Thor
 
Thor
16,621
1,708
543
965
12,835
11,597
0
2,770
10,065
0
21,172
L
Hachiman
BoiteMortel
Hachiman
20,617
7,921
1,240
1,682
14,426
6,373
0
3,941
10,485
0
34,452
L
Yu Huang
Denzelinho I
Yu Huang
15,423
1,491
819
551
9,875
4,774
0
1,276
8,599
34,833
0
L
Zhong Kui
18,162
1,068
1,048
1,100
12,789
8,997
0
3,987
8,802
34,435
0
W
Cu Chulainn
Hell0Kinky
Cu Chulainn
13,998
1,361
1,668
5,271
22,296
28,441
740
9,025
13,049
4,401
29,618
W
15,150
2,162
4,101
5,378
21,448
18,078
360
8,358
12,938
0
25,359
W
6,153
837
6,716
8,139
22,262
27,317
499
8,015
13,860
0
16,157
W
Cerberus
Weipus
Cerberus
14,631
687
605
2,197
18,780
11,922
661
11,308
7,287
22,577
0
W
Ah Muzen Cab
ajeh1337
Ah Muzen Cab
14,572
4,471
0
3,589
9,392
4,402
2,940
4,812
4,511
0
42,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,421
Gold Earned
49,645
175
Minions Killed
142
0
Camps Cleared
0
1,440,883
Distance Traveled
1,213,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,209
681
22
1
0
210,073
0
L
Thor
9,732
649
8
1
0
256,529
2
L
Hachiman
10,240
683
22
1
0
250,349
0
L
Yu Huang
9,045
603
52
3
0
253,822
1
L
Zhong Kui
10,419
695
38
3
0
242,980
2
W
Cu Chulainn
12,696
846
34
2
0
302,279
1
W
Nike
11,091
739
17
1
0
280,521
0
W
Guan Yu
10,284
686
22
1
0
290,508
1
W
Cerberus
10,769
718
21
1
0
255,214
2
W
Ah Muzen Cab
11,581
772
81
5
0
312,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role