Player Matchup

Chernobog
Chernobog
EmiliusBlack
Chernobog
Level 113
God Stats
2W - 0L
1,751 SR
Queue Stats
166W - 149L
1,549 Elo+
Solo
Loki
Loki
HflipperQC
Loki
Level 125
God Stats
47W - 28L
1,637 SR
Queue Stats
237W - 189L
1,605 Elo+
Solo
Cabrakan
Cabrakan
Ickycursedme
Cabrakan
Level 113
God Stats
10W - 10L
1,619 SR
Queue Stats
309W - 295L
1,606 Elo+
Solo
Mercury
Mercury
Oceanbound
Mercury
Level 94
God Stats
2W - 0L
1,600 SR
Queue Stats
8W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OneFatCarry
Vulcan
Level 69
God Stats
4W - 2L
1,681 SR
Queue Stats
161W - 150L
1,665 Elo+
Solo
Team Averages
Level 103
1,658 SR
1,585 Elo+

VS

Team Averages
Level 137
1,538 SR
1,584 Elo+
Scylla
Scylla
LetKiller
Scylla
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 300L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Lovely_Amaterasu
Sun Wukong
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 221L
1,689 Elo+
Solo
Heimdallr
Heimdallr
NMBR1SPRTN
Heimdallr
Level 125
God Stats
0W - 3L
1,281 SR
Queue Stats
140W - 133L
1,552 Elo+
Solo
Khepri
Khepri
NiTTrogen25
Khepri
Level 101
God Stats
4W - 4L
1,654 SR
Queue Stats
243W - 247L
1,584 Elo+
Solo
Pele
Pele
Rejectum
Pele
Level 144
God Stats
1W - 1L
1,754 SR
Queue Stats
115W - 116L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EmiliusBlack
Chernobog
20
5 / 5 / 11
14,357
574
17,806
18,590
9,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 5 / 7
13,653
546
13,961
22,917
18,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Ickycursedme
Cabrakan
17
2 / 0 / 12
12,690
508
7,330
17,309
24,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Oceanbound
Mercury
20
15 / 3 / 3
17,177
687
29,015
22,136
11,519
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
18
0 / 5 / 11
12,062
482
20,090
14,072
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LetKiller
Scylla
20
7 / 3 / 2
12,901
516
10,767
14,808
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Lovely_Amaterasu
Sun Wukong
19
6 / 5 / 9
12,831
513
26,404
32,403
39,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
NMBR1SPRTN
Heimdallr
18
1 / 5 / 7
11,440
458
12,083
17,467
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
1 / 7 / 6
10,455
418
4,764
19,865
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
2 / 9 / 7
12,382
495
12,039
29,317
13,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
29
Kills
17
18
Deaths
29
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
EmiliusBlack
Chernobog
5
5
11
2.1
W
7
5
7
2.1
W
Cabrakan
Ickycursedme
Cabrakan
2
0
12
8
L
Scylla
LetKiller
Scylla
7
3
2
2.67
L
Sun Wukong
Lovely_Amaterasu
Sun Wukong
6
5
9
2.1
L
Heimdallr
NMBR1SPRTN
Heimdallr
1
5
7
0.9
L
Khepri
1
7
6
0.57
W
Mercury
Oceanbound
Mercury
15
3
3
5.5
W
Vulcan
0
5
11
1.1
L
Pele
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,202
Damage
66,057
95,024
Taken
113,860
69,021
Mitigated
95,129
22,503
Healing
35,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
EmiliusBlack
Chernobog
17,806
9,205
0
5,803
18,590
9,004
2,200
2,716
15,830
0
115,774
W
13,961
4,384
0
6,442
22,917
18,379
0
2,033
20,884
0
76,041
W
Cabrakan
Ickycursedme
Cabrakan
7,330
909
0
3,423
17,309
24,056
608
3,513
13,700
28,709
11,463
L
Scylla
LetKiller
Scylla
10,767
1,416
0
4,730
14,808
5,599
1,277
4,682
10,126
94,986
0
L
Sun Wukong
Lovely_Amaterasu
Sun Wukong
26,404
6,184
0
12,812
32,403
39,986
321
4,027
28,376
0
90,279
L
Heimdallr
NMBR1SPRTN
Heimdallr
12,083
5,292
0
5,521
17,467
7,127
1,288
5,304
12,163
0
94,506
L
Khepri
4,764
276
0
1,512
19,865
29,144
0
6,412
13,453
21,211
0
W
Mercury
Oceanbound
Mercury
29,015
18,142
0
5,016
22,136
11,519
2,794
4,454
17,572
0
171,547
W
Vulcan
20,090
6,119
0
1,819
14,072
6,063
0
4,154
9,768
86,201
0
L
Pele
12,039
2,409
0
10,890
29,317
13,273
0
5,753
23,564
0
99,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,939
Gold Earned
60,009
675
Minions Killed
640
0
Camps Cleared
0
2,608,899
Distance Traveled
2,260,606
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,357
574
180
7
0
429,445
7
W
Loki
13,653
546
112
4
0
539,562
2
W
Cabrakan
12,690
508
59
2
0
512,987
12
L
Scylla
12,901
516
182
7
0
424,592
3
L
Sun Wukong
12,831
513
135
5
0
473,460
3
L
Heimdallr
11,440
458
147
6
0
428,970
0
L
Khepri
10,455
418
35
1
0
459,478
12
W
Mercury
17,177
687
212
8
0
640,614
14
W
Vulcan
12,062
482
112
4
0
486,291
2
L
Pele
12,382
495
141
6
0
474,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role