Player Matchup

Achilles
Achilles
M00DYornot
Achilles
Level 102
God Stats
3W - 2L
1,657 SR
Queue Stats
320W - 193L
1,654 Elo+
Party 2
Fafnir
Fafnir
ReportGuy
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 132L
1,614 Elo+
Party 2
Bacchus
Bacchus
huntercores
Bacchus
Level 140
God Stats
6W - 2L
1,500 SR
Queue Stats
395W - 232L
1,615 Elo+
Party 2
Team Averages
Level 133
1,552 SR
1,628 Elo+

VS

Team Averages
Level 87
1,594 SR
1,586 Elo+
Sol
Sol
Cranory
Sol
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,595 Elo+
Party 1
Hercules
Hercules
HomewardEar12
Hercules
Level 116
God Stats
1W - 1L
1,783 SR
Queue Stats
34W - 33L
1,663 Elo+
Party 1
Cupid
Cupid
Talezs
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M00DYornot
Achilles
17
14 / 3 / 4
12,467
831
20,615
21,443
27,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
ReportGuy
Fafnir
16
5 / 2 / 13
11,618
775
12,935
14,188
11,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
huntercores
Bacchus
15
1 / 3 / 12
10,040
669
6,485
11,297
16,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 9 / 4
8,822
588
7,631
13,486
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
HomewardEar12
Hercules
15
6 / 4 / 2
11,274
752
9,296
16,860
15,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Talezs
Cupid
14
2 / 7 / 4
10,120
675
9,933
13,401
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
8
8
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
0
9
4
0.22
L
Hercules
HomewardEar12
Hercules
6
4
2
1.75
W
Achilles
M00DYornot
Achilles
14
3
4
5.33
W
Fafnir
ReportGuy
Fafnir
5
2
13
5.75
L
Cupid
Talezs
Cupid
2
7
4
0.57
W
Bacchus
huntercores
Bacchus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
26,860
46,928
Taken
43,747
55,216
Mitigated
23,583
15,402
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,631
487
0
1,362
13,486
3,878
0
6,100
7,386
18,291
0
L
Hercules
HomewardEar12
Hercules
9,296
3,937
0
2,169
16,860
15,334
0
6,738
10,122
0
20,405
W
Achilles
M00DYornot
Achilles
20,615
5,894
0
6,833
21,443
27,786
584
3,212
18,231
0
43,037
W
Fafnir
ReportGuy
Fafnir
12,935
2,533
0
6,492
14,188
11,253
1,434
3,042
11,146
40,597
0
L
Cupid
Talezs
Cupid
9,933
6,588
467
2,028
13,401
4,371
0
6,729
6,672
0
35,121
W
Bacchus
huntercores
Bacchus
6,485
274
0
2,077
11,297
16,177
257
2,481
8,816
25,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
30,216
150
Minions Killed
116
9
Camps Cleared
3
849,228
Distance Traveled
704,882
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,822
588
31
2
2
223,276
0
L
Hercules
11,274
752
27
2
0
272,639
0
W
Achilles
12,467
831
49
3
2
293,620
11
W
Fafnir
11,618
775
56
4
5
269,491
2
L
Cupid
10,120
675
58
4
1
208,967
3
W
Bacchus
10,040
669
45
3
2
286,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role