Player Matchup

Olorun
Olorun
CLOMPSR
Olorun
Level 160
God Stats
1W - 1L
1,529 SR
Queue Stats
586W - 287L
1,821 Elo+
Party 1
Cerberus
Cerberus
SquirtInACan1
Cerberus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 40L
1,881 Elo+
Party 1
Osiris
Osiris
TheGustyBoi
Osiris
Level 147
God Stats
3W - 5L
1,393 SR
Queue Stats
362W - 196L
1,788 Elo+
Party 1
Team Averages
Level 145
1,474 SR
1,830 Elo+

VS

Team Averages
Level 43
1,503 SR
1,655 Elo+
Guan Yu
Guan Yu
BocaCuloFacil
Guan Yu
Level 26
God Stats
4W - 2L
1,816 SR
Queue Stats
108W - 73L
1,642 Elo+
Party 2
Sol
Sol
Lasst__
Sol
Level 47
God Stats
0W - 3L
1,193 SR
Queue Stats
87W - 61L
1,670 Elo+
Party 2
Medusa
Medusa
Zaaykko
Medusa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 64L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CLOMPSR
Olorun
15
9 / 0 / 10
9,469
861
13,367
7,490
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SquirtInACan1
Cerberus
13
3 / 0 / 15
9,334
849
9,054
12,387
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
8 / 1 / 11
9,391
854
11,196
8,571
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 7 / 1
6,994
636
5,021
15,576
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
10
1 / 5 / 0
6,994
636
4,376
9,162
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Zaaykko
Medusa
11
0 / 8 / 1
6,888
626
6,995
13,157
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
7
1
0.07
W
Olorun
CLOMPSR
Olorun
9
0
10
14
L
Sol
1
5
0
0.2
W
Cerberus
SquirtInACan1
Cerberus
3
0
15
10.5
W
Osiris
8
1
11
13.5
L
Medusa
Zaaykko
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
16,392
28,448
Taken
37,895
26,194
Mitigated
19,934
10,551
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,021
699
990
2,506
15,576
12,975
0
8,656
6,630
0
11,775
W
Olorun
CLOMPSR
Olorun
13,367
6,361
2,569
3,644
7,490
3,524
1,853
1,515
5,975
45,513
0
L
Sol
4,376
1,576
0
1,005
9,162
2,593
0
5,506
3,430
19,448
0
W
Cerberus
SquirtInACan1
Cerberus
9,054
729
0
3,324
12,387
12,534
258
2,263
10,124
19,216
0
W
Osiris
11,196
3,829
0
1,014
8,571
10,136
605
1,154
7,417
0
27,383
L
Medusa
Zaaykko
Medusa
6,995
3,136
0
1,056
13,157
4,366
0
8,430
4,549
0
28,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
20,876
120
Minions Killed
98
7
Camps Cleared
3
681,471
Distance Traveled
545,987
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,994
636
12
1
1
177,225
0
W
Olorun
9,469
861
76
7
4
222,569
2
L
Sol
6,994
636
27
2
0
182,245
0
W
Cerberus
9,334
849
22
2
3
224,785
2
W
Osiris
9,391
854
22
2
0
234,117
0
L
Medusa
6,888
626
59
5
2
186,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role