Player Matchup

Baba Yaga
Baba Yaga
Dalrain
Baba Yaga
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 335L
1,529 Elo+
Party 1
Chaac
Chaac
Exletalis
Chaac
Level 120
God Stats
47W - 58L
1,483 SR
Queue Stats
743W - 595L
1,551 Elo+
Party 1
Izanami
Izanami
OakLion34371060
Izanami
Level 153
God Stats
74W - 78L
1,589 SR
Queue Stats
208W - 208L
1,562 Elo+
Solo
Bastet
Bastet
SmurfManBlue
Bastet
Level 65
God Stats
2W - 0L
1,748 SR
Queue Stats
32W - 39L
1,510 Elo+
Solo
Eset
Eset
uwu vaeda
Eset
Level 156
God Stats
3W - 3L
1,601 SR
Queue Stats
273W - 301L
1,606 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,551 Elo+

VS

Team Averages
Level 147
1,583 SR
1,609 Elo+
Erlang Shen
Erlang Shen
Grobes23
Erlang Shen
Level 156
God Stats
0W - 1L
1,345 SR
Queue Stats
65W - 70L
1,577 Elo+
Party 3
Atlas
Atlas
Nickster97
Atlas
Level 132
God Stats
2W - 5L
1,614 SR
Queue Stats
65W - 70L
1,577 Elo+
Party 3
Cliodhna
Cliodhna
PainFull OG
Cliodhna
Level 160
God Stats
4W - 4L
1,594 SR
Queue Stats
60W - 50L
1,601 Elo+
Party 2
Yu Huang
Yu Huang
WarnerHd
Yu Huang
Level 160
God Stats
1W - 1L
1,740 SR
Queue Stats
40W - 16L
1,707 Elo+
Party 2
Neith
Neith
omarsaro
Neith
Level 125
God Stats
33W - 42L
1,621 SR
Queue Stats
538W - 547L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dalrain
Baba Yaga
20
2 / 2 / 10
13,949
581
10,754
13,304
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Exletalis
Chaac
20
10 / 0 / 9
17,021
709
29,408
28,281
34,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 3 / 6
15,236
635
16,251
15,939
6,471
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
20
8 / 2 / 9
14,124
589
19,442
22,423
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
18
2 / 4 / 9
12,967
540
5,496
16,095
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grobes23
Erlang Shen
17
0 / 8 / 3
10,482
437
6,669
24,748
23,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
17
2 / 7 / 6
11,086
462
8,669
25,435
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
PainFull OG
Cliodhna
18
4 / 5 / 4
11,379
474
17,412
22,667
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
WarnerHd
Yu Huang
17
1 / 5 / 4
10,541
439
11,949
16,864
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
omarsaro
Neith
20
3 / 4 / 3
12,856
536
11,503
15,446
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
29
Kills
10
11
Deaths
29
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dalrain
Baba Yaga
2
2
10
3.5
W
Chaac
Exletalis
Chaac
10
0
9
14.5
L
Erlang Shen
Grobes23
Erlang Shen
0
8
3
0.19
L
Atlas
2
7
6
0.71
W
7
3
6
3.33
L
Cliodhna
PainFull OG
Cliodhna
4
5
4
1.2
W
Bastet
8
2
9
6.25
L
Yu Huang
WarnerHd
Yu Huang
1
5
4
0.6
L
Neith
omarsaro
Neith
3
4
3
1.13
W
Eset
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,351
Damage
56,202
96,042
Taken
105,160
74,779
Mitigated
72,368
34,346
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dalrain
Baba Yaga
10,754
635
0
3,292
13,304
5,805
1,157
4,508
8,796
107,222
0
W
Chaac
Exletalis
Chaac
29,408
14,073
0
11,125
28,281
34,911
1,875
4,700
23,581
0
144,195
L
Erlang Shen
Grobes23
Erlang Shen
6,669
3,000
0
6,635
24,748
23,899
0
1,873
22,875
0
60,389
L
Atlas
8,669
3,373
216
2,527
25,435
30,426
204
6,044
19,391
39,599
0
W
16,251
8,924
0
5,872
15,939
6,471
10,076
2,353
13,586
0
134,245
L
Cliodhna
PainFull OG
Cliodhna
17,412
1,977
0
6,230
22,667
7,426
0
2,217
20,450
0
97,969
W
Bastet
19,442
5,513
0
9,545
22,423
9,093
700
3,488
18,935
0
103,128
L
Yu Huang
WarnerHd
Yu Huang
11,949
668
0
2,152
16,864
5,794
153
4,332
12,532
73,152
0
L
Neith
omarsaro
Neith
11,503
2,212
0
2,447
15,446
4,823
2,711
1,193
14,253
0
120,519
W
Eset
5,496
788
396
4,116
16,095
18,499
561
5,669
10,426
24,545
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,297
Gold Earned
56,344
768
Minions Killed
689
0
Camps Cleared
0
2,352,740
Distance Traveled
2,175,979
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,949
581
159
7
0
478,282
5
W
Chaac
17,021
709
252
11
0
502,947
6
L
Erlang Shen
10,482
437
123
5
0
418,332
3
L
Atlas
11,086
462
51
2
0
397,108
2
W
Izanami
15,236
635
198
8
0
459,850
10
L
Cliodhna
11,379
474
137
6
0
517,288
9
W
Bastet
14,124
589
117
5
0
507,901
2
L
Yu Huang
10,541
439
146
6
0
439,797
8
L
Neith
12,856
536
232
10
0
403,454
9
W
Eset
12,967
540
42
2
0
403,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role