Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ConcreteBoots
Horus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 234L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kryzees
Tsukuyomi
Level 105
God Stats
17W - 17L
1,448 SR
Queue Stats
123W - 139L
1,442 Elo+
Party 2
Artemis
Artemis
Kzum31
Artemis
Level 108
God Stats
26W - 12L
1,692 SR
Queue Stats
478W - 476L
1,395 Elo+
Solo
Tyr
Tyr
LaRaclette
Tyr
Level 106
God Stats
24W - 25L
1,496 SR
Queue Stats
126W - 143L
1,458 Elo+
Party 2
Team Averages
Level 101
1,527 SR
1,443 Elo+

VS

Team Averages
Level 101
1,528 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Extratarestru
Ares
Level 79
God Stats
2W - 1L
1,821 SR
Queue Stats
45W - 54L
1,457 Elo+
Party 3
Scylla
Scylla
Swagbaba
Scylla
Level 127
God Stats
3W - 6L
1,425 SR
Queue Stats
56W - 74L
1,467 Elo+
Party 1
Apollo
Apollo
Taiger0504
Apollo
Level 101
God Stats
16W - 21L
1,416 SR
Queue Stats
281W - 306L
1,496 Elo+
Party 1
Awilix
Awilix
saaarky
Awilix
Level 89
God Stats
13W - 10L
1,477 SR
Queue Stats
411W - 447L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 3
8,093
506
2,505
5,805
2,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 10
8,725
545
4,928
8,258
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Kryzees
Tsukuyomi
14
7 / 0 / 5
8,509
532
11,103
10,600
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kzum31
Artemis
16
11 / 1 / 6
10,039
627
15,696
7,133
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
8,365
523
8,139
12,207
9,177
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 1
8,175
511
9,568
14,447
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 9 / 0
6,568
411
2,613
14,554
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Swagbaba
Scylla
14
1 / 3 / 2
8,548
534
5,050
7,297
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
Taiger0504
Apollo
12
0 / 5 / 1
7,521
470
1,842
9,740
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
saaarky
Awilix
14
4 / 4 / 1
8,677
542
5,150
11,901
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
5
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
3
0.83
L
Vamana
 
Vamana
0
3
1
0.17
W
3
0
10
8
L
0
9
0
0
W
Tsukuyomi
Kryzees
Tsukuyomi
7
0
5
9.5
W
Artemis
Kzum31
Artemis
11
1
6
14
W
1
1
2
2
L
Scylla
Swagbaba
Scylla
1
3
2
0.67
L
Apollo
Taiger0504
Apollo
0
5
1
0.1
L
Awilix
saaarky
Awilix
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,371
Damage
24,223
44,003
Taken
57,939
28,538
Mitigated
21,877
18,540
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,505
82
0
1,521
5,805
2,732
323
2,719
2,974
49,935
0
L
Vamana
 
Vamana
9,568
3,892
0
4,259
14,447
7,572
517
0
14,447
0
54,975
W
4,928
1,911
294
2,196
8,258
9,274
223
1,029
7,185
0
24,902
L
2,613
378
88
1,685
14,554
6,680
201
590
13,964
17,045
0
W
Tsukuyomi
Kryzees
Tsukuyomi
11,103
2,210
0
6,133
10,600
4,280
391
1,968
8,540
0
45,209
W
Artemis
Kzum31
Artemis
15,696
8,481
0
3,628
7,133
3,075
1,733
1,699
5,434
0
81,035
W
8,139
1,202
0
4,768
12,207
9,177
202
0
12,207
0
51,975
L
Scylla
Swagbaba
Scylla
5,050
548
0
1,440
7,297
1,787
198
913
6,384
51,969
0
L
Apollo
Taiger0504
Apollo
1,842
956
0
2,403
9,740
2,168
0
0
9,740
0
48,596
L
Awilix
saaarky
Awilix
5,150
1,519
0
3,855
11,901
3,670
366
1,002
10,899
0
46,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
39,489
418
Minions Killed
430
0
Camps Cleared
0
1,591,025
Distance Traveled
1,498,309
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,093
506
97
6
0
262,595
0
L
Vamana
8,175
511
109
7
0
313,639
5
W
Horus
8,725
545
40
3
0
296,192
1
L
Ares
6,568
411
23
1
0
268,336
0
W
Tsukuyomi
8,509
532
62
4
0
395,992
4
W
Artemis
10,039
627
119
7
0
285,074
5
W
Tyr
8,365
523
100
6
0
351,172
0
L
Scylla
8,548
534
125
8
0
276,902
5
L
Apollo
7,521
470
91
6
0
299,325
5
L
Awilix
8,677
542
82
5
0
340,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role